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/*
This is a custom editor for stubbing problematic elements out,
for example elements which include modal screens
*/
#ifndef __C_GUI_DUMMY_EDITOR_STUB_H_INCLUDED__
#define __C_GUI_DUMMY_EDITOR_STUB_H_INCLUDED__
#include "IGUIElement.h"
#include "IGUIEnvironment.h"
#include "IGUIStaticText.h"
namespace irr
{
namespace gui
{
class CGUIDummyEditorStub : public IGUIElement
{
public:
//! constructor
CGUIDummyEditorStub(IGUIEnvironment* environment, IGUIElement *parent, const char *text) :
IGUIElement(EGUIET_ELEMENT, environment, parent, -1, core::rect<s32>(0, 0, 100, 100) ),
TextBox(0), TypeName(text)
{
#ifdef _DEBUG
setDebugName("CGUIDummyEditorStub");
#endif
core::dimension2du d = Environment->getSkin()->getFont()->getDimension(L"A");
s32 h = d.Height / 2;
s32 w = d.Width / 2;
TextBox = environment->addStaticText(core::stringw(text).c_str(),
core::rect<s32>(50-w, 50-h, 50+w, 50+h),
false, false, this, -1, false);
TextBox->grab();
TextBox->setSubElement(true);
TextBox->setAlignment(EGUIA_CENTER, EGUIA_CENTER, EGUIA_CENTER, EGUIA_CENTER);
}
virtual ~CGUIDummyEditorStub()
{
if (TextBox)
TextBox->drop();
}
virtual const c8* getTypeName() const { return TypeName.c_str(); }
protected:
IGUIStaticText* TextBox;
core::stringc TypeName;
};
} // namespace gui
} // namespace irr
#endif
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