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/* $Id$ */

/*
    libg3d - 3D object loading library

    Copyright (C) 2005-2009  Markus Dahms <mad@automagically.de>

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
*/
#ifndef _IMP_MAYA_OBJ_H
#define _IMP_MAYA_OBJ_H

#include <glib.h>
#include <g3d/types.h>

typedef struct {
	gchar *name;
	gchar *parent;
	GHashTable *vars;
	gpointer user_data;
} MayaObject;

MayaObject *maya_obj_new(void);
void maya_obj_free(MayaObject *obj);
G3DObject *maya_obj_to_g3d(MayaObject *obj);
gboolean maya_obj_add_to_tree(MayaObject *obj, G3DModel *model,
	G3DObject *object);

#endif /* _IMP_MAYA_OBJ_H */