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author | Jacek Antonelli | 2008-08-15 23:44:46 -0500 |
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committer | Jacek Antonelli | 2008-08-15 23:44:46 -0500 |
commit | 38d6d37f2d982fa959e9e8a4a3f7e1ccfad7b5d4 (patch) | |
tree | adca584755d22ca041a2dbfc35d4eca01f70b32c /linden/indra/llrender/llimagegl.h | |
parent | README.txt (diff) | |
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Second Life viewer sources 1.13.2.12
Diffstat (limited to '')
-rw-r--r-- | linden/indra/llrender/llimagegl.h | 204 |
1 files changed, 204 insertions, 0 deletions
diff --git a/linden/indra/llrender/llimagegl.h b/linden/indra/llrender/llimagegl.h new file mode 100644 index 0000000..6356703 --- /dev/null +++ b/linden/indra/llrender/llimagegl.h | |||
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1 | /** | ||
2 | * @file llimagegl.h | ||
3 | * @brief Object for managing images and their textures | ||
4 | * | ||
5 | * Copyright (c) 2001-2007, Linden Research, Inc. | ||
6 | * | ||
7 | * The source code in this file ("Source Code") is provided by Linden Lab | ||
8 | * to you under the terms of the GNU General Public License, version 2.0 | ||
9 | * ("GPL"), unless you have obtained a separate licensing agreement | ||
10 | * ("Other License"), formally executed by you and Linden Lab. Terms of | ||
11 | * the GPL can be found in doc/GPL-license.txt in this distribution, or | ||
12 | * online at http://secondlife.com/developers/opensource/gplv2 | ||
13 | * | ||
14 | * There are special exceptions to the terms and conditions of the GPL as | ||
15 | * it is applied to this Source Code. View the full text of the exception | ||
16 | * in the file doc/FLOSS-exception.txt in this software distribution, or | ||
17 | * online at http://secondlife.com/developers/opensource/flossexception | ||
18 | * | ||
19 | * By copying, modifying or distributing this software, you acknowledge | ||
20 | * that you have read and understood your obligations described above, | ||
21 | * and agree to abide by those obligations. | ||
22 | * | ||
23 | * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO | ||
24 | * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, | ||
25 | * COMPLETENESS OR PERFORMANCE. | ||
26 | */ | ||
27 | |||
28 | |||
29 | #ifndef LL_LLIMAGEGL_H | ||
30 | #define LL_LLIMAGEGL_H | ||
31 | |||
32 | #include "llimage.h" | ||
33 | |||
34 | #include "llgltypes.h" | ||
35 | #include "llmemory.h" | ||
36 | |||
37 | //============================================================================ | ||
38 | |||
39 | class LLImageGL : public LLThreadSafeRefCount | ||
40 | { | ||
41 | public: | ||
42 | // Size calculation | ||
43 | static S32 dataFormatBits(S32 dataformat); | ||
44 | static S32 dataFormatBytes(S32 dataformat, S32 width, S32 height); | ||
45 | static S32 dataFormatComponents(S32 dataformat); | ||
46 | |||
47 | // Wrapper for glBindTexture that keeps LLImageGL in sync. | ||
48 | // Usually you want stage = 0 and bind_target = GL_TEXTURE_2D | ||
49 | static void bindExternalTexture( LLGLuint gl_name, S32 stage, LLGLenum bind_target); | ||
50 | static void unbindTexture(S32 stage, LLGLenum target); | ||
51 | |||
52 | // needs to be called every frame | ||
53 | static void updateStats(F32 current_time); | ||
54 | |||
55 | // Save off / restore GL textures | ||
56 | static void destroyGL(BOOL save_state = TRUE); | ||
57 | static void restoreGL(); | ||
58 | |||
59 | // Sometimes called externally for textures not using LLImageGL (should go away...) | ||
60 | static S32 updateBoundTexMem(const S32 delta); | ||
61 | |||
62 | static bool checkSize(S32 width, S32 height); | ||
63 | |||
64 | // Not currently necessary for LLImageGL, but required in some derived classes, | ||
65 | // so include for compatability | ||
66 | static BOOL create(LLPointer<LLImageGL>& dest, BOOL usemipmaps = TRUE); | ||
67 | static BOOL create(LLPointer<LLImageGL>& dest, U32 width, U32 height, U8 components, BOOL usemipmaps = TRUE); | ||
68 | static BOOL create(LLPointer<LLImageGL>& dest, const LLImageRaw* imageraw, BOOL usemipmaps = TRUE); | ||
69 | |||
70 | public: | ||
71 | LLImageGL(BOOL usemipmaps = TRUE); | ||
72 | LLImageGL(U32 width, U32 height, U8 components, BOOL usemipmaps = TRUE); | ||
73 | LLImageGL(const LLImageRaw* imageraw, BOOL usemipmaps = TRUE); | ||
74 | |||
75 | protected: | ||
76 | virtual ~LLImageGL(); | ||
77 | BOOL bindTextureInternal(const S32 stage = 0) const; | ||
78 | |||
79 | public: | ||
80 | virtual void dump(); // debugging info to llinfos | ||
81 | virtual BOOL bind(const S32 stage = 0) const; | ||
82 | |||
83 | void setSize(S32 width, S32 height, S32 ncomponents); | ||
84 | |||
85 | BOOL createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename = 0); | ||
86 | BOOL createGLTexture(S32 discard_level, const U8* data, BOOL data_hasmips = FALSE, S32 usename = 0); | ||
87 | void setImage(const LLImageRaw* imageraw); | ||
88 | void setImage(const U8* data_in, BOOL data_hasmips = FALSE); | ||
89 | BOOL setSubImage(const LLImageRaw* imageraw, S32 x_pos, S32 y_pos, S32 width, S32 height); | ||
90 | BOOL setSubImage(const U8* datap, S32 data_width, S32 data_height, S32 x_pos, S32 y_pos, S32 width, S32 height); | ||
91 | BOOL setSubImageFromFrameBuffer(S32 fb_x, S32 fb_y, S32 x_pos, S32 y_pos, S32 width, S32 height); | ||
92 | BOOL setDiscardLevel(S32 discard_level); | ||
93 | BOOL readBackRaw(S32 discard_level, LLImageRaw* imageraw); // Read back a raw image for this discard level, if it exists | ||
94 | void destroyGLTexture(); | ||
95 | |||
96 | void setClamp(BOOL clamps, BOOL clampt); | ||
97 | void setMipFilterNearest(BOOL nearest, BOOL min_nearest = FALSE); | ||
98 | void setExplicitFormat(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format = 0, BOOL swap_bytes = FALSE); | ||
99 | void dontDiscard() { mDontDiscard = 1; } | ||
100 | |||
101 | S32 getDiscardLevel() const { return mCurrentDiscardLevel; } | ||
102 | S32 getMaxDiscardLevel() const { return mMaxDiscardLevel; } | ||
103 | |||
104 | S32 getWidth(S32 discard_level = -1) const; | ||
105 | S32 getHeight(S32 discard_level = -1) const; | ||
106 | U8 getComponents() const { return mComponents; } | ||
107 | S32 getBytes(S32 discard_level = -1) const; | ||
108 | S32 getMipBytes(S32 discard_level = -1) const; | ||
109 | BOOL getBoundRecently() const; | ||
110 | LLGLenum getPrimaryFormat() const { return mFormatPrimary; } | ||
111 | |||
112 | BOOL getClampS() const { return mClampS; } | ||
113 | BOOL getClampT() const { return mClampT; } | ||
114 | BOOL getMipFilterNearest() const { return mMipFilterNearest; } | ||
115 | |||
116 | BOOL getHasGLTexture() const { return mTexName != 0; } | ||
117 | LLGLuint getTexName() const { return mTexName; } | ||
118 | |||
119 | BOOL getIsResident(BOOL test_now = FALSE); // not const | ||
120 | |||
121 | void setTarget(const LLGLenum target, const LLGLenum bind_target); | ||
122 | |||
123 | BOOL getUseMipMaps() const { return mUseMipMaps; } | ||
124 | void setUseMipMaps(BOOL usemips) { mUseMipMaps = usemips; } | ||
125 | BOOL getUseDiscard() const { return mUseMipMaps && !mDontDiscard; } | ||
126 | BOOL getDontDiscard() const { return mDontDiscard; } | ||
127 | |||
128 | protected: | ||
129 | void init(BOOL usemipmaps); | ||
130 | virtual void cleanup(); // Clean up the LLImageGL so it can be reinitialized. Be careful when using this in derived class destructors | ||
131 | |||
132 | public: | ||
133 | // Various GL/Rendering options | ||
134 | S32 mTextureMemory; | ||
135 | mutable F32 mLastBindTime; // last time this was bound, by discard level | ||
136 | mutable F32 mLastBindAttempt; // last time bindTexture was called on this texture | ||
137 | |||
138 | private: | ||
139 | LLPointer<LLImageRaw> mSaveData; // used for destroyGL/restoreGL | ||
140 | S8 mUseMipMaps; | ||
141 | S8 mHasMipMaps; | ||
142 | S8 mHasExplicitFormat; // If false (default), GL format is f(mComponents) | ||
143 | S8 mAutoGenMips; | ||
144 | |||
145 | protected: | ||
146 | LLGLenum mTarget; // Normally GL_TEXTURE2D, sometimes something else (ex. cube maps) | ||
147 | LLGLenum mBindTarget; // NOrmally GL_TEXTURE2D, sometimes something else (ex. cube maps) | ||
148 | |||
149 | LLGLuint mTexName; | ||
150 | |||
151 | LLGLboolean mIsResident; | ||
152 | |||
153 | U16 mWidth; | ||
154 | U16 mHeight; | ||
155 | |||
156 | S8 mComponents; | ||
157 | S8 mMaxDiscardLevel; | ||
158 | S8 mCurrentDiscardLevel; | ||
159 | S8 mDontDiscard; // Keep full res version of this image (for UI, etc) | ||
160 | |||
161 | S8 mClampS; // Need to save clamp state | ||
162 | S8 mClampT; | ||
163 | S8 mMipFilterNearest; // if TRUE, set magfilter to GL_NEAREST | ||
164 | |||
165 | LLGLint mFormatInternal; // = GL internalformat | ||
166 | LLGLenum mFormatPrimary; // = GL format (pixel data format) | ||
167 | LLGLenum mFormatType; | ||
168 | BOOL mFormatSwapBytes;// if true, use glPixelStorei(GL_UNPACK_SWAP_BYTES, 1) | ||
169 | |||
170 | // STATICS | ||
171 | public: | ||
172 | static std::set<LLImageGL*> sImageList; | ||
173 | static S32 sCount; | ||
174 | |||
175 | static F32 sLastFrameTime; | ||
176 | |||
177 | static LLGLuint sCurrentBoundTextures[MAX_GL_TEXTURE_UNITS]; // Currently bound texture ID | ||
178 | |||
179 | // Global memory statistics | ||
180 | static S32 sGlobalTextureMemory; // Tracks main memory texmem | ||
181 | static S32 sBoundTextureMemory; // Tracks bound texmem for last completed frame | ||
182 | static S32 sCurBoundTextureMemory; // Tracks bound texmem for current frame | ||
183 | |||
184 | static BOOL sGlobalUseAnisotropic; | ||
185 | |||
186 | #if DEBUG_MISS | ||
187 | BOOL mMissed; // Missed on last bind? | ||
188 | BOOL getMissed() const { return mMissed; }; | ||
189 | #else | ||
190 | BOOL getMissed() const { return FALSE; }; | ||
191 | #endif | ||
192 | }; | ||
193 | |||
194 | //RN: maybe this needs to moved elsewhere? | ||
195 | class LLImageProviderInterface | ||
196 | { | ||
197 | public: | ||
198 | LLImageProviderInterface() {}; | ||
199 | virtual ~LLImageProviderInterface() {}; | ||
200 | |||
201 | virtual LLImageGL* getUIImageByID(const LLUUID& id, BOOL clamped = TRUE) = 0; | ||
202 | }; | ||
203 | |||
204 | #endif // LL_LLIMAGEGL_H | ||