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authorJacek Antonelli2008-08-15 23:44:46 -0500
committerJacek Antonelli2008-08-15 23:44:46 -0500
commit38d6d37f2d982fa959e9e8a4a3f7e1ccfad7b5d4 (patch)
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Second Life viewer sources 1.13.2.12
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1/**
2 * @file llpose.h
3 * @brief Implementation of LLPose class.
4 *
5 * Copyright (c) 2001-2007, Linden Research, Inc.
6 *
7 * The source code in this file ("Source Code") is provided by Linden Lab
8 * to you under the terms of the GNU General Public License, version 2.0
9 * ("GPL"), unless you have obtained a separate licensing agreement
10 * ("Other License"), formally executed by you and Linden Lab. Terms of
11 * the GPL can be found in doc/GPL-license.txt in this distribution, or
12 * online at http://secondlife.com/developers/opensource/gplv2
13 *
14 * There are special exceptions to the terms and conditions of the GPL as
15 * it is applied to this Source Code. View the full text of the exception
16 * in the file doc/FLOSS-exception.txt in this software distribution, or
17 * online at http://secondlife.com/developers/opensource/flossexception
18 *
19 * By copying, modifying or distributing this software, you acknowledge
20 * that you have read and understood your obligations described above,
21 * and agree to abide by those obligations.
22 *
23 * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
24 * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
25 * COMPLETENESS OR PERFORMANCE.
26 */
27
28#ifndef LL_LLPOSE_H
29#define LL_LLPOSE_H
30
31//-----------------------------------------------------------------------------
32// Header Files
33//-----------------------------------------------------------------------------
34#include <string>
35
36#include "linked_lists.h"
37#include "llmap.h"
38#include "lljointstate.h"
39#include "llassoclist.h"
40#include "lljoint.h"
41#include <map>
42
43
44//-----------------------------------------------------------------------------
45// class LLPose
46//-----------------------------------------------------------------------------
47class LLPose
48{
49 friend class LLPoseBlender;
50protected:
51 typedef std::map<std::string, LLJointState*> joint_map;
52 typedef joint_map::iterator joint_map_iterator;
53 typedef joint_map::value_type joint_map_value_type;
54
55 joint_map mJointMap;
56 F32 mWeight;
57 joint_map_iterator mListIter;
58public:
59 // Iterate through jointStates
60 LLJointState *getFirstJointState();
61 LLJointState *getNextJointState();
62 LLJointState *findJointState(LLJoint *joint);
63 LLJointState *findJointState(const std::string &name);
64public:
65 // Constructor
66 LLPose() : mWeight(0.f) {}
67 // Destructor
68 ~LLPose();
69 // add a joint state in this pose
70 BOOL addJointState(LLJointState *jointState);
71 // remove a joint state from this pose
72 BOOL removeJointState(LLJointState *jointState);
73 // removes all joint states from this pose
74 BOOL removeAllJointStates();
75 // set weight for all joint states in this pose
76 void setWeight(F32 weight);
77 // get weight for this pose
78 F32 getWeight() const;
79 // returns number of joint states stored in this pose
80 S32 getNumJointStates() const;
81};
82
83const S32 JSB_NUM_JOINT_STATES = 4;
84
85class LLJointStateBlender
86{
87protected:
88 LLJointState* mJointStates[JSB_NUM_JOINT_STATES];
89 S32 mPriorities[JSB_NUM_JOINT_STATES];
90 BOOL mAdditiveBlends[JSB_NUM_JOINT_STATES];
91public:
92 LLJointStateBlender();
93 ~LLJointStateBlender();
94 void blendJointStates(BOOL apply_now = TRUE);
95 BOOL addJointState(LLJointState *joint_state, S32 priority, BOOL additive_blend);
96 void interpolate(F32 u);
97 void clear();
98 void resetCachedJoint();
99
100public:
101 LLJoint mJointCache;
102};
103
104class LLMotion;
105
106class LLPoseBlender
107{
108protected:
109 LLMap<LLJoint*,LLJointStateBlender*> mJointStateBlenderPool;
110 LLLinkedList<LLJointStateBlender> mActiveBlenders;
111
112 S32 mNextPoseSlot;
113 LLPose mBlendedPose;
114public:
115 // Constructor
116 LLPoseBlender();
117 // Destructor
118 ~LLPoseBlender();
119
120 // request motion joint states to be added to pose blender joint state records
121 BOOL addMotion(LLMotion* motion);
122
123 // blend all joint states and apply to skeleton
124 void blendAndApply();
125
126 // removes all joint state blenders from last time
127 void clearBlenders();
128
129 // blend all joint states and cache results
130 void blendAndCache(BOOL reset_cached_joints);
131
132 // interpolate all joints towards cached values
133 void interpolate(F32 u);
134
135 LLPose* getBlendedPose() { return &mBlendedPose; }
136};
137
138#endif // LL_LLPOSE_H
139