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/* $Id$ */
/*
libg3d - 3D object loading library
Copyright (C) 2005-2009 Markus Dahms <mad@automagically.de>
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef _IMP_DAE_CHUNKS_H
#define _IMP_DAE_CHUNKS_H
#include "imp_dae_cb.h"
static DaeChunkDesc dae_chunks_bind_material[] = {
{ "technique_common", dae_cb_technique_common },
{ NULL, NULL }
};
static DaeChunkDesc dae_chunks_effect[] = {
{ "profile_COMMON", dae_cb_profile_COMMON },
{ NULL, NULL }
};
static DaeChunkDesc dae_chunks_geometry[] = {
{ "bind_material", dae_cb_bind_material },
{ "mesh", dae_cb_mesh },
{ NULL, NULL }
};
static DaeChunkDesc dae_chunks_material[] = {
{ "effect", dae_cb_effect },
{ NULL, NULL }
};
static DaeChunkDesc dae_chunks_mesh[] = {
{ "lines", NULL },
{ "polylist", dae_cb_polylist },
{ "source", dae_cb_source },
{ "triangles", dae_cb_triangles },
{ "vertices", dae_cb_vertices },
{ NULL, NULL }
};
static DaeChunkDesc dae_chunks_node[] = {
{ "camera", NULL },
{ "controller", NULL },
{ "geometry", dae_cb_geometry },
{ "light", NULL },
{ "matrix", dae_cb_matrix },
{ "node", dae_cb_node },
{ "scale", dae_cb_scale },
{ "rotate", dae_cb_rotate },
{ "translate", dae_cb_translate },
{ NULL, NULL }
};
static DaeChunkDesc dae_chunks_profile_COMMON[] = {
{ "extra", NULL },
{ "newparam", dae_cb_newparam },
{ "technique", dae_cb_technique },
{ NULL, NULL }
};
static DaeChunkDesc dae_chunks_technique[] = {
{ "blinn", dae_cb_phong },
{ "lambert", dae_cb_phong },
{ "phong", dae_cb_phong },
{ NULL, NULL }
};
static DaeChunkDesc dae_chunks_vertices[] = {
{ "input", dae_cb_vertices__input },
{ NULL, NULL }
};
static DaeChunkDesc dae_chunks_visual_scene[] = {
{ "node", dae_cb_node },
{ NULL, NULL }
};
#endif /* _IMP_DAE_CHUNKS_H */
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