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#!/usr/bin/env lua
local dir = ...
if 'nil' == type(dir) then
local build, err = loadfile('../../build.lua')
if build then
setfenv(build, getfenv(2))
build(2)
else
print("ERROR - " .. err)
end
dir = workingDir
end
removeFiles(dir, {'../../LuaSL', '*.o', '*.output', '*.backup', '../../media/LuaSL.edj', 'LuaSL_lexer.h', 'LuaSL_lexer.c', 'LuaSL_lemon_yaccer.h', 'LuaSL_lemon_yaccer.c', 'LuaSL_lemon_yaccer.out'})
-- Run lemon first, flex depends on it to define the symbol values.
runCommand('lemon', dir, '../../libraries/lemon/lemon -s -T../../libraries/lemon/lempar.c LuaSL_lemon_yaccer.y')
runCommand('flex', dir, 'flex -C --outfile=LuaSL_lexer.c --header-file=LuaSL_lexer.h LuaSL_lexer.l')
runCommand('edje_cc', dir, 'edje_cc ' .. EDJE_FLAGS .. ' LuaSL.edc ../../media/LuaSL.edj')
-- While SledHamr.c does this, we can't use that here, coz LuaSL is not an Elm app.
-- Neither is LuaSL_test actually.
CFLAGS = CFLAGS .. ' -DPACKAGE_BIN_DIR=\\"' .. bin_d .. '\\"'
CFLAGS = CFLAGS .. ' -DPACKAGE_LIB_DIR=\\"' .. lib_d .. '\\"'
CFLAGS = CFLAGS .. ' -DPACKAGE_DATA_DIR=\\"' .. data_d .. '\\"'
CFLAGS = CFLAGS .. ' -DPACKAGE_LOCALE_DIR=\\"' .. locale_d .. '\\"'
compileFiles('../../LuaSL', dir, {'LuaSL_main', 'LuaSL_compile', 'LuaSL_threads', 'LuaSL_utilities', 'LuaSL_lexer', 'LuaSL_lemon_yaccer'})
compileFiles('LuaSL_test', dir, {'LuaSL_test', 'LuaSL_utilities'})
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