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authorJacek Antonelli2008-08-15 23:44:46 -0500
committerJacek Antonelli2008-08-15 23:44:46 -0500
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Second Life viewer sources 1.13.2.12
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1/**
2 * @file llgesture.h
3 * @brief A gesture is a combination of a triggering chat phrase or
4 * key, a sound, an animation, and a chat string.
5 *
6 * Copyright (c) 2002-2007, Linden Research, Inc.
7 *
8 * The source code in this file ("Source Code") is provided by Linden Lab
9 * to you under the terms of the GNU General Public License, version 2.0
10 * ("GPL"), unless you have obtained a separate licensing agreement
11 * ("Other License"), formally executed by you and Linden Lab. Terms of
12 * the GPL can be found in doc/GPL-license.txt in this distribution, or
13 * online at http://secondlife.com/developers/opensource/gplv2
14 *
15 * There are special exceptions to the terms and conditions of the GPL as
16 * it is applied to this Source Code. View the full text of the exception
17 * in the file doc/FLOSS-exception.txt in this software distribution, or
18 * online at http://secondlife.com/developers/opensource/flossexception
19 *
20 * By copying, modifying or distributing this software, you acknowledge
21 * that you have read and understood your obligations described above,
22 * and agree to abide by those obligations.
23 *
24 * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
25 * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
26 * COMPLETENESS OR PERFORMANCE.
27 */
28
29#ifndef LL_LLGESTURE_H
30#define LL_LLGESTURE_H
31
32#include "llanimationstates.h"
33#include "lluuid.h"
34#include "llstring.h"
35#include "lldarray.h"
36
37class LLGesture
38{
39public:
40 LLGesture();
41 LLGesture(KEY key, MASK mask, const std::string &trigger,
42 const LLUUID &sound_item_id, const std::string &animation,
43 const std::string &output_string);
44
45 LLGesture(U8 **buffer, S32 max_size); // deserializes, advances buffer
46 LLGesture(const LLGesture &gesture);
47 const LLGesture &operator=(const LLGesture &rhs);
48
49 virtual ~LLGesture() {};
50
51 // Accessors
52 KEY getKey() const { return mKey; }
53 MASK getMask() const { return mMask; }
54 const std::string& getTrigger() const { return mTrigger; }
55 const LLUUID& getSound() const { return mSoundItemID; }
56 const std::string& getAnimation() const { return mAnimation; }
57 const std::string& getOutputString() const { return mOutputString; }
58
59 // Triggers if a key/mask matches it
60 virtual BOOL trigger(KEY key, MASK mask);
61
62 // Triggers if case-insensitive substring matches (assumes string is lowercase)
63 virtual BOOL trigger(const LLString &string);
64
65 // non-endian-neutral serialization
66 U8 *serialize(U8 *buffer) const;
67 U8 *deserialize(U8 *buffer, S32 max_size);
68 static S32 getMaxSerialSize();
69
70protected:
71 KEY mKey; // usually a function key
72 MASK mMask; // usually MASK_NONE, or MASK_SHIFT
73 std::string mTrigger; // string, no whitespace allowed
74 std::string mTriggerLower; // lowercase version of mTrigger
75 LLUUID mSoundItemID; // ItemID of sound to play, LLUUID::null if none
76 std::string mAnimation; // canonical name of animation or face animation
77 std::string mOutputString; // string to say
78
79 static const S32 MAX_SERIAL_SIZE;
80};
81
82class LLGestureList
83{
84public:
85 LLGestureList();
86 virtual ~LLGestureList();
87
88 // Triggers if a key/mask matches one in the list
89 BOOL trigger(KEY key, MASK mask);
90
91 // Triggers if substring matches and generates revised string.
92 BOOL triggerAndReviseString(const LLString &string, LLString* revised_string);
93
94 // Used for construction from UI
95 S32 count() const { return mList.count(); }
96 virtual LLGesture* get(S32 i) const { return mList.get(i); }
97 virtual void put(LLGesture* gesture) { mList.put( gesture ); }
98 void deleteAll();
99
100 // non-endian-neutral serialization
101 U8 *serialize(U8 *buffer) const;
102 U8 *deserialize(U8 *buffer, S32 max_size);
103 S32 getMaxSerialSize();
104
105protected:
106 // overridden by child class to use local LLGesture implementation
107 virtual LLGesture *create_gesture(U8 **buffer, S32 max_size);
108
109protected:
110 LLDynamicArray<LLGesture*> mList;
111
112 static const S32 SERIAL_HEADER_SIZE;
113};
114
115#endif