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/* $Id$ */
/*
libg3d - 3D object loading library
Copyright (C) 2005-2009 Markus Dahms <mad@automagically.de>
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <stdio.h>
#include <stdlib.h>
#include <g3d/g3d.h>
#include <g3d/texture.h>
int main(int argc, char *argv[])
{
G3DContext *context;
G3DImage *tex;
FILE *ppm;
gchar *outfile;
guint32 x, y;
context = g3d_context_new();
if(argc > 1) {
/* tex = g3d_texture_load(context, argv[1]); */
tex = NULL;
if(tex != NULL) {
outfile = g_strdup_printf("%s.ppm", argv[1]);
ppm = fopen(outfile, "w");
if(ppm != NULL) {
fprintf(ppm, "P3\n%u %u\n255\n",
tex->width, tex->height);
for(y = 0; y < tex->height; y ++) {
for(x = 0; x < tex->width; x ++) {
fprintf(ppm, "%u %u %u\n",
tex->pixeldata[(y * tex->width + x) * 4 + 0],
tex->pixeldata[(y * tex->width + x) * 4 + 1],
tex->pixeldata[(y * tex->width + x) * 4 + 2]);
}
}
fclose(ppm);
} else {
fprintf(stderr, "%s: failed to write to '%s'\n",
argv[0], outfile);
}
g3d_texture_free(tex);
g_free(outfile);
} else {
fprintf(stderr, "%s: failed to load image '%s'\n",
argv[0], argv[1]);
}
}
g3d_context_free(context);
return EXIT_SUCCESS;
}
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