aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/libraries/irrlicht-1.8.1/doc/html/_i_material_renderer_services_8h_source.html
blob: 5857b7f72e5cb69df544d0f9dd07df67ad81fe27 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
<title>Irrlicht 3D Engine: IMaterialRendererServices.h Source File</title>

<link href="tabs.css" rel="stylesheet" type="text/css"/>
<link href="doxygen.css" rel="stylesheet" type="text/css" />
<link href="navtree.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="jquery.js"></script>
<script type="text/javascript" src="resize.js"></script>
<script type="text/javascript" src="navtree.js"></script>
<script type="text/javascript">
  $(document).ready(initResizable);
</script>
<link href="search/search.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="search/search.js"></script>
<script type="text/javascript">
  $(document).ready(function() { searchBox.OnSelectItem(0); });
</script>

</head>
<body>
<div id="top"><!-- do not remove this div! -->


<div id="titlearea">
<table cellspacing="0" cellpadding="0">
 <tbody>
 <tr style="height: 56px;">
  
  <td id="projectlogo"><img alt="Logo" src="irrlichtlogo.png"/></td>
  
  
  <td style="padding-left: 0.5em;">
   <div id="projectname">Irrlicht 3D Engine
   
   </div>
   
  </td>
  
  
  
   
   <td>        <div id="MSearchBox" class="MSearchBoxInactive">
        <span class="left">
          <img id="MSearchSelect" src="search/mag_sel.png"
               onmouseover="return searchBox.OnSearchSelectShow()"
               onmouseout="return searchBox.OnSearchSelectHide()"
               alt=""/>
          <input type="text" id="MSearchField" value="Search" accesskey="S"
               onfocus="searchBox.OnSearchFieldFocus(true)" 
               onblur="searchBox.OnSearchFieldFocus(false)" 
               onkeyup="searchBox.OnSearchFieldChange(event)"/>
          </span><span class="right">
            <a id="MSearchClose" href="javascript:searchBox.CloseResultsWindow()"><img id="MSearchCloseImg" border="0" src="search/close.png" alt=""/></a>
          </span>
        </div>
</td>
   
  
 </tr>
 </tbody>
</table>
</div>

<!-- Generated by Doxygen 1.7.5.1 -->
<script type="text/javascript">
var searchBox = new SearchBox("searchBox", "search",false,'Search');
</script>
<script type="text/javascript" src="dynsections.js"></script>
</div>
<div id="side-nav" class="ui-resizable side-nav-resizable">
  <div id="nav-tree">
    <div id="nav-tree-contents">
    </div>
  </div>
  <div id="splitbar" style="-moz-user-select:none;" 
       class="ui-resizable-handle">
  </div>
</div>
<script type="text/javascript">
  initNavTree('_i_material_renderer_services_8h.html','');
</script>
<div id="doc-content">
<div class="header">
  <div class="headertitle">
<div class="title">IMaterialRendererServices.h</div>  </div>
</div>
<div class="contents">
<a href="_i_material_renderer_services_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">// Copyright (C) 2002-2012 Nikolaus Gebhardt</span>
<a name="l00002"></a>00002 <span class="comment">// This file is part of the &quot;Irrlicht Engine&quot;.</span>
<a name="l00003"></a>00003 <span class="comment">// For conditions of distribution and use, see copyright notice in irrlicht.h</span>
<a name="l00004"></a>00004 
<a name="l00005"></a>00005 <span class="preprocessor">#ifndef __I_MATERIAL_RENDERER_SERVICES_H_INCLUDED__</span>
<a name="l00006"></a>00006 <span class="preprocessor"></span><span class="preprocessor">#define __I_MATERIAL_RENDERER_SERVICES_H_INCLUDED__</span>
<a name="l00007"></a>00007 <span class="preprocessor"></span>
<a name="l00008"></a>00008 <span class="preprocessor">#include &quot;<a class="code" href="_s_material_8h.html">SMaterial.h</a>&quot;</span>
<a name="l00009"></a>00009 <span class="preprocessor">#include &quot;<a class="code" href="_s3_d_vertex_8h.html">S3DVertex.h</a>&quot;</span>
<a name="l00010"></a>00010 
<a name="l00011"></a>00011 <span class="keyword">namespace </span>irr
<a name="l00012"></a>00012 {
<a name="l00013"></a>00013 <span class="keyword">namespace </span>video
<a name="l00014"></a>00014 {
<a name="l00015"></a>00015 
<a name="l00016"></a>00016 <span class="keyword">class </span>IVideoDriver;
<a name="l00017"></a>00017 
<a name="l00018"></a>00018 
<a name="l00020"></a><a class="code" href="classirr_1_1video_1_1_i_material_renderer_services.html">00020</a> <span class="keyword">class </span><a class="code" href="classirr_1_1video_1_1_i_material_renderer_services.html" title="Interface providing some methods for changing advanced, internal states of a IVideoDriver.">IMaterialRendererServices</a>
<a name="l00021"></a>00021 {
<a name="l00022"></a>00022 <span class="keyword">public</span>:
<a name="l00023"></a>00023 
<a name="l00025"></a><a class="code" href="classirr_1_1video_1_1_i_material_renderer_services.html#abbab02366d5303f106d14278bf88aff3">00025</a>     <span class="keyword">virtual</span> <a class="code" href="classirr_1_1video_1_1_i_material_renderer_services.html#abbab02366d5303f106d14278bf88aff3" title="Destructor.">~IMaterialRendererServices</a>() {}
<a name="l00026"></a>00026 
<a name="l00028"></a>00028 
<a name="l00037"></a>00037     <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="classirr_1_1video_1_1_i_material_renderer_services.html#ab000e24fe3f65fb63b007a37895df3f2" title="Can be called by an IMaterialRenderer to make its work easier.">setBasicRenderStates</a>(<span class="keyword">const</span> <a class="code" href="classirr_1_1video_1_1_s_material.html" title="Struct for holding parameters for a material renderer.">SMaterial</a>&amp; material,
<a name="l00038"></a>00038         <span class="keyword">const</span> <a class="code" href="classirr_1_1video_1_1_s_material.html" title="Struct for holding parameters for a material renderer.">SMaterial</a>&amp; lastMaterial,
<a name="l00039"></a>00039         <span class="keywordtype">bool</span> resetAllRenderstates) = 0;
<a name="l00040"></a>00040 
<a name="l00042"></a>00042 
<a name="l00066"></a>00066     <span class="keyword">virtual</span> <span class="keywordtype">bool</span> <a class="code" href="classirr_1_1video_1_1_i_material_renderer_services.html#a294db14b4f3608d29d0e457246df3d16" title="Sets a constant for the vertex shader based on a name.">setVertexShaderConstant</a>(<span class="keyword">const</span> <a class="code" href="namespaceirr.html#a9395eaea339bcb546b319e9c96bf7410" title="8 bit character variable.">c8</a>* name, <span class="keyword">const</span> <a class="code" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07" title="32 bit floating point variable.">f32</a>* floats, <span class="keywordtype">int</span> count) = 0;
<a name="l00067"></a>00067 
<a name="l00069"></a>00069     <span class="keyword">virtual</span> <span class="keywordtype">bool</span> <a class="code" href="classirr_1_1video_1_1_i_material_renderer_services.html#a294db14b4f3608d29d0e457246df3d16" title="Sets a constant for the vertex shader based on a name.">setVertexShaderConstant</a>(<span class="keyword">const</span> <a class="code" href="namespaceirr.html#a9395eaea339bcb546b319e9c96bf7410" title="8 bit character variable.">c8</a>* name, <span class="keyword">const</span> <span class="keywordtype">bool</span>* bools, <span class="keywordtype">int</span> count) = 0;
<a name="l00070"></a>00070 
<a name="l00072"></a>00072     <span class="keyword">virtual</span> <span class="keywordtype">bool</span> <a class="code" href="classirr_1_1video_1_1_i_material_renderer_services.html#a294db14b4f3608d29d0e457246df3d16" title="Sets a constant for the vertex shader based on a name.">setVertexShaderConstant</a>(<span class="keyword">const</span> <a class="code" href="namespaceirr.html#a9395eaea339bcb546b319e9c96bf7410" title="8 bit character variable.">c8</a>* name, <span class="keyword">const</span> <a class="code" href="namespaceirr.html#ac66849b7a6ed16e30ebede579f9b47c6" title="32 bit signed variable.">s32</a>* ints, <span class="keywordtype">int</span> count) = 0;
<a name="l00073"></a>00073 
<a name="l00075"></a>00075 
<a name="l00080"></a>00080     <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="classirr_1_1video_1_1_i_material_renderer_services.html#a294db14b4f3608d29d0e457246df3d16" title="Sets a constant for the vertex shader based on a name.">setVertexShaderConstant</a>(<span class="keyword">const</span> <a class="code" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07" title="32 bit floating point variable.">f32</a>* data, <a class="code" href="namespaceirr.html#ac66849b7a6ed16e30ebede579f9b47c6" title="32 bit signed variable.">s32</a> startRegister, <a class="code" href="namespaceirr.html#ac66849b7a6ed16e30ebede579f9b47c6" title="32 bit signed variable.">s32</a> constantAmount=1) = 0;
<a name="l00081"></a>00081 
<a name="l00083"></a>00083 
<a name="l00090"></a>00090     <span class="keyword">virtual</span> <span class="keywordtype">bool</span> <a class="code" href="classirr_1_1video_1_1_i_material_renderer_services.html#a6f612293300f643148bd537a8a70ff32" title="Sets a constant for the pixel shader based on a name.">setPixelShaderConstant</a>(<span class="keyword">const</span> <a class="code" href="namespaceirr.html#a9395eaea339bcb546b319e9c96bf7410" title="8 bit character variable.">c8</a>* name, <span class="keyword">const</span> <a class="code" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07" title="32 bit floating point variable.">f32</a>* floats, <span class="keywordtype">int</span> count) = 0;
<a name="l00091"></a>00091 
<a name="l00093"></a>00093     <span class="keyword">virtual</span> <span class="keywordtype">bool</span> <a class="code" href="classirr_1_1video_1_1_i_material_renderer_services.html#a6f612293300f643148bd537a8a70ff32" title="Sets a constant for the pixel shader based on a name.">setPixelShaderConstant</a>(<span class="keyword">const</span> <a class="code" href="namespaceirr.html#a9395eaea339bcb546b319e9c96bf7410" title="8 bit character variable.">c8</a>* name, <span class="keyword">const</span> <span class="keywordtype">bool</span>* bools, <span class="keywordtype">int</span> count) = 0;
<a name="l00094"></a>00094 
<a name="l00096"></a>00096     <span class="keyword">virtual</span> <span class="keywordtype">bool</span> <a class="code" href="classirr_1_1video_1_1_i_material_renderer_services.html#a6f612293300f643148bd537a8a70ff32" title="Sets a constant for the pixel shader based on a name.">setPixelShaderConstant</a>(<span class="keyword">const</span> <a class="code" href="namespaceirr.html#a9395eaea339bcb546b319e9c96bf7410" title="8 bit character variable.">c8</a>* name, <span class="keyword">const</span> <a class="code" href="namespaceirr.html#ac66849b7a6ed16e30ebede579f9b47c6" title="32 bit signed variable.">s32</a>* ints, <span class="keywordtype">int</span> count) = 0;
<a name="l00097"></a>00097 
<a name="l00099"></a>00099 
<a name="l00104"></a>00104     <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="classirr_1_1video_1_1_i_material_renderer_services.html#a6f612293300f643148bd537a8a70ff32" title="Sets a constant for the pixel shader based on a name.">setPixelShaderConstant</a>(<span class="keyword">const</span> <a class="code" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07" title="32 bit floating point variable.">f32</a>* data, <a class="code" href="namespaceirr.html#ac66849b7a6ed16e30ebede579f9b47c6" title="32 bit signed variable.">s32</a> startRegister, <a class="code" href="namespaceirr.html#ac66849b7a6ed16e30ebede579f9b47c6" title="32 bit signed variable.">s32</a> constantAmount=1) = 0;
<a name="l00105"></a>00105 
<a name="l00107"></a>00107 
<a name="l00108"></a>00108     <span class="keyword">virtual</span> <a class="code" href="classirr_1_1video_1_1_i_video_driver.html" title="Interface to driver which is able to perform 2d and 3d graphics functions.">IVideoDriver</a>* <a class="code" href="classirr_1_1video_1_1_i_material_renderer_services.html#a2a80795887e43cb743eb5ee82604d4cf" title="Get pointer to the IVideoDriver interface.">getVideoDriver</a>() = 0;
<a name="l00109"></a>00109 };
<a name="l00110"></a>00110 
<a name="l00111"></a>00111 } <span class="comment">// end namespace video</span>
<a name="l00112"></a>00112 } <span class="comment">// end namespace irr</span>
<a name="l00113"></a>00113 
<a name="l00114"></a>00114 <span class="preprocessor">#endif</span>
<a name="l00115"></a>00115 <span class="preprocessor"></span>
</pre></div></div>
</div>
  <div id="nav-path" class="navpath">
    <ul>
      <li class="navelem"><a class="el" href="_i_material_renderer_services_8h.html">IMaterialRendererServices.h</a>      </li>
<!-- window showing the filter options -->
<div id="MSearchSelectWindow"
     onmouseover="return searchBox.OnSearchSelectShow()"
     onmouseout="return searchBox.OnSearchSelectHide()"
     onkeydown="return searchBox.OnSearchSelectKey(event)">
<a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(0)"><span class="SelectionMark">&#160;</span>All</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(1)"><span class="SelectionMark">&#160;</span>Classes</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(2)"><span class="SelectionMark">&#160;</span>Namespaces</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(3)"><span class="SelectionMark">&#160;</span>Files</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(4)"><span class="SelectionMark">&#160;</span>Functions</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(5)"><span class="SelectionMark">&#160;</span>Variables</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(6)"><span class="SelectionMark">&#160;</span>Typedefs</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(7)"><span class="SelectionMark">&#160;</span>Enumerations</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(8)"><span class="SelectionMark">&#160;</span>Enumerator</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(9)"><span class="SelectionMark">&#160;</span>Friends</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(10)"><span class="SelectionMark">&#160;</span>Defines</a></div>

<!-- iframe showing the search results (closed by default) -->
<div id="MSearchResultsWindow">
<iframe src="javascript:void(0)" frameborder="0" 
        name="MSearchResults" id="MSearchResults">
</iframe>
</div>


    <li class="footer">
<a href="http://irrlicht.sourceforge.net" target="_blank">Irrlicht 
Engine</a> Documentation &copy; 2003-2012 by Nikolaus Gebhardt. Generated on Sun Nov 17 2013 20:18:39 for Irrlicht 3D Engine by
<a href="http://www.doxygen.org/index.html" target="_blank">Doxygen</a> 1.7.5.1 </li>
   </ul>
 </div>


</body>
</html>