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author | Jacek Antonelli | 2008-08-15 23:44:46 -0500 |
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committer | Jacek Antonelli | 2008-08-15 23:44:46 -0500 |
commit | 38d6d37f2d982fa959e9e8a4a3f7e1ccfad7b5d4 (patch) | |
tree | adca584755d22ca041a2dbfc35d4eca01f70b32c /linden/indra/llcharacter/llkeyframestandmotion.h | |
parent | README.txt (diff) | |
download | meta-impy-38d6d37f2d982fa959e9e8a4a3f7e1ccfad7b5d4.zip meta-impy-38d6d37f2d982fa959e9e8a4a3f7e1ccfad7b5d4.tar.gz meta-impy-38d6d37f2d982fa959e9e8a4a3f7e1ccfad7b5d4.tar.bz2 meta-impy-38d6d37f2d982fa959e9e8a4a3f7e1ccfad7b5d4.tar.xz |
Second Life viewer sources 1.13.2.12
Diffstat (limited to 'linden/indra/llcharacter/llkeyframestandmotion.h')
-rw-r--r-- | linden/indra/llcharacter/llkeyframestandmotion.h | 117 |
1 files changed, 117 insertions, 0 deletions
diff --git a/linden/indra/llcharacter/llkeyframestandmotion.h b/linden/indra/llcharacter/llkeyframestandmotion.h new file mode 100644 index 0000000..f569498 --- /dev/null +++ b/linden/indra/llcharacter/llkeyframestandmotion.h | |||
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1 | /** | ||
2 | * @file llkeyframestandmotion.h | ||
3 | * @brief Implementation of LLKeyframeStandMotion class. | ||
4 | * | ||
5 | * Copyright (c) 2001-2007, Linden Research, Inc. | ||
6 | * | ||
7 | * The source code in this file ("Source Code") is provided by Linden Lab | ||
8 | * to you under the terms of the GNU General Public License, version 2.0 | ||
9 | * ("GPL"), unless you have obtained a separate licensing agreement | ||
10 | * ("Other License"), formally executed by you and Linden Lab. Terms of | ||
11 | * the GPL can be found in doc/GPL-license.txt in this distribution, or | ||
12 | * online at http://secondlife.com/developers/opensource/gplv2 | ||
13 | * | ||
14 | * There are special exceptions to the terms and conditions of the GPL as | ||
15 | * it is applied to this Source Code. View the full text of the exception | ||
16 | * in the file doc/FLOSS-exception.txt in this software distribution, or | ||
17 | * online at http://secondlife.com/developers/opensource/flossexception | ||
18 | * | ||
19 | * By copying, modifying or distributing this software, you acknowledge | ||
20 | * that you have read and understood your obligations described above, | ||
21 | * and agree to abide by those obligations. | ||
22 | * | ||
23 | * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO | ||
24 | * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, | ||
25 | * COMPLETENESS OR PERFORMANCE. | ||
26 | */ | ||
27 | |||
28 | #ifndef LL_LLKEYFRAMESTANDMOTION_H | ||
29 | #define LL_LLKEYFRAMESTANDMOTION_H | ||
30 | |||
31 | //----------------------------------------------------------------------------- | ||
32 | // Header files | ||
33 | //----------------------------------------------------------------------------- | ||
34 | #include "llkeyframemotion.h" | ||
35 | #include "lljointsolverrp3.h" | ||
36 | |||
37 | |||
38 | //----------------------------------------------------------------------------- | ||
39 | // class LLKeyframeStandMotion | ||
40 | //----------------------------------------------------------------------------- | ||
41 | class LLKeyframeStandMotion : | ||
42 | public LLKeyframeMotion | ||
43 | { | ||
44 | public: | ||
45 | // Constructor | ||
46 | LLKeyframeStandMotion(const LLUUID &id); | ||
47 | |||
48 | // Destructor | ||
49 | virtual ~LLKeyframeStandMotion(); | ||
50 | |||
51 | public: | ||
52 | //------------------------------------------------------------------------- | ||
53 | // functions to support MotionController and MotionRegistry | ||
54 | //------------------------------------------------------------------------- | ||
55 | |||
56 | // static constructor | ||
57 | // all subclasses must implement such a function and register it | ||
58 | static LLMotion *create(const LLUUID &id) { return new LLKeyframeStandMotion(id); } | ||
59 | |||
60 | public: | ||
61 | //------------------------------------------------------------------------- | ||
62 | // animation callbacks to be implemented by subclasses | ||
63 | //------------------------------------------------------------------------- | ||
64 | virtual LLMotionInitStatus onInitialize(LLCharacter *character); | ||
65 | virtual BOOL onActivate(); | ||
66 | void onDeactivate(); | ||
67 | virtual BOOL onUpdate(F32 time, U8* joint_mask); | ||
68 | |||
69 | public: | ||
70 | //------------------------------------------------------------------------- | ||
71 | // Member Data | ||
72 | //------------------------------------------------------------------------- | ||
73 | LLCharacter *mCharacter; | ||
74 | |||
75 | BOOL mFlipFeet; | ||
76 | |||
77 | LLJointState *mPelvisState; | ||
78 | |||
79 | LLJointState *mHipLeftState; | ||
80 | LLJointState *mKneeLeftState; | ||
81 | LLJointState *mAnkleLeftState; | ||
82 | |||
83 | LLJointState *mHipRightState; | ||
84 | LLJointState *mKneeRightState; | ||
85 | LLJointState *mAnkleRightState; | ||
86 | |||
87 | LLJoint mPelvisJoint; | ||
88 | |||
89 | LLJoint mHipLeftJoint; | ||
90 | LLJoint mKneeLeftJoint; | ||
91 | LLJoint mAnkleLeftJoint; | ||
92 | LLJoint mTargetLeft; | ||
93 | |||
94 | LLJoint mHipRightJoint; | ||
95 | LLJoint mKneeRightJoint; | ||
96 | LLJoint mAnkleRightJoint; | ||
97 | LLJoint mTargetRight; | ||
98 | |||
99 | LLJointSolverRP3 mIKLeft; | ||
100 | LLJointSolverRP3 mIKRight; | ||
101 | |||
102 | LLVector3 mPositionLeft; | ||
103 | LLVector3 mPositionRight; | ||
104 | LLVector3 mNormalLeft; | ||
105 | LLVector3 mNormalRight; | ||
106 | LLQuaternion mRotationLeft; | ||
107 | LLQuaternion mRotationRight; | ||
108 | |||
109 | LLQuaternion mLastGoodPelvisRotation; | ||
110 | LLVector3 mLastGoodPosition; | ||
111 | BOOL mTrackAnkles; | ||
112 | |||
113 | S32 mFrameNum; | ||
114 | }; | ||
115 | |||
116 | #endif // LL_LLKEYFRAMESTANDMOTION_H | ||
117 | |||