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<a href="_i_text_scene_node_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">// Copyright (C) 2002-2012 Nikolaus Gebhardt</span>
<a name="l00002"></a>00002 <span class="comment">// This file is part of the &quot;Irrlicht Engine&quot;.</span>
<a name="l00003"></a>00003 <span class="comment">// For conditions of distribution and use, see copyright notice in irrlicht.h</span>
<a name="l00004"></a>00004 
<a name="l00005"></a>00005 <span class="preprocessor">#ifndef __I_TEXT_SCENE_NODE_H_INCLUDED__</span>
<a name="l00006"></a>00006 <span class="preprocessor"></span><span class="preprocessor">#define __I_TEXT_SCENE_NODE_H_INCLUDED__</span>
<a name="l00007"></a>00007 <span class="preprocessor"></span>
<a name="l00008"></a>00008 <span class="preprocessor">#include &quot;<a class="code" href="_i_scene_node_8h.html">ISceneNode.h</a>&quot;</span>
<a name="l00009"></a>00009 
<a name="l00010"></a>00010 <span class="keyword">namespace </span>irr
<a name="l00011"></a>00011 {
<a name="l00012"></a>00012 <span class="keyword">namespace </span>scene
<a name="l00013"></a>00013 {
<a name="l00014"></a>00014 
<a name="l00016"></a><a class="code" href="classirr_1_1scene_1_1_i_text_scene_node.html">00016</a> <span class="keyword">class </span><a class="code" href="classirr_1_1scene_1_1_i_text_scene_node.html" title="A scene node for displaying 2d text at a position in three dimensional space.">ITextSceneNode</a> : <span class="keyword">public</span> <a class="code" href="classirr_1_1scene_1_1_i_scene_node.html" title="Scene node interface.">ISceneNode</a>
<a name="l00017"></a>00017 {
<a name="l00018"></a>00018 <span class="keyword">public</span>:
<a name="l00019"></a>00019 
<a name="l00021"></a><a class="code" href="classirr_1_1scene_1_1_i_text_scene_node.html#a097623c669cd0401693de8716565d73f">00021</a>     <a class="code" href="classirr_1_1scene_1_1_i_text_scene_node.html#a097623c669cd0401693de8716565d73f" title="constructor">ITextSceneNode</a>(<a class="code" href="classirr_1_1scene_1_1_i_scene_node.html" title="Scene node interface.">ISceneNode</a>* parent, <a class="code" href="classirr_1_1scene_1_1_i_scene_manager.html" title="The Scene Manager manages scene nodes, mesh recources, cameras and all the other stuff.">ISceneManager</a>* mgr, <a class="code" href="namespaceirr.html#ac66849b7a6ed16e30ebede579f9b47c6" title="32 bit signed variable.">s32</a> <span class="keywordtype">id</span>,
<a name="l00022"></a>00022         <span class="keyword">const</span> <a class="code" href="classirr_1_1core_1_1vector3d.html">core::vector3df</a>&amp; position = <a class="code" href="classirr_1_1core_1_1vector3d.html">core::vector3df</a>(0,0,0))
<a name="l00023"></a>00023             : <a class="code" href="classirr_1_1scene_1_1_i_scene_node.html" title="Scene node interface.">ISceneNode</a>(parent, mgr, id, position) {}
<a name="l00024"></a>00024 
<a name="l00026"></a>00026     <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="classirr_1_1scene_1_1_i_text_scene_node.html#a398822c1a3ca68bbd171ab1534d69aa2" title="sets the text string">setText</a>(<span class="keyword">const</span> <span class="keywordtype">wchar_t</span>* text) = 0;
<a name="l00027"></a>00027 
<a name="l00029"></a>00029     <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="classirr_1_1scene_1_1_i_text_scene_node.html#af1d914bc036c54e060b1673e922083dd" title="sets the color of the text">setTextColor</a>(<a class="code" href="classirr_1_1video_1_1_s_color.html" title="Class representing a 32 bit ARGB color.">video::SColor</a> color) = 0;
<a name="l00030"></a>00030 };
<a name="l00031"></a>00031 
<a name="l00032"></a>00032 } <span class="comment">// end namespace scene</span>
<a name="l00033"></a>00033 } <span class="comment">// end namespace irr</span>
<a name="l00034"></a>00034 
<a name="l00035"></a>00035 
<a name="l00036"></a>00036 <span class="preprocessor">#endif</span>
<a name="l00037"></a>00037 <span class="preprocessor"></span>
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