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|
/* config.h.in. Generated from configure.ac by autoheader. */
#ifndef EFL_CONFIG_H__
#define EFL_CONFIG_H__
/* Define if building universal (internal helper macro) */
#undef AC_APPLE_UNIVERSAL_BUILD
/* Build Altivec Code */
#undef BUILD_ALTIVEC
/* Build async events support */
#undef BUILD_ASYNC_EVENTS
/* Build async image preload support */
#undef BUILD_ASYNC_PRELOAD
/* Build plain C code */
#undef BUILD_C
/* 16bpp BGR 565 Converter Support */
#undef BUILD_CONVERT_16_BGR_565
/* 16bpp RGB 444 Converter Support */
#undef BUILD_CONVERT_16_RGB_444
/* 16bpp 565 (444 ipaq) Converter Support */
#undef BUILD_CONVERT_16_RGB_454645
/* 16bpp RGB 555 Converter Support */
#undef BUILD_CONVERT_16_RGB_555
/* 16bpp RGB 565 Converter Support */
#undef BUILD_CONVERT_16_RGB_565
/* 16bpp RGB Rotation 0 Converter Support */
#undef BUILD_CONVERT_16_RGB_ROT0
/* 16bpp RGB Rotation 180 Converter Support */
#undef BUILD_CONVERT_16_RGB_ROT180
/* 16bpp RGB Rotation 270 Converter Support */
#undef BUILD_CONVERT_16_RGB_ROT270
/* 16bpp RGB Rotation 90 Converter Support */
#undef BUILD_CONVERT_16_RGB_ROT90
/* 24bpp BGR 888 Converter Support */
#undef BUILD_CONVERT_24_BGR_888
/* 24bpp 666 (666 ezx) Converter Support */
#undef BUILD_CONVERT_24_RGB_666
/* 24bpp RGB 888 Converter Support */
#undef BUILD_CONVERT_24_RGB_888
/* 32bpp BGRX 8888 Converter Support */
#undef BUILD_CONVERT_32_BGRX_8888
/* 32bpp BGR 8888 Converter Support */
#undef BUILD_CONVERT_32_BGR_8888
/* 32bpp RGBX 8888 Converter Support */
#undef BUILD_CONVERT_32_RGBX_8888
/* 32bpp 666 (666 ezx) Converter Support */
#undef BUILD_CONVERT_32_RGB_666
/* 32bpp RGB 8888 Converter Support */
#undef BUILD_CONVERT_32_RGB_8888
/* 32bpp RGB Rotation 0 Converter Support */
#undef BUILD_CONVERT_32_RGB_ROT0
/* 32bpp RGB Rotation 180 Converter Support */
#undef BUILD_CONVERT_32_RGB_ROT180
/* 32bpp RGB Rotation 270 Converter Support */
#undef BUILD_CONVERT_32_RGB_ROT270
/* 32bpp RGB Rotation 90 Converter Support */
#undef BUILD_CONVERT_32_RGB_ROT90
/* 32bpp Grayscale 64-palette Converter Support */
#undef BUILD_CONVERT_8_GRAYSCALE_64
/* 8bpp GRY 1 Converter Support */
#undef BUILD_CONVERT_8_GRY_1
/* 8bpp GRY 16 Converter Support */
#undef BUILD_CONVERT_8_GRY_16
/* 8bpp RGB 111 Converter Support */
#undef BUILD_CONVERT_8_RGB_111
/* 8bpp RGB 121 Converter Support */
#undef BUILD_CONVERT_8_RGB_121
/* 8bpp RGB 221 Converter Support */
#undef BUILD_CONVERT_8_RGB_221
/* 8bpp RGB 222 Converter Support */
#undef BUILD_CONVERT_8_RGB_222
/* 8bpp RGB 232 Converter Support */
#undef BUILD_CONVERT_8_RGB_232
/* 8bpp RGB 332 Converter Support */
#undef BUILD_CONVERT_8_RGB_332
/* 8bpp RGB 666 Converter Support */
#undef BUILD_CONVERT_8_RGB_666
/* YUV Converter Support */
#undef BUILD_CONVERT_YUV
/* Buffer rendering backend */
#undef BUILD_ENGINE_BUFFER
/* Direct3D rendering backend */
#undef BUILD_ENGINE_DIRECT3D
/* DirectFB rendering backend */
#undef BUILD_ENGINE_DIRECTFB
/* Framebuffer rendering backend */
#undef BUILD_ENGINE_FB
/* OpenGL Cocoa rendering backend */
#undef BUILD_ENGINE_GL_COCOA
/* Generic OpenGL Rendering Support */
#undef BUILD_ENGINE_GL_COMMON
/* OpenGL SDL rendering backend */
#undef BUILD_ENGINE_GL_SDL
/* Build OpenGL X11 engine */
#undef BUILD_ENGINE_GL_X11
/* Build GL Xcb backend */
#undef BUILD_ENGINE_GL_XCB
/* Build OpenGL Xlib backend */
#undef BUILD_ENGINE_GL_XLIB
/* PSL1GHT rendering backend */
#undef BUILD_ENGINE_PSL1GHT
/* Software DirectDraw 16 bits rendering backend */
#undef BUILD_ENGINE_SOFTWARE_16_DDRAW
/* Software SDL 16 bits rendering backend */
#undef BUILD_ENGINE_SOFTWARE_16_SDL
/* Software Windows CE 16 bits rendering backend */
#undef BUILD_ENGINE_SOFTWARE_16_WINCE
/* Software X11 16 bits rendering backend */
#undef BUILD_ENGINE_SOFTWARE_16_X11
/* Software X11 8 bits grayscale rendering backend */
#undef BUILD_ENGINE_SOFTWARE_8_X11
/* Software DirectDraw rendering backend */
#undef BUILD_ENGINE_SOFTWARE_DDRAW
/* Software GDI rendering backend */
#undef BUILD_ENGINE_SOFTWARE_GDI
/* Software SDL rendering backend */
#undef BUILD_ENGINE_SOFTWARE_SDL
/* Build software X11 engine */
#undef BUILD_ENGINE_SOFTWARE_X11
/* Build software XCB backend */
#undef BUILD_ENGINE_SOFTWARE_XCB
/* Build software Xlib backend */
#undef BUILD_ENGINE_SOFTWARE_XLIB
/* Wayland Egl rendering backend */
#undef BUILD_ENGINE_WAYLAND_EGL
/* Wayland Shm rendering backend */
#undef BUILD_ENGINE_WAYLAND_SHM
/* EET Font Loader Support */
#undef BUILD_FONT_LOADER_EET
/* define to 1 if you have the line dither mask support */
#undef BUILD_LINE_DITHER_MASK
/* UP Image Loader Support */
#undef BUILD_LOADER_BMP
/* UP Image Loader Support */
#undef BUILD_LOADER_EDB
/* UP Image Loader Support */
#undef BUILD_LOADER_EET
/* UP Image Loader Support */
#undef BUILD_LOADER_GENERIC
/* UP Image Loader Support */
#undef BUILD_LOADER_GIF
/* UP Image Loader Support */
#undef BUILD_LOADER_ICO
/* UP Image Loader Support */
#undef BUILD_LOADER_JPEG
/* JPEG Region Decode Support */
#undef BUILD_LOADER_JPEG_REGION
/* UP Image Loader Support */
#undef BUILD_LOADER_PMAPS
/* UP Image Loader Support */
#undef BUILD_LOADER_PNG
/* UP Image Loader Support */
#undef BUILD_LOADER_PSD
/* UP Image Loader Support */
#undef BUILD_LOADER_SVG
/* UP Image Loader Support */
#undef BUILD_LOADER_TGA
/* UP Image Loader Support */
#undef BUILD_LOADER_TIFF
/* UP Image Loader Support */
#undef BUILD_LOADER_WBMP
/* UP Image Loader Support */
#undef BUILD_LOADER_XPM
/* Build MMX Code */
#undef BUILD_MMX
/* Build NEON Code */
#undef BUILD_NEON
/* define to 1 if you have the conversion to 16bpp without dither mask support
*/
#undef BUILD_NO_DITHER_MASK
/* Build pipe render support */
#undef BUILD_PIPE_RENDER
/* Build Threaded Rendering */
#undef BUILD_PTHREAD
/* define to 1 if you have the sampling scaler support */
#undef BUILD_SCALE_SAMPLE
/* define to 1 if you have the smooth scaler support */
#undef BUILD_SCALE_SMOOTH
/* define to 1 if you have the small dither mask support */
#undef BUILD_SMALL_DITHER_MASK
/* Build SSE Code */
#undef BUILD_SSE
/* Build SSE3 Code */
#undef BUILD_SSE3
/* Define to one of `_getb67', `GETB67', `getb67' for Cray-2 and Cray-YMP
systems. This function is required for `alloca.c' support on those systems.
*/
#undef CRAY_STACKSEG_END
/* Define to 1 if using `alloca.c'. */
#undef C_ALLOCA
/* Macro declaring a function to always be inlined. */
#undef EFL_ALWAYS_INLINE
/* Define to mention that evas is built */
#undef EFL_EVAS_BUILD
/* Use SDL primitive when possible */
#undef ENGINE_SDL_PRIMITIVE
/* Build JPEG saver */
#undef EVAS_BUILD_SAVER_JPEG
/* Shared caceh server. */
#undef EVAS_CSERVE
/* Build async render support */
#undef EVAS_FRAME_QUEUING
/* complain when people pass in wrong object types etc. */
#undef EVAS_MAGIC_DEBUG
/* Build BMP image loader inside libevas */
#undef EVAS_STATIC_BUILD_BMP
/* Build buffer engine inside libevas */
#undef EVAS_STATIC_BUILD_BUFFER
/* Build direct3d engine inside libevas */
#undef EVAS_STATIC_BUILD_DIRECT3D
/* Build directfb engine inside libevas */
#undef EVAS_STATIC_BUILD_DIRECTFB
/* Build Edb image loader inside libevas */
#undef EVAS_STATIC_BUILD_EDB
/* Build Eet image loader inside libevas */
#undef EVAS_STATIC_BUILD_EET
/* Build fb engine inside libevas */
#undef EVAS_STATIC_BUILD_FB
/* Build GENERIC image loader inside libevas */
#undef EVAS_STATIC_BUILD_GENERIC
/* Build Gif image loader inside libevas */
#undef EVAS_STATIC_BUILD_GIF
/* Build gl-cocoa engine inside libevas */
#undef EVAS_STATIC_BUILD_GL_COCOA
/* Build GL generic engine as part of libevas */
#undef EVAS_STATIC_BUILD_GL_COMMON
/* Build gl-sdl engine inside libevas */
#undef EVAS_STATIC_BUILD_GL_SDL
/* Build OpenGL X11 engine as part of libevas */
#undef EVAS_STATIC_BUILD_GL_X11
/* Build gl-xcb engine inside libevas */
#undef EVAS_STATIC_BUILD_GL_XCB
/* Build gl-xlib engine inside libevas */
#undef EVAS_STATIC_BUILD_GL_XLIB
/* Build ICO image loader inside libevas */
#undef EVAS_STATIC_BUILD_ICO
/* Build Jpeg image loader inside libevas */
#undef EVAS_STATIC_BUILD_JPEG
/* Build PMAPS image loader inside libevas */
#undef EVAS_STATIC_BUILD_PMAPS
/* Build PNG image loader inside libevas */
#undef EVAS_STATIC_BUILD_PNG
/* Build PSD image loader inside libevas */
#undef EVAS_STATIC_BUILD_PSD
/* Build psl1ght engine inside libevas */
#undef EVAS_STATIC_BUILD_PSL1GHT
/* Build software 16 engine as part of libevas */
#undef EVAS_STATIC_BUILD_SOFTWARE_16
/* Build software-16-ddraw engine inside libevas */
#undef EVAS_STATIC_BUILD_SOFTWARE_16_DDRAW
/* Build software-16-sdl engine inside libevas */
#undef EVAS_STATIC_BUILD_SOFTWARE_16_SDL
/* Build software-16-wince engine inside libevas */
#undef EVAS_STATIC_BUILD_SOFTWARE_16_WINCE
/* Build software-16-x11 engine inside libevas */
#undef EVAS_STATIC_BUILD_SOFTWARE_16_X11
/* Build software 8 engine as part of libevas */
#undef EVAS_STATIC_BUILD_SOFTWARE_8
/* Build software-8-x11 engine inside libevas */
#undef EVAS_STATIC_BUILD_SOFTWARE_8_X11
/* Build software-ddraw engine inside libevas */
#undef EVAS_STATIC_BUILD_SOFTWARE_DDRAW
/* Build software-gdi engine inside libevas */
#undef EVAS_STATIC_BUILD_SOFTWARE_GDI
/* Build software generic engine as part of libevas */
#undef EVAS_STATIC_BUILD_SOFTWARE_GENERIC
/* Build software-sdl engine inside libevas */
#undef EVAS_STATIC_BUILD_SOFTWARE_SDL
/* Build software X11 engine as part of libevas */
#undef EVAS_STATIC_BUILD_SOFTWARE_X11
/* Build software-xcb engine inside libevas */
#undef EVAS_STATIC_BUILD_SOFTWARE_XCB
/* Build software-xlib engine inside libevas */
#undef EVAS_STATIC_BUILD_SOFTWARE_XLIB
/* Build SVG image loader inside libevas */
#undef EVAS_STATIC_BUILD_SVG
/* Build TGA image loader inside libevas */
#undef EVAS_STATIC_BUILD_TGA
/* Build Tiff image loader inside libevas */
#undef EVAS_STATIC_BUILD_TIFF
/* Build wayland-egl engine inside libevas */
#undef EVAS_STATIC_BUILD_WAYLAND_EGL
/* Build wayland-shm engine inside libevas */
#undef EVAS_STATIC_BUILD_WAYLAND_SHM
/* Build WBMP image loader inside libevas */
#undef EVAS_STATIC_BUILD_WBMP
/* Build XPM image loader inside libevas */
#undef EVAS_STATIC_BUILD_XPM
/* Samsung S3c6410 GLES2 support */
#undef GLES_VARIETY_S3C6410
/* Imagination SGX GLES2 support */
#undef GLES_VARIETY_SGX
/* Define to 1 if you have `alloca', as a function or macro. */
#undef HAVE_ALLOCA
/* Define to 1 if you have <alloca.h> and it should be used (not on Ultrix).
*/
#undef HAVE_ALLOCA_H
/* Have altivec.h header file */
#undef HAVE_ALTIVEC_H
/* Define to 1 if you have the <d3d9.h> header file. */
#undef HAVE_D3D9_H
/* Define to 1 if you have the <d3dx9.h> header file. */
#undef HAVE_D3DX9_H
/* Define to 1 if you have the <dlfcn.h> header file. */
#undef HAVE_DLFCN_H
/* Define to 1 if you have the `dlsym' function. */
#undef HAVE_DLSYM
/* Set to 1 if evil package is installed */
#undef HAVE_EVIL
/* have fontconfig searching capabilities */
#undef HAVE_FONTCONFIG
/* have fribidi support */
#undef HAVE_FRIBIDI
/* Define to 1 if your compiler supports __attribute__ ((vector)). */
#undef HAVE_GCC_ATTRIBUTE_VECTOR
/* have harfbuzz support */
#undef HAVE_HARFBUZZ
/* Define to 1 if you have the <inttypes.h> header file. */
#undef HAVE_INTTYPES_H
/* have liblinebreak support */
#undef HAVE_LINEBREAK
/* C99 lround function exists */
#undef HAVE_LROUND
/* Define to 1 if you have the <memory.h> header file. */
#undef HAVE_MEMORY_H
/* Define to 1 if you have the <netinet/in.h> header file. */
#undef HAVE_NETINET_IN_H
/* have pixman for rendering */
#undef HAVE_PIXMAN
/* Define to 1 if you have the <pthread.h> header file. */
#undef HAVE_PTHREAD_H
/* Define to 1 if you have the <sched.h> header file. */
#undef HAVE_SCHED_H
/* SDL_OPENGLES flag is present */
#undef HAVE_SDL_FLAG_OPENGLES
/* SDL_GL version attributes present */
#undef HAVE_SDL_GL_CONTEXT_VERSION
/* Have shm_open() call */
#undef HAVE_SHM_OPEN
/* Define to 1 if you have the `siglongjmp' function. */
#undef HAVE_SIGLONGJMP
/* Define to 1 if you have the <stdint.h> header file. */
#undef HAVE_STDINT_H
/* Define to 1 if you have the <stdlib.h> header file. */
#undef HAVE_STDLIB_H
/* Define to 1 if you have the <strings.h> header file. */
#undef HAVE_STRINGS_H
/* Define to 1 if you have the <string.h> header file. */
#undef HAVE_STRING_H
/* Define to 1 if the system has the type `struct sigaction'. */
#undef HAVE_STRUCT_SIGACTION
/* Define to 1 if you have the <sys/mman.h> header file. */
#undef HAVE_SYS_MMAN_H
/* Define to 1 if you have the <sys/param.h> header file. */
#undef HAVE_SYS_PARAM_H
/* Define to 1 if you have the <sys/stat.h> header file. */
#undef HAVE_SYS_STAT_H
/* Define to 1 if you have the <sys/types.h> header file. */
#undef HAVE_SYS_TYPES_H
/* Set to 1 if we enabled unit testing. */
#undef HAVE_TESTS
/* Define to 1 if you have the <unistd.h> header file. */
#undef HAVE_UNISTD_H
/* Valgrind support */
#undef HAVE_VALGRIND
/* To avoid bug on old libXext version */
#undef LIBXEXT_VERSION_LOW
/* Define to the sub-directory in which libtool stores uninstalled libraries.
*/
#undef LT_OBJDIR
/* Experimental metric caching to speed up text rendering. */
#undef METRIC_CACHE
/* "Module architecture" */
#undef MODULE_ARCH
/* Name of package */
#undef PACKAGE
/* Define to the address where bug reports for this package should be sent. */
#undef PACKAGE_BUGREPORT
/* Define to the full name of this package. */
#undef PACKAGE_NAME
/* Define to the full name and version of this package. */
#undef PACKAGE_STRING
/* Define to the one symbol short name of this package. */
#undef PACKAGE_TARNAME
/* Define to the home page for this package. */
#undef PACKAGE_URL
/* Define to the version of this package. */
#undef PACKAGE_VERSION
/* default value since PATH_MAX is not defined */
#undef PATH_MAX
/* Allow pixman to render fonts */
#undef PIXMAN_FONT
/* Allow pixman to render images */
#undef PIXMAN_IMAGE
/* Allow pixman to render image sampled scaling */
#undef PIXMAN_IMAGE_SCALE_SAMPLE
/* Allow pixman to render lines */
#undef PIXMAN_LINE
/* Allow pixman to render polys */
#undef PIXMAN_POLY
/* Allow pixman to render rects */
#undef PIXMAN_RECT
/* The size of `Eina_Unicode', as computed by sizeof. */
#undef SIZEOF_EINA_UNICODE
/* The size of `FriBidiChar', as computed by sizeof. */
#undef SIZEOF_FRIBIDICHAR
/* If using the C implementation of alloca, define if you know the
direction of stack growth for your system; otherwise it will be
automatically deduced at runtime.
STACK_DIRECTION > 0 => grows toward higher addresses
STACK_DIRECTION < 0 => grows toward lower addresses
STACK_DIRECTION = 0 => direction of growth unknown */
#undef STACK_DIRECTION
/* Define to 1 if you have the ANSI C header files. */
#undef STDC_HEADERS
/* Enable tiled rotate algorithm */
#undef TILE_ROTATE
/* Enable extensions on AIX 3, Interix. */
#ifndef _ALL_SOURCE
# undef _ALL_SOURCE
#endif
/* Enable GNU extensions on systems that have them. */
#ifndef _GNU_SOURCE
# undef _GNU_SOURCE
#endif
/* Enable threading extensions on Solaris. */
#ifndef _POSIX_PTHREAD_SEMANTICS
# undef _POSIX_PTHREAD_SEMANTICS
#endif
/* Enable extensions on HP NonStop. */
#ifndef _TANDEM_SOURCE
# undef _TANDEM_SOURCE
#endif
/* Enable general extensions on Solaris. */
#ifndef __EXTENSIONS__
# undef __EXTENSIONS__
#endif
/* Version number of package */
#undef VERSION
/* Major version */
#undef VMAJ
/* Micro version */
#undef VMIC
/* Minor version */
#undef VMIN
/* Revison */
#undef VREV
/* Define WORDS_BIGENDIAN to 1 if your processor stores words with the most
significant byte first (like Motorola and SPARC, unlike Intel). */
#if defined AC_APPLE_UNIVERSAL_BUILD
# if defined __BIG_ENDIAN__
# define WORDS_BIGENDIAN 1
# endif
#else
# ifndef WORDS_BIGENDIAN
# undef WORDS_BIGENDIAN
# endif
#endif
/* Experimental word caching to speed up text rendering. */
#undef WORD_CACHE
/* Define to 1 if the X Window System is missing or not being used. */
#undef X_DISPLAY_MISSING
/* Define to 1 if on MINIX. */
#undef _MINIX
/* Define to 2 if the system does not provide POSIX.1 features except with
this defined. */
#undef _POSIX_1_SOURCE
/* Define to 1 if you need to in order for `stat' and other things to work. */
#undef _POSIX_SOURCE
/* __attribute__ ((unused)) is not supported. */
#undef __UNUSED__
/* Define to empty if `const' does not conform to ANSI C. */
#undef const
#endif /* EFL_CONFIG_H__ */
|