/* handlekeys.c - Generic terminal input handler. * * Copyright 2012 David Seikel */ // I use camelCaseNames internally, instead of underscore_names as is preferred // in the rest of toybox. A small limit of 80 characters per source line infers // shorter names should be used. CamelCaseNames are shorter. Externally visible // stuff is underscore_names as usual. Plus, I'm used to camelCaseNames, my // fingers twitch that way. #include "toys.h" #include "handlekeys.h" struct key { char *code; char *name; }; // This table includes some variations I have found on some terminals. // http://rtfm.etla.org/xterm/ctlseq.html has a useful guide. // TODO - Don't think I got all the linux console or xterm variations. // TODO - Add more shift variations, plus Ctrl & Alt variations when needed. // TODO - tmux messes with the shift function keys somehow. // TODO - Add other miscelany that does not use an escape sequence. // This is sorted by type, though there is some overlap. // Human typing speeds wont need fast searching speeds on this small table. // So simple wins out over speed, and sorting by terminal type wins // the simple test. static struct key keys[] = { // Control characters. // Commented out coz it's the C string terminator, and may confuse things. //{"\x00", "^@"}, // NUL {"\x01", "^A"}, // SOH Apparently sometimes sent as Home. {"\x02", "^B"}, // STX {"\x03", "^C"}, // ETX SIGINT Emacs and vi. {"\x04", "^D"}, // EOT EOF Emacs, joe, and nano. {"\x05", "^E"}, // ENQ Apparently sometimes sent as End {"\x06", "^F"}, // ACK {"\x07", "^G"}, // BEL {"\x08", "Del"}, // BS Delete key, usually. {"\x09", "Tab"}, // HT {"\x0A", "Enter"}, // LF Roxterm translates Ctrl-M to this. {"\x0B", "^K"}, // VT {"\x0C", "^L"}, // FF {"\x0D", "Return"}, // CR Other Enter/Return key, usually. {"\x0E", "^N"}, // SO {"\x0F", "^O"}, // SI DISCARD {"\x10", "^P"}, // DLE {"\x11", "^Q"}, // DC1 SIGCONT Vi. {"\x12", "^R"}, // DC2 {"\x13", "^S"}, // DC3 SIGSTOP can't be caught. Emacs and vi. {"\x14", "^T"}, // DC4 SIGINFO STATUS {"\x15", "^U"}, // NAK KILL character {"\x16", "^V"}, // SYN LNEXT {"\x17", "^W"}, // ETB WERASE {"\x18", "^X"}, // CAN KILL character {"\x19", "^Y"}, // EM DSUSP SIGTSTP {"\x1A", "^Z"}, // SUB SIGTSTP // Commented out coz it's the ANSI start byte in the below multibyte keys. // Handled in the code with a timeout. //{"\x1B", "Esc"}, // ESC Esc key. {"\x1C", "^\\"}, // FS SIGQUIT {"\x1D", "^]"}, // GS {"\x1E", "^^"}, // RS {"\x1F", "^_"}, // US {"\x7F", "BS"}, // Backspace key, usually. Ctrl-? perhaps? // Commented out for the same reason Esc is. //{"\x9B", "CSI"}, // CSI The eight bit encoding of "Esc [". // "Usual" xterm CSI sequences, with ";1" omitted for no modifiers. // Even though we have a proper CSI parser, // these should still be in this table. Coz we would need a table anyway // in the CSI parser, so might as well keep them with the others. // Also, less code, no need to have a separate scanner for that other table. {"\x9B\x31~", "Home"}, // Duplicate, think I've seen this somewhere. {"\x9B\x32~", "Ins"}, {"\x9B\x33~", "Del"}, {"\x9B\x34~", "End"}, // Duplicate, think I've seen this somewhere. {"\x9B\x35~", "PgUp"}, {"\x9B\x36~", "PgDn"}, {"\x9B\x37~", "Home"}, {"\x9B\x38~", "End"}, {"\x9B\x31\x31~", "F1"}, {"\x9B\x31\x32~", "F2"}, {"\x9B\x31\x33~", "F3"}, {"\x9B\x31\x34~", "F4"}, {"\x9B\x31\x35~", "F5"}, {"\x9B\x31\x37~", "F6"}, {"\x9B\x31\x38~", "F7"}, {"\x9B\x31\x39~", "F8"}, {"\x9B\x32\x30~", "F9"}, {"\x9B\x32\x31~", "F10"}, {"\x9B\x32\x33~", "F11"}, {"\x9B\x32\x34~", "F12"}, // As above, ";2" means shift modifier. {"\x9B\x31;2~", "Shift Home"}, {"\x9B\x32;2~", "Shift Ins"}, {"\x9B\x33;2~", "Shift Del"}, {"\x9B\x34;2~", "Shift End"}, {"\x9B\x35;2~", "Shift PgUp"}, {"\x9B\x36;2~", "Shift PgDn"}, {"\x9B\x37;2~", "Shift Home"}, {"\x9B\x38;2~", "Shift End"}, {"\x9B\x31\x31;2~", "Shift F1"}, {"\x9B\x31\x32;2~", "Shift F2"}, {"\x9B\x31\x33;2~", "Shift F3"}, {"\x9B\x31\x34;2~", "Shift F4"}, {"\x9B\x31\x35;2~", "Shift F5"}, {"\x9B\x31\x37;2~", "Shift F6"}, {"\x9B\x31\x38;2~", "Shift F7"}, {"\x9B\x31\x39;2~", "Shift F8"}, {"\x9B\x32\x30;2~", "Shift F9"}, {"\x9B\x32\x31;2~", "Shift F10"}, {"\x9B\x32\x33;2~", "Shift F11"}, {"\x9B\x32\x34;2~", "Shift F12"}, // "Normal" Some terminals are special, and it seems they only have // four function keys. {"\x9B\x41", "Up"}, {"\x9B\x42", "Down"}, {"\x9B\x43", "Right"}, {"\x9B\x44", "Left"}, {"\x9B\x46", "End"}, {"\x9BH", "Home"}, {"\x9BP", "F1"}, {"\x9BQ", "F2"}, {"\x9BR", "F3"}, {"\x9BS", "F4"}, {"\x9B\x31;2P", "Shift F1"}, {"\x9B\x31;2Q", "Shift F2"}, {"\x9B\x31;2R", "Shift F3"}, {"\x9B\x31;2S", "Shift F4"}, // "Application" Esc O is known as SS3 {"\x1BOA", "Up"}, {"\x1BOB", "Down"}, {"\x1BOC", "Right"}, {"\x1BOD", "Left"}, {"\x1BOF", "End"}, {"\x1BOH", "Home"}, {"\x1BOn", "Del"}, {"\x1BOp", "Ins"}, {"\x1BOq", "End"}, {"\x1BOw", "Home"}, {"\x1BOP", "F1"}, {"\x1BOQ", "F2"}, {"\x1BOR", "F3"}, {"\x1BOS", "F4"}, {"\x1BOT", "F5"}, // These two conflict with the above four function key variations. {"\x9BR", "F6"}, {"\x9BS", "F7"}, {"\x9BT", "F8"}, {"\x9BU", "F9"}, {"\x9BV", "F10"}, {"\x9BW", "F11"}, {"\x9BX", "F12"}, // Can't remember, but saw them somewhere. {"\x1BO1;2P", "Shift F1"}, {"\x1BO1;2Q", "Shift F2"}, {"\x1BO1;2R", "Shift F3"}, {"\x1BO1;2S", "Shift F4"}, }; static volatile sig_atomic_t sigWinch; static int stillRunning; static void handleSIGWINCH(int signalNumber) { sigWinch = 1; } void handle_keys(long extra, int (*handle_event)(long extra, struct keyevent *event)) { struct keyevent event; fd_set selectFds; struct timespec timeOut; struct sigaction sigAction, oldSigAction; sigset_t signalMask; char buffer[20], sequence[20]; int buffIndex = 0, pendingEsc = 0; buffer[0] = 0; sequence[0] = 0; // Terminals send the SIGWINCH signal when they resize. memset(&sigAction, 0, sizeof(sigAction)); sigAction.sa_handler = handleSIGWINCH; sigAction.sa_flags = SA_RESTART; // Useless if we are using poll. if (sigaction(SIGWINCH, &sigAction, &oldSigAction)) perror_exit("can't set signal handler for SIGWINCH"); sigemptyset(&signalMask); sigaddset(&signalMask, SIGWINCH); // TODO - OS buffered keys might be a problem, but we can't do the // usual timestamp filter for now. stillRunning = 1; while (stillRunning) { int j, p, csi = 0; // Apparently it's more portable to reset these each time. FD_ZERO(&selectFds); FD_SET(0, &selectFds); timeOut.tv_sec = 0; timeOut.tv_nsec = 100000000; // One tenth of a second. // We got a "terminal size changed" signal, ask the terminal // how big it is now. if (sigWinch) { // Send - save cursor position, down 999, right 999, // request cursor position, restore cursor position. fputs("\x1B[s\x1B[999C\x1B[999B\x1B[6n\x1B[u", stdout); fflush(stdout); sigWinch = 0; } // TODO - Should only ask for a time out after we get an Escape, or // the user requested time ticks. // I wanted to use poll, but that would mean using ppoll, which is // Linux only, and involves defining swear words to get it. p = pselect(0 + 1, &selectFds, NULL, NULL, &timeOut, &signalMask); if (0 > p) { if (EINTR == errno) continue; perror_exit("poll"); } else if (0 == p) // A timeout, trigger a time event. { if (pendingEsc) { // After a short delay to check, this is a real Escape key, // not part of an escape sequence, so deal with it. strcat(sequence, "Esc"); buffer[0] = buffIndex = 0; } // TODO - Call some sort of timer tick callback. This wont be // a precise timed event, but don't think we need one. } else if ((0 < p) && FD_ISSET(0, &selectFds)) { j = xread(0, &buffer[buffIndex], sizeof(buffer) - (buffIndex + 1)); if (j == 0) // End of file. stillRunning = 0; else { buffIndex += j; buffer[buffIndex] = 0; // Send raw keystrokes, mostly for things like showkey. event.type = HK_RAW; event.sequence = buffer; event.isTranslated = 0; handle_event(extra, &event); if (sizeof(buffer) < (buffIndex + 1)) // Ran out of buffer. { buffer[buffIndex] = 0; fprintf(stderr, "Full buffer - %s -> %s\n", buffer, sequence); for (j = 0; buffer[j]; j++) fprintf(stderr, "(%x) %c, ", (int) buffer[j], buffer[j]); fflush(stderr); buffer[0] = buffIndex = 0; } } } // Check for lone Esc first, wait a bit longer if it is. pendingEsc = ((0 == buffer[1]) && ('\x1B' == buffer[0])); if (pendingEsc) continue; // Check if it's a CSI before we check for the known key sequences. // C29B is the UTF8 encoding of CSI. // In all cases we reduce CSI to 9B to keep the keys table shorter. if ((('\x1B' == buffer[0]) && ('[' == buffer[1])) || (('\xC2' == buffer[0]) && ('\x9B' == buffer[1]))) { buffer[0] = '\x9B'; for (j = 1; buffer[j]; j++) buffer[j] = buffer[j + 1]; buffIndex--; } csi = ('\x9B' == buffer[0]); // Check for known key sequences. // For a real timeout checked Esc, buffer is now empty, so this for loop // wont find it anyway. While it's true we could avoid it by checking, // the user already had to wait for a time out, and this loop wont take THAT long. for (j = 0; j < ARRAY_LEN(keys); j++) { if (strcmp(keys[j].code, buffer) == 0) { strcat(sequence, keys[j].name); buffer[0] = buffIndex = 0; csi = 0; break; } } // Find out if it's a CSI sequence that's not in the known key sequences. if (csi) { /* ECMA-048 section 5.2 defines this, and is unreadable. * So I'll include some notes here that tries to simplify that. * * The CSI format is - CSI [private] n1 ; n2 [extra] final * Each of those parts, except for the initial CSI bytes, is an ordinary * ASCII character. * * The optional [private] part is one of these characters "<=>?". * If the first byte is one of these, then this is a private command, if * it's one of the other n1 ones, it's not private. * * Next is a semi colon separated list of parameters (n1, n2, etc), which * can be any characters from this set "01234567890:;<=>?". What the non * digit ones mean is up to the command. Parameters can be left out, but * their defaults are command dependant. * * Next is an optional [extra] part from this set of characters * "!#$%&'()*+,-./", which includes double quotes. Can be many of these, * likely isn't. * * Finally is the "final" from this set of characters "@[\]^_`{|}~", plus * upper and lower case letters. It's private if it's one of these * "pqrstuvwxyz{|}~". Though the "private" ~ is used for key codes. * * A full CSI command is the private, extra, and final parts. * * Any C0 controls, DEL (0x7f), or higher characters are undefined. * TODO - So abort the current CSI and start from scratch on one of those. */ if ('M' == buffer[1]) { // We have a mouse report, which is CSI M ..., where the rest is // binary encoded, more or less. Not fitting into the CSI format. // To make things worse, can't tell how long this will be. // So leave it up to the caller to tell us if they used it. event.type = HK_MOUSE; event.sequence = buffer; event.isTranslated = 0; if (handle_event(extra, &event)) { buffer[0] = buffIndex = 0; sequence[0] = 0; } } else { char *t, csFinal[8]; int csIndex = 1, csParams[8]; csFinal[0] = 0; p = 0; // Unspecified params default to a value that is command dependant. // However, they will never be negative, so we can use -1 to flag // a default value. for (j = 0; j < ARRAY_LEN(csParams); j++) csParams[j] = -1; // Check for the private bit. if (index("<=>?", buffer[1])) { csFinal[0] = buffer[1]; csFinal[1] = 0; csIndex++; } // Decode parameters. j = csIndex; do { // So we know when we get to the end of parameter space. t = index("01234567890:;<=>?", buffer[j + 1]); // See if we passed a paremeter. if ((';' == buffer[j]) || (!t)) { // Only stomp on the ; if it's really the ;. if (t) buffer[j] = 0; // Empty parameters are default parameters, so only deal with // non defaults. if (';' != buffer[csIndex] || (!t)) { // TODO - Might be ":" in the number somewhere, but we are not // expecting any in anything we do. csParams[p] = atoi(&buffer[csIndex]); } p++; csIndex = j + 1; } j++; } while (t); // Check if we got the final byte, and send it to the callback. strcat(csFinal, &buffer[csIndex]); t = csFinal + strlen(csFinal) - 1; if (('\x40' <= (*t)) && ((*t) <= '\x7e')) { event.type = HK_CSI; event.sequence = csFinal; event.isTranslated = 1; event.count = p; event.params = csParams; handle_event(extra, &event); buffer[0] = buffIndex = 0; sequence[0] = 0; } } } // Pass the result to the callback. if (sequence[0] || buffer[0]) { char b[strlen(sequence) + strlen(buffer) + 1]; sprintf(b, "%s%s", sequence, buffer); event.type = HK_KEYS; event.sequence = b; event.isTranslated = (0 != sequence[0]); if (handle_event(extra, &event)) { buffer[0] = buffIndex = 0; sequence[0] = 0; } } } sigaction(SIGWINCH, &oldSigAction, NULL); } void handle_keys_quit() { stillRunning = 0; }