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#ifndef _EVAS_ENGINE_DIRECTFB_H
#define _EVAS_ENGINE_DIRECTFB_H
#include <Evas.h>
#include <directfb.h>
typedef struct _Evas_Engine_Info_DirectFB Evas_Engine_Info_DirectFB;
struct _Evas_Engine_Info_DirectFB
{
/* PRIVATE - don't mess with this baby or evas will poke its tongue out */
/* at you and make nasty noises */
Evas_Engine_Info magic;
struct Evas_Engine_DirectFB_Spec {
IDirectFB *dfb;
IDirectFBSurface *surface;
} info;
/* non-blocking or blocking mode */
Evas_Engine_Render_Mode render_mode;
};
#endif
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