1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
|
#include "LumbrJack.h"
#include "GuiLua.h"
#include "SledjHamr.h"
static const char *ourName = "purkle";
static int skang, _M;
static Widget *entry, *history;
static winFang *me;
static winFang *purkleAdd(winFang *parent, int w, int h, EPhysics_World *world)
{
winFang *me;
me = winFangAdd(parent, 300, 26, w, h, "chatter box", "purkle", world);
history = widgetAdd(me, WT_TEXTBOX, "", -1, -1, -1, -1);
entry = widgetAdd(me, WT_ENTRY, "", -1, -1, -1, -1);
winFangCalcMinSize(me);
return me;
}
static int append(lua_State *L)
{
char *text = NULL;
pull_lua(L, 1, "$", &text);
if (text)
{
eo_do(history->obj,
elm_obj_entry_append("<br/>"),
// TODO - Add a time stamp, and log to a file.
elm_obj_entry_append(text),
// TODO - really need a "scroll to the bottom" here, this cursor down wont work if lines get wrapped onto multiple lines.
elm_obj_entry_cursor_down()
);
}
return 0;
}
static int say(lua_State *L)
{
char *name = "", *id = NULL, *text = NULL, buf[PATH_MAX];
int channel;
// TODO - Should include origin and distance?
pull_lua(L, 1, "%channel $name $id $text", &channel, &name, &id, &text);
if (id && text)
{
GuiLua *gl;
Ecore_Con_Server *server = NULL;
snprintf(buf, sizeof(buf), "events.listen(%d, '%s', '%s', '%s')", channel, name, id, text);
// We do this rather than caching it, coz the server might change out from under us.
lua_getfield(L, LUA_REGISTRYINDEX, glName);
gl = lua_touserdata(L, -1);
lua_pop(L, 1);
if (gl)
server = gl->server;
if (server)
sendForth(server, id, buf);
else
PW("PURKLE NOT SAY, no where to send %s", buf);
}
return 0;
}
int luaopen_purkle(lua_State *L)
{
GuiLua *gl;
winFang *parent = NULL;
EPhysics_World *world = NULL;
// local skang = require 'skang'
lua_getglobal(L, "require");
lua_pushstring(L, SKANG);
lua_call(L, 1, 1);
lua_setfield(L, LUA_REGISTRYINDEX, SKANG);
lua_getfield(L, LUA_REGISTRYINDEX, SKANG);
skang = lua_gettop(L);
// local _M = skang.moduleBegin('test_c', nil, 'Copyright 2014 David Seikel', '0.1', '2014-03-27 03:57:00', nil, false)
push_lua(L, "@ ( $ ~ $ $ $ ~ ! )", skang, MODULEBEGIN, ourName, "Copyright 2014 David Seikel", "0.1", "2014-05-08 07:18:00", 0, 1);
_M = lua_gettop(L);
push_lua(L, "@ ( = $ $ & $ )", skang, THINGASM, _M, "append", "Append text to the history box.", append, "string", 0);
push_lua(L, "@ ( = $ $ & $ )", skang, THINGASM, _M, "say", "Send chat to a channel.", say, "number,string,string,string", 0);
lua_getfield(L, LUA_REGISTRYINDEX, glName);
gl = lua_touserdata(L, -1);
lua_pop(L, 1);
if (gl)
{
parent = gl->parent;
world = gl->world;
}
if (!me) me = purkleAdd(parent, 600, 420, world);
push_lua(L, "@ ( = )", skang, MODULEEND, _M, 0);
// Return _M, the table itself, not the index.
return 1;
}
|