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path: root/libraries/evas/src/modules/engines/gl_common/shader/yuv_nomul_vert.h
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"#ifdef GL_ES\n"
"precision highp float;\n"
"#endif\n"
"attribute vec4 vertex;\n"
"attribute vec2 tex_coord, tex_coord2, tex_coord3;\n"
"uniform mat4 mvp;\n"
"varying vec2 tex_c, tex_c2, tex_c3;\n"
"void main()\n"
"{\n"
"   gl_Position = mvp * vertex;\n"
"   tex_c = tex_coord;\n"
"   tex_c2 = tex_coord2;\n"
"   tex_c3 = tex_coord3;\n"
"}\n"