blob: 5f72ee9a02eb104682ab0eb16182a066fe1264c0 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
|
// Copyright (C) 2002-2012 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_D3D9_NORMAL_MAPMATERIAL_RENDERER_H_INCLUDED__
#define __C_D3D9_NORMAL_MAPMATERIAL_RENDERER_H_INCLUDED__
#include "IrrCompileConfig.h"
#ifdef _IRR_WINDOWS_
#ifdef _IRR_COMPILE_WITH_DIRECT3D_9_
#if defined(__BORLANDC__) || defined (__BCPLUSPLUS__)
#include "irrMath.h" // needed by borland for sqrtf define
#endif
#include <d3d9.h>
#include "CD3D9ShaderMaterialRenderer.h"
#include "IShaderConstantSetCallBack.h"
namespace irr
{
namespace video
{
//! Renderer for normal maps
class CD3D9NormalMapRenderer :
public CD3D9ShaderMaterialRenderer, IShaderConstantSetCallBack
{
public:
CD3D9NormalMapRenderer(
IDirect3DDevice9* d3ddev, video::IVideoDriver* driver,
s32& outMaterialTypeNr, IMaterialRenderer* baseMaterial);
~CD3D9NormalMapRenderer();
//! Called by the engine when the vertex and/or pixel shader constants for an
//! material renderer should be set.
virtual void OnSetConstants(IMaterialRendererServices* services, s32 userData);
virtual bool OnRender(IMaterialRendererServices* service, E_VERTEX_TYPE vtxtype);
//! Returns the render capability of the material.
virtual s32 getRenderCapability() const;
private:
};
} // end namespace video
} // end namespace irr
#endif
#endif
#endif
|