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author | Jacek Antonelli | 2008-12-01 17:39:58 -0600 |
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committer | Jacek Antonelli | 2008-12-01 17:40:06 -0600 |
commit | 7abecb48babe6a6f09bf6692ba55076546cfced9 (patch) | |
tree | 8d18a88513fb97adf32c10aae78f4be1984942db /linden/indra/llaudio/audioengine.h | |
parent | Second Life viewer sources 1.21.6 (diff) | |
download | meta-impy-7abecb48babe6a6f09bf6692ba55076546cfced9.zip meta-impy-7abecb48babe6a6f09bf6692ba55076546cfced9.tar.gz meta-impy-7abecb48babe6a6f09bf6692ba55076546cfced9.tar.bz2 meta-impy-7abecb48babe6a6f09bf6692ba55076546cfced9.tar.xz |
Second Life viewer sources 1.22.0-RC
Diffstat (limited to 'linden/indra/llaudio/audioengine.h')
-rw-r--r-- | linden/indra/llaudio/audioengine.h | 27 |
1 files changed, 25 insertions, 2 deletions
diff --git a/linden/indra/llaudio/audioengine.h b/linden/indra/llaudio/audioengine.h index e38413f..b8153a3 100644 --- a/linden/indra/llaudio/audioengine.h +++ b/linden/indra/llaudio/audioengine.h | |||
@@ -78,6 +78,15 @@ class LLAudioBuffer; | |||
78 | class LLAudioEngine | 78 | class LLAudioEngine |
79 | { | 79 | { |
80 | public: | 80 | public: |
81 | enum LLAudioType | ||
82 | { | ||
83 | AUDIO_TYPE_NONE = 0, | ||
84 | AUDIO_TYPE_SFX = 1, | ||
85 | AUDIO_TYPE_UI = 2, | ||
86 | AUDIO_TYPE_AMBIENT = 3, | ||
87 | AUDIO_TYPE_COUNT = 4 // last | ||
88 | }; | ||
89 | |||
81 | LLAudioEngine(); | 90 | LLAudioEngine(); |
82 | virtual ~LLAudioEngine(); | 91 | virtual ~LLAudioEngine(); |
83 | 92 | ||
@@ -109,6 +118,9 @@ public: | |||
109 | F32 getMasterGain(); | 118 | F32 getMasterGain(); |
110 | void setMasterGain(F32 gain); | 119 | void setMasterGain(F32 gain); |
111 | 120 | ||
121 | F32 getSecondaryGain(S32 type); | ||
122 | void setSecondaryGain(S32 type, F32 gain); | ||
123 | |||
112 | F32 getInternetStreamGain(); | 124 | F32 getInternetStreamGain(); |
113 | 125 | ||
114 | virtual void setDopplerFactor(F32 factor); | 126 | virtual void setDopplerFactor(F32 factor); |
@@ -122,7 +134,9 @@ public: | |||
122 | 134 | ||
123 | // Methods actually related to setting up and removing sounds | 135 | // Methods actually related to setting up and removing sounds |
124 | // Owner ID is the owner of the object making the request | 136 | // Owner ID is the owner of the object making the request |
125 | void triggerSound(const LLUUID &sound_id, const LLUUID& owner_id, const F32 gain, const LLVector3d &pos_global = LLVector3d::zero); | 137 | void triggerSound(const LLUUID &sound_id, const LLUUID& owner_id, const F32 gain, |
138 | const S32 type = LLAudioEngine::AUDIO_TYPE_NONE, | ||
139 | const LLVector3d &pos_global = LLVector3d::zero); | ||
126 | BOOL preloadSound(const LLUUID &id); | 140 | BOOL preloadSound(const LLUUID &id); |
127 | 141 | ||
128 | void addAudioSource(LLAudioSource *asp); | 142 | void addAudioSource(LLAudioSource *asp); |
@@ -222,6 +236,7 @@ protected: | |||
222 | LLAudioBuffer *mBuffers[MAX_BUFFERS]; | 236 | LLAudioBuffer *mBuffers[MAX_BUFFERS]; |
223 | 237 | ||
224 | F32 mMasterGain; | 238 | F32 mMasterGain; |
239 | F32 mSecondaryGain[AUDIO_TYPE_COUNT]; | ||
225 | 240 | ||
226 | // Hack! Internet streams are treated differently from other sources! | 241 | // Hack! Internet streams are treated differently from other sources! |
227 | F32 mInternetStreamGain; | 242 | F32 mInternetStreamGain; |
@@ -247,7 +262,7 @@ class LLAudioSource | |||
247 | public: | 262 | public: |
248 | // owner_id is the id of the agent responsible for making this sound | 263 | // owner_id is the id of the agent responsible for making this sound |
249 | // play, for example, the owner of the object currently playing it | 264 | // play, for example, the owner of the object currently playing it |
250 | LLAudioSource(const LLUUID &id, const LLUUID& owner_id, const F32 gain); | 265 | LLAudioSource(const LLUUID &id, const LLUUID& owner_id, const F32 gain, const S32 type = LLAudioEngine::AUDIO_TYPE_NONE); |
251 | virtual ~LLAudioSource(); | 266 | virtual ~LLAudioSource(); |
252 | 267 | ||
253 | virtual void update(); // Update this audio source | 268 | virtual void update(); // Update this audio source |
@@ -274,6 +289,9 @@ public: | |||
274 | 289 | ||
275 | void setPlayedOnce(const BOOL played_once) { mPlayedOnce = played_once; } | 290 | void setPlayedOnce(const BOOL played_once) { mPlayedOnce = played_once; } |
276 | 291 | ||
292 | void setType(S32 type) { mType = type; } | ||
293 | S32 getType() { return mType; } | ||
294 | |||
277 | void setPositionGlobal(const LLVector3d &position_global) { mPositionGlobal = position_global; } | 295 | void setPositionGlobal(const LLVector3d &position_global) { mPositionGlobal = position_global; } |
278 | LLVector3d getPositionGlobal() const { return mPositionGlobal; } | 296 | LLVector3d getPositionGlobal() const { return mPositionGlobal; } |
279 | LLVector3 getVelocity() const { return mVelocity; } | 297 | LLVector3 getVelocity() const { return mVelocity; } |
@@ -312,6 +330,7 @@ protected: | |||
312 | BOOL mSyncSlave; | 330 | BOOL mSyncSlave; |
313 | BOOL mQueueSounds; | 331 | BOOL mQueueSounds; |
314 | BOOL mPlayedOnce; | 332 | BOOL mPlayedOnce; |
333 | S32 mType; | ||
315 | LLVector3d mPositionGlobal; | 334 | LLVector3d mPositionGlobal; |
316 | LLVector3 mVelocity; | 335 | LLVector3 mVelocity; |
317 | 336 | ||
@@ -380,6 +399,9 @@ public: | |||
380 | virtual void setSource(LLAudioSource *sourcep); | 399 | virtual void setSource(LLAudioSource *sourcep); |
381 | LLAudioSource *getSource() const { return mCurrentSourcep; } | 400 | LLAudioSource *getSource() const { return mCurrentSourcep; } |
382 | 401 | ||
402 | void setSecondaryGain(F32 gain) { mSecondaryGain = gain; } | ||
403 | F32 getSecondaryGain() { return mSecondaryGain; } | ||
404 | |||
383 | friend class LLAudioEngine; | 405 | friend class LLAudioEngine; |
384 | friend class LLAudioSource; | 406 | friend class LLAudioSource; |
385 | protected: | 407 | protected: |
@@ -398,6 +420,7 @@ protected: | |||
398 | LLAudioBuffer *mCurrentBufferp; | 420 | LLAudioBuffer *mCurrentBufferp; |
399 | BOOL mLoopedThisFrame; | 421 | BOOL mLoopedThisFrame; |
400 | BOOL mWaiting; // Waiting for sync. | 422 | BOOL mWaiting; // Waiting for sync. |
423 | F32 mSecondaryGain; | ||
401 | }; | 424 | }; |
402 | 425 | ||
403 | 426 | ||