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/* $Id:$ */
/*
libg3d - 3D object loading library
Copyright (C) 2005-2008 Markus Dahms <mad@automagically.de>
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <iostream>
#include <g3d/g3d.h>
using namespace std;
int main(int argc, char *argv[])
{
G3DContext *context;
context = g3d_context_new();
if(context) {
cout << "got context" << endl;
g3d_context_free(context);
}
return 0;
}
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