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path: root/src/LuaSL/build.lua
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#!/usr/bin/env lua

local dir = ...

if 'nil' == type(dir) then
  local build, err = loadfile('../../build.lua')
  if build then
    setfenv(build, getfenv(2))
    build(2)
  else
    print("ERROR - " .. err)
  end
  dir = workingDir
end


removeFiles(dir, {'../../LuaSL', '*.o', '*.output', '*.backup', '../../media/LuaSL.edj', 'LuaSL_lexer.h', 'LuaSL_lexer.c', 'LuaSL_lemon_yaccer.h', 'LuaSL_lemon_yaccer.c', 'LuaSL_lemon_yaccer.out'})

-- Run lemon first, flex depends on it to define the symbol values.
runCommand('lemon',   dir, '../../libraries/lemon/lemon -s -T../../libraries/lemon/lempar.c LuaSL_lemon_yaccer.y')
runCommand('flex',    dir, 'flex -C --outfile=LuaSL_lexer.c --header-file=LuaSL_lexer.h LuaSL_lexer.l')
runCommand('edje_cc', dir, 'edje_cc ' .. EDJE_FLAGS .. ' LuaSL.edc ../../media/LuaSL.edj')

-- While SledHamr.c does this, we can't use that here, coz LuaSL is not an Elm app.
-- Neither is LuaSL_test actually.
CFLAGS = CFLAGS .. ' -DPACKAGE_BIN_DIR=\\"'    .. bin_d    .. '\\"'
CFLAGS = CFLAGS .. ' -DPACKAGE_LIB_DIR=\\"'    .. lib_d    .. '\\"'
CFLAGS = CFLAGS .. ' -DPACKAGE_DATA_DIR=\\"'   .. data_d   .. '\\"'
CFLAGS = CFLAGS .. ' -DPACKAGE_LOCALE_DIR=\\"' .. locale_d .. '\\"'

compileFiles('../../LuaSL', dir, {'LuaSL_main', 'LuaSL_compile', 'LuaSL_threads', 'LuaSL_utilities', 'LuaSL_lexer', 'LuaSL_lemon_yaccer'})
compileFiles('LuaSL_test', dir, {'LuaSL_test', 'LuaSL_utilities'})