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authorJacek Antonelli2008-08-15 23:44:46 -0500
committerJacek Antonelli2008-08-15 23:44:46 -0500
commit38d6d37f2d982fa959e9e8a4a3f7e1ccfad7b5d4 (patch)
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Second Life viewer sources 1.13.2.12
Diffstat (limited to 'linden/indra/llmath/v2math.cpp')
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1/**
2 * @file v2math.cpp
3 * @brief LLVector2 class implementation.
4 *
5 * Copyright (c) 2000-2007, Linden Research, Inc.
6 *
7 * The source code in this file ("Source Code") is provided by Linden Lab
8 * to you under the terms of the GNU General Public License, version 2.0
9 * ("GPL"), unless you have obtained a separate licensing agreement
10 * ("Other License"), formally executed by you and Linden Lab. Terms of
11 * the GPL can be found in doc/GPL-license.txt in this distribution, or
12 * online at http://secondlife.com/developers/opensource/gplv2
13 *
14 * There are special exceptions to the terms and conditions of the GPL as
15 * it is applied to this Source Code. View the full text of the exception
16 * in the file doc/FLOSS-exception.txt in this software distribution, or
17 * online at http://secondlife.com/developers/opensource/flossexception
18 *
19 * By copying, modifying or distributing this software, you acknowledge
20 * that you have read and understood your obligations described above,
21 * and agree to abide by those obligations.
22 *
23 * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
24 * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
25 * COMPLETENESS OR PERFORMANCE.
26 */
27
28#include "linden_common.h"
29
30//#include "vmath.h"
31#include "v2math.h"
32#include "v4math.h"
33#include "m4math.h"
34#include "m3math.h"
35#include "llquaternion.h"
36
37// LLVector2
38
39LLVector2 LLVector2::zero(0,0);
40
41
42// Non-member functions
43
44// Sets all values to absolute value of their original values
45// Returns TRUE if data changed
46BOOL LLVector2::abs()
47{
48 BOOL ret = FALSE;
49
50 if (mV[0] < 0.f) { mV[0] = -mV[0]; ret = TRUE; }
51 if (mV[1] < 0.f) { mV[1] = -mV[1]; ret = TRUE; }
52
53 return ret;
54}
55
56
57F32 angle_between(const LLVector2& a, const LLVector2& b)
58{
59 LLVector2 an = a;
60 LLVector2 bn = b;
61 an.normVec();
62 bn.normVec();
63 F32 cosine = an * bn;
64 F32 angle = (cosine >= 1.0f) ? 0.0f :
65 (cosine <= -1.0f) ? F_PI :
66 acos(cosine);
67 return angle;
68}
69
70BOOL are_parallel(const LLVector2 &a, const LLVector2 &b, float epsilon)
71{
72 LLVector2 an = a;
73 LLVector2 bn = b;
74 an.normVec();
75 bn.normVec();
76 F32 dot = an * bn;
77 if ( (1.0f - fabs(dot)) < epsilon)
78 {
79 return TRUE;
80 }
81 return FALSE;
82}
83
84
85F32 dist_vec(const LLVector2 &a, const LLVector2 &b)
86{
87 F32 x = a.mV[0] - b.mV[0];
88 F32 y = a.mV[1] - b.mV[1];
89 return fsqrtf( x*x + y*y );
90}
91
92F32 dist_vec_squared(const LLVector2 &a, const LLVector2 &b)
93{
94 F32 x = a.mV[0] - b.mV[0];
95 F32 y = a.mV[1] - b.mV[1];
96 return x*x + y*y;
97}
98
99F32 dist_vec_squared2D(const LLVector2 &a, const LLVector2 &b)
100{
101 F32 x = a.mV[0] - b.mV[0];
102 F32 y = a.mV[1] - b.mV[1];
103 return x*x + y*y;
104}
105
106LLVector2 lerp(const LLVector2 &a, const LLVector2 &b, F32 u)
107{
108 return LLVector2(
109 a.mV[VX] + (b.mV[VX] - a.mV[VX]) * u,
110 a.mV[VY] + (b.mV[VY] - a.mV[VY]) * u );
111}