aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/libraries/irrlicht-1.8.1/source/Irrlicht/CDefaultGUIElementFactory.cpp
blob: c10f18fce66394c05297f0184aa7c97ff5ee0dfe (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
// Copyright (C) 2002-2012 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h

#include "CDefaultGUIElementFactory.h"

#ifdef _IRR_COMPILE_WITH_GUI_

#include "IGUIEnvironment.h"

#include "IGUIButton.h"
#include "IGUICheckBox.h"
#include "IGUIColorSelectDialog.h"
#include "IGUIComboBox.h"
#include "IGUIContextMenu.h"
#include "IGUIEditBox.h"
#include "IGUIFileOpenDialog.h"
#include "IGUIInOutFader.h"
#include "IGUIImage.h"
#include "IGUIListBox.h"
#include "IGUIMeshViewer.h"
#include "IGUIScrollBar.h"
#include "IGUISpinBox.h"
#include "IGUIStaticText.h"
#include "IGUITabControl.h"
#include "IGUITable.h"
#include "IGUIToolbar.h"
#include "IGUIWindow.h"
#include "IGUITreeView.h"

namespace irr
{
namespace gui
{

CDefaultGUIElementFactory::CDefaultGUIElementFactory(IGUIEnvironment* env)
: Environment(env)
{

	#ifdef _DEBUG
	setDebugName("CDefaultGUIElementFactory");
	#endif

	// don't grab the gui environment here to prevent cyclic references
}


//! adds an element to the env based on its type id
IGUIElement* CDefaultGUIElementFactory::addGUIElement(EGUI_ELEMENT_TYPE type, IGUIElement* parent)
{
	switch(type)
	{
		case EGUIET_BUTTON:
			return Environment->addButton(core::rect<s32>(0,0,100,100),parent);
		case EGUIET_CHECK_BOX:
			return Environment->addCheckBox(false, core::rect<s32>(0,0,100,100), parent);
		case EGUIET_COLOR_SELECT_DIALOG:
			return Environment->addColorSelectDialog(0,true,parent);
		case EGUIET_COMBO_BOX:
			return Environment->addComboBox(core::rect<s32>(0,0,100,100),parent);
		case EGUIET_CONTEXT_MENU:
			return Environment->addContextMenu(core::rect<s32>(0,0,100,100),parent);
		case EGUIET_MENU:
			return Environment->addMenu(parent);
		case EGUIET_EDIT_BOX:
			return Environment->addEditBox(0,core::rect<s32>(0,0,100,100),true, parent);
		case EGUIET_FILE_OPEN_DIALOG:
			return Environment->addFileOpenDialog(0,true,parent);
		case EGUIET_IMAGE:
			return Environment->addImage(0,core::position2di(0,0), true, parent);
		case EGUIET_IN_OUT_FADER:
			return Environment->addInOutFader(0,parent);
		case EGUIET_LIST_BOX:
			return Environment->addListBox(core::rect<s32>(0,0,100,100),parent);
		case EGUIET_MESH_VIEWER:
			return Environment->addMeshViewer(core::rect<s32>(0,0,100,100),parent);
		case EGUIET_MODAL_SCREEN:
			return Environment->addModalScreen(parent);
		case EGUIET_MESSAGE_BOX:
			return Environment->addMessageBox(0,0,false,0,parent);
		case EGUIET_SCROLL_BAR:
			return Environment->addScrollBar(false,core::rect<s32>(0,0,100,100),parent);
		case EGUIET_STATIC_TEXT:
			return Environment->addStaticText(0,core::rect<s32>(0,0,100,100),false,true,parent);
		case EGUIET_TAB:
			return Environment->addTab(core::rect<s32>(0,0,100,100),parent);
		case EGUIET_TAB_CONTROL:
			return Environment->addTabControl(core::rect<s32>(0,0,100,100),parent);
		case EGUIET_TABLE:
			return Environment->addTable(core::rect<s32>(0,0,100,100), parent);
		case EGUIET_TOOL_BAR:
			return Environment->addToolBar(parent);
		case EGUIET_WINDOW:
			return Environment->addWindow(core::rect<s32>(0,0,100,100),false,0,parent);
		case EGUIET_SPIN_BOX:
			return Environment->addSpinBox(L"0.0", core::rect<s32>(0,0,100,100), true, parent);
		case EGUIET_TREE_VIEW:
			return Environment->addTreeView(core::rect<s32>(0,0,100,100),parent);
		default:
 			return 0;
	}
}


//! adds an element to the environment based on its type name
IGUIElement* CDefaultGUIElementFactory::addGUIElement(const c8* typeName, IGUIElement* parent)
{
	return addGUIElement( getTypeFromName(typeName), parent );
}


//! Returns the amount of element types this factory is able to create.
s32 CDefaultGUIElementFactory::getCreatableGUIElementTypeCount() const
{
	return EGUIET_COUNT;
}


//! Returns the type of a createable element type.
EGUI_ELEMENT_TYPE CDefaultGUIElementFactory::getCreateableGUIElementType(s32 idx) const
{
	if (idx>=0 && idx<EGUIET_COUNT)
		return (EGUI_ELEMENT_TYPE)idx;

	return EGUIET_ELEMENT;
}


//! Returns the type name of a createable element type.
const c8* CDefaultGUIElementFactory::getCreateableGUIElementTypeName(s32 idx) const
{
	if (idx>=0 && idx<EGUIET_COUNT)
		return GUIElementTypeNames[idx];

	return 0;
}


//! Returns the type name of a createable element type.
const c8* CDefaultGUIElementFactory::getCreateableGUIElementTypeName(EGUI_ELEMENT_TYPE type) const
{
	// for this factory, type == index

	if (type>=0 && type<EGUIET_COUNT)
		return GUIElementTypeNames[type];

	return 0;
}

EGUI_ELEMENT_TYPE CDefaultGUIElementFactory::getTypeFromName(const c8* name) const
{
	for ( u32 i=0; GUIElementTypeNames[i]; ++i)
		if (!strcmp(name, GUIElementTypeNames[i]) )
			return (EGUI_ELEMENT_TYPE)i;

	return EGUIET_ELEMENT;
}


} // end namespace gui
} // end namespace irr

#endif // _IRR_COMPILE_WITH_GUI_