aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/libraries/elementary/src/lib/elm_gengrid.h
blob: c88232a16b9861a2bab78358fd0dd460f82b6df3 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
/**
 * @defgroup Gengrid Gengrid (Generic grid)
 * @ingroup Elementary
 *
 * This widget aims to position objects in a grid layout while
 * actually creating and rendering only the visible ones, using the
 * same idea as the @ref Genlist "genlist": the user defines a @b
 * class for each item, specifying functions that will be called at
 * object creation, deletion, etc. When those items are selected by
 * the user, a callback function is issued. Users may interact with
 * a gengrid via the mouse (by clicking on items to select them and
 * clicking on the grid's viewport and swiping to pan the whole
 * view) or via the keyboard, navigating through item with the
 * arrow keys.
 *
 * @section Gengrid_Layouts Gengrid layouts
 *
 * Gengrid may layout its items in one of two possible layouts:
 * - horizontal or
 * - vertical.
 *
 * When in "horizontal mode", items will be placed in @b columns,
 * from top to bottom and, when the space for a column is filled,
 * another one is started on the right, thus expanding the grid
 * horizontally, making for horizontal scrolling. When in "vertical
 * mode" , though, items will be placed in @b rows, from left to
 * right and, when the space for a row is filled, another one is
 * started below, thus expanding the grid vertically (and making
 * for vertical scrolling).
 *
 * @section Gengrid_Items Gengrid items
 *
 * An item in a gengrid can have 0 or more texts (they can be
 * regular text or textblock Evas objects - that's up to the style
 * to determine), 0 or more contents (which are simply objects
 * swallowed into the gengrid item's theming Edje object) and 0 or
 * more <b>boolean states</b>, which have the behavior left to the
 * user to define. The Edje part names for each of these properties
 * will be looked up, in the theme file for the gengrid, under the
 * Edje (string) data items named @c "texts", @c "contents" and @c
 * "states", respectively. For each of those properties, if more
 * than one part is provided, they must have names listed separated
 * by spaces in the data fields. For the default gengrid item
 * theme, we have @b one text part (@c "elm.text"), @b two content
 * parts (@c "elm.swalllow.icon" and @c "elm.swallow.end") and @b
 * no state parts.
 *
 * A gengrid item may be at one of several styles. Elementary
 * provides one by default - "default", but this can be extended by
 * system or application custom themes/overlays/extensions (see
 * @ref Theme "themes" for more details).
 *
 * @section Gengrid_Item_Class Gengrid item classes
 *
 * In order to have the ability to add and delete items on the fly,
 * gengrid implements a class (callback) system where the
 * application provides a structure with information about that
 * type of item (gengrid may contain multiple different items with
 * different classes, states and styles). Gengrid will call the
 * functions in this struct (methods) when an item is "realized"
 * (i.e., created dynamically, while the user is scrolling the
 * grid). All objects will simply be deleted when no longer needed
 * with evas_object_del(). The #Elm_GenGrid_Item_Class structure
 * contains the following members:
 * - @c item_style - This is a constant string and simply defines
 * the name of the item style. It @b must be specified and the
 * default should be @c "default".
 * - @c func.text_get - This function is called when an item
 * object is actually created. The @c data parameter will point to
 * the same data passed to elm_gengrid_item_append() and related
 * item creation functions. The @c obj parameter is the gengrid
 * object itself, while the @c part one is the name string of one
 * of the existing text parts in the Edje group implementing the
 * item's theme. This function @b must return a strdup'()ed string,
 * as the caller will free() it when done. See
 * #Elm_Gengrid_Item_Text_Get_Cb.
 * - @c func.content_get - This function is called when an item object
 * is actually created. The @c data parameter will point to the
 * same data passed to elm_gengrid_item_append() and related item
 * creation functions. The @c obj parameter is the gengrid object
 * itself, while the @c part one is the name string of one of the
 * existing (content) swallow parts in the Edje group implementing the
 * item's theme. It must return @c NULL, when no content is desired,
 * or a valid object handle, otherwise. The object will be deleted
 * by the gengrid on its deletion or when the item is "unrealized".
 * See #Elm_Gengrid_Item_Content_Get_Cb.
 * - @c func.state_get - This function is called when an item
 * object is actually created. The @c data parameter will point to
 * the same data passed to elm_gengrid_item_append() and related
 * item creation functions. The @c obj parameter is the gengrid
 * object itself, while the @c part one is the name string of one
 * of the state parts in the Edje group implementing the item's
 * theme. Return @c EINA_FALSE for false/off or @c EINA_TRUE for
 * true/on. Gengrids will emit a signal to its theming Edje object
 * with @c "elm,state,xxx,active" and @c "elm" as "emission" and
 * "source" arguments, respectively, when the state is true (the
 * default is false), where @c xxx is the name of the (state) part.
 * See #Elm_Gengrid_Item_State_Get_Cb.
 * - @c func.del - This is called when elm_object_item_del() is
 * called on an item or elm_gengrid_clear() is called on the
 * gengrid. This is intended for use when gengrid items are
 * deleted, so any data attached to the item (e.g. its data
 * parameter on creation) can be deleted. See #Elm_Gengrid_Item_Del_Cb.
 *
 * @section Gengrid_Usage_Hints Usage hints
 *
 * If the user wants to have multiple items selected at the same
 * time, elm_gengrid_multi_select_set() will permit it. If the
 * gengrid is single-selection only (the default), then
 * elm_gengrid_select_item_get() will return the selected item or
 * @c NULL, if none is selected. If the gengrid is under
 * multi-selection, then elm_gengrid_selected_items_get() will
 * return a list (that is only valid as long as no items are
 * modified (added, deleted, selected or unselected) of child items
 * on a gengrid.
 *
 * If an item changes (internal (boolean) state, text or content
 * changes), then use elm_gengrid_item_update() to have gengrid
 * update the item with the new state. A gengrid will re-"realize"
 * the item, thus calling the functions in the
 * #Elm_Gengrid_Item_Class set for that item.
 *
 * To programmatically (un)select an item, use
 * elm_gengrid_item_selected_set(). To get its selected state use
 * elm_gengrid_item_selected_get(). To make an item disabled
 * (unable to be selected and appear differently) use
 * elm_object_item_disabled_set() to set this and
 * elm_object_item_disabled_get() to get the disabled state.
 *
 * Grid cells will only have their selection smart callbacks called
 * when firstly getting selected. Any further clicks will do
 * nothing, unless you enable the "always select mode", with
 * elm_gengrid_select_mode_set() as ELM_OBJECT_SELECT_MODE_ALWAYS,
 * thus making every click to issue selection callbacks.
 * elm_gengrid_select_mode_set() as ELM_OBJECT_SELECT_MODE_NONE will
 * turn off the ability to select items entirely in the widget and
 * they will neither appear selected nor call the selection smart
 * callbacks.
 *
 * Remember that you can create new styles and add your own theme
 * augmentation per application with elm_theme_extension_add(). If
 * you absolutely must have a specific style that overrides any
 * theme the user or system sets up you can use
 * elm_theme_overlay_add() to add such a file.
 *
 * @section Gengrid_Smart_Events Gengrid smart events
 *
 * Smart events that you can add callbacks for are:
 * - @c "activated" - The user has double-clicked or pressed
 *   (enter|return|spacebar) on an item. The @c event_info parameter
 *   is the gengrid item that was activated.
 * - @c "clicked,double" - The user has double-clicked an item.
 *   The @c event_info parameter is the gengrid item that was double-clicked.
 * - @c "longpressed" - This is called when the item is pressed for a certain
 *   amount of time. By default it's 1 second.
 * - @c "selected" - The user has made an item selected. The
 *   @c event_info parameter is the gengrid item that was selected.
 * - @c "unselected" - The user has made an item unselected. The
 *   @c event_info parameter is the gengrid item that was unselected.
 * - @c "realized" - This is called when the item in the gengrid
 *   has its implementing Evas object instantiated, de facto. @c
 *   event_info is the gengrid item that was created. The object
 *   may be deleted at any time, so it is highly advised to the
 *   caller @b not to use the object pointer returned from
 *   elm_gengrid_item_object_get(), because it may point to freed
 *   objects.
 * - @c "unrealized" - This is called when the implementing Evas
 *   object for this item is deleted. @c event_info is the gengrid
 *   item that was deleted.
 * - @c "changed" - Called when an item is added, removed, resized
 *   or moved and when the gengrid is resized or gets "horizontal"
 *   property changes.
 * - @c "scroll,anim,start" - This is called when scrolling animation has
 *   started.
 * - @c "scroll,anim,stop" - This is called when scrolling animation has
 *   stopped.
 * - @c "drag,start,up" - Called when the item in the gengrid has
 *   been dragged (not scrolled) up.
 * - @c "drag,start,down" - Called when the item in the gengrid has
 *   been dragged (not scrolled) down.
 * - @c "drag,start,left" - Called when the item in the gengrid has
 *   been dragged (not scrolled) left.
 * - @c "drag,start,right" - Called when the item in the gengrid has
 *   been dragged (not scrolled) right.
 * - @c "drag,stop" - Called when the item in the gengrid has
 *   stopped being dragged.
 * - @c "drag" - Called when the item in the gengrid is being
 *   dragged.
 * - @c "scroll" - called when the content has been scrolled
 *   (moved).
 * - @c "scroll,drag,start" - called when dragging the content has
 *   started.
 * - @c "scroll,drag,stop" - called when dragging the content has
 *   stopped.
 * - @c "edge,top" - This is called when the gengrid is scrolled until
 *   the top edge.
 * - @c "edge,bottom" - This is called when the gengrid is scrolled
 *   until the bottom edge.
 * - @c "edge,left" - This is called when the gengrid is scrolled
 *   until the left edge.
 * - @c "edge,right" - This is called when the gengrid is scrolled
 *   until the right edge.
 *
 * Supported elm_object common APIs
 * @li elm_object_signal_emit()
 *
 * Supported elm_object_item common APIs
 * @li elm_object_item_part_content_get()
 * @li elm_object_item_part_content_set()
 * @li elm_object_item_part_content_unset()
 * @li elm_object_item_part_text_set()
 * @li elm_object_item_part_text_get()
 * @li elm_object_item_disabled_set()
 * @li elm_object_item_disabled_get()
 *
 * List of gengrid examples:
 * @li @ref gengrid_example
 */

/**
 * @addtogroup Gengrid
 * @{
 */

#define ELM_GENGRID_ITEM_CLASS_VERSION ELM_GEN_ITEM_CLASS_VERSION
#define ELM_GENGRID_ITEM_CLASS_HEADER ELM_GEN_ITEM_CLASS_HEADER

/**
 * Defines where to position the item in the genlist.
 *
 * @ingroup Genlist
 */
typedef enum
{
   ELM_GENGRID_ITEM_SCROLLTO_NONE = 0,   /**< no scrollto */
   ELM_GENGRID_ITEM_SCROLLTO_IN = (1 << 0),   /**< to the nearest viewport */
   ELM_GENGRID_ITEM_SCROLLTO_TOP = (1 << 1),   /**< to the top of viewport */
   ELM_GENGRID_ITEM_SCROLLTO_MIDDLE = (1 << 2)   /**< to the middle of viewport */
} Elm_Gengrid_Item_Scrollto_Type;


/**
 * @see Elm_Gen_Item_Class
 */
typedef Elm_Gen_Item_Class Elm_Gengrid_Item_Class;

/**
 * @see Elm_Gen_Item_Text_Get_Cb
 */
typedef Elm_Gen_Item_Text_Get_Cb Elm_Gengrid_Item_Text_Get_Cb;

/**
 * @see Elm_Gen_Item_Content_Get_Cb
 */
typedef Elm_Gen_Item_Content_Get_Cb Elm_Gengrid_Item_Content_Get_Cb;

/**
 * @see Elm_Gen_Item_State_Get_Cb
 */
typedef Elm_Gen_Item_State_Get_Cb Elm_Gengrid_Item_State_Get_Cb;

/**
 * @see Elm_Gen_Item_Del_Cb
 */
typedef Elm_Gen_Item_Del_Cb Elm_Gengrid_Item_Del_Cb;

/**
 * Add a new gengrid widget to the given parent Elementary
 * (container) object
 *
 * @param parent The parent object
 * @return a new gengrid widget handle or @c NULL, on errors
 *
 * This function inserts a new gengrid widget on the canvas.
 *
 * @see elm_gengrid_item_size_set()
 * @see elm_gengrid_group_item_size_set()
 * @see elm_gengrid_horizontal_set()
 * @see elm_gengrid_item_append()
 * @see elm_object_item_del()
 * @see elm_gengrid_clear()
 *
 * @ingroup Gengrid
 */
EAPI Evas_Object                  *elm_gengrid_add(Evas_Object *parent);

/**
 * Remove all items from a given gengrid widget
 *
 * @param obj The gengrid object.
 *
 * This removes (and deletes) all items in @p obj, leaving it
 * empty.
 *
 * @see elm_object_item_del(), to remove just one item.
 *
 * @ingroup Gengrid
 */
EAPI void                          elm_gengrid_clear(Evas_Object *obj);

/**
 * Enable or disable multi-selection in a given gengrid widget
 *
 * @param obj The gengrid object.
 * @param multi @c EINA_TRUE, to enable multi-selection,
 * @c EINA_FALSE to disable it.
 *
 * Multi-selection is the ability to have @b more than one
 * item selected, on a given gengrid, simultaneously. When it is
 * enabled, a sequence of clicks on different items will make them
 * all selected, progressively. A click on an already selected item
 * will unselect it. If interacting via the keyboard,
 * multi-selection is enabled while holding the "Shift" key.
 *
 * @note By default, multi-selection is @b disabled on gengrids
 *
 * @see elm_gengrid_multi_select_get()
 *
 * @ingroup Gengrid
 */
EAPI void                          elm_gengrid_multi_select_set(Evas_Object *obj, Eina_Bool multi);

/**
 * Get whether multi-selection is enabled or disabled for a given
 * gengrid widget
 *
 * @param obj The gengrid object.
 * @return @c EINA_TRUE, if multi-selection is enabled, @c
 * EINA_FALSE otherwise
 *
 * @see elm_gengrid_multi_select_set() for more details
 *
 * @ingroup Gengrid
 */
EAPI Eina_Bool                     elm_gengrid_multi_select_get(const Evas_Object *obj);

/**
 * Set the direction in which a given gengrid widget will expand while
 * placing its items.
 *
 * @param obj The gengrid object.
 * @param horizontal @c EINA_TRUE to make the gengrid expand
 * horizontally, @c EINA_FALSE to expand vertically.
 *
 * When in "horizontal mode" (@c EINA_TRUE), items will be placed
 * in @b columns, from top to bottom and, when the space for a
 * column is filled, another one is started on the right, thus
 * expanding the grid horizontally. When in "vertical mode"
 * (@c EINA_FALSE), though, items will be placed in @b rows, from left
 * to right and, when the space for a row is filled, another one is
 * started below, thus expanding the grid vertically.
 *
 * @see elm_gengrid_horizontal_get()
 *
 * @ingroup Gengrid
 */
EAPI void                          elm_gengrid_horizontal_set(Evas_Object *obj, Eina_Bool horizontal);

/**
 * Get for what direction a given gengrid widget will expand while
 * placing its items.
 *
 * @param obj The gengrid object.
 * @return @c EINA_TRUE, if @p obj is set to expand horizontally,
 * @c EINA_FALSE if it's set to expand vertically.
 *
 * @see elm_gengrid_horizontal_set() for more details
 *
 * @ingroup Gengrid
 */
EAPI Eina_Bool                     elm_gengrid_horizontal_get(const Evas_Object *obj);

/**
 * Enable or disable bouncing effect for a given gengrid widget
 *
 * @param obj The gengrid object
 * @param h_bounce @c EINA_TRUE, to enable @b horizontal bouncing,
 * @c EINA_FALSE to disable it
 * @param v_bounce @c EINA_TRUE, to enable @b vertical bouncing,
 * @c EINA_FALSE to disable it
 *
 * The bouncing effect occurs whenever one reaches the gengrid's
 * edge's while panning it -- it will scroll past its limits a
 * little bit and return to the edge again, in a animated for,
 * automatically.
 *
 * @note By default, gengrids have bouncing enabled on both axis
 *
 * @see elm_gengrid_bounce_get()
 *
 * @ingroup Gengrid
 */
EAPI void                          elm_gengrid_bounce_set(Evas_Object *obj, Eina_Bool h_bounce, Eina_Bool v_bounce);

/**
 * Get whether bouncing effects are enabled or disabled, for a
 * given gengrid widget, on each axis
 *
 * @param obj The gengrid object
 * @param h_bounce Pointer to a variable where to store the
 * horizontal bouncing flag.
 * @param v_bounce Pointer to a variable where to store the
 * vertical bouncing flag.
 *
 * @see elm_gengrid_bounce_set() for more details
 *
 * @ingroup Gengrid
 */
EAPI void                          elm_gengrid_bounce_get(const Evas_Object *obj, Eina_Bool *h_bounce, Eina_Bool *v_bounce);

/**
 * Append a new item in a given gengrid widget.
 *
 * @param obj The gengrid object.
 * @param gic The item class for the item.
 * @param data The item data.
 * @param func Convenience function called when the item is
 * selected.
 * @param func_data Data to be passed to @p func.
 * @return A handle to the item added or @c NULL, on errors.
 *
 * This adds an item to the beginning of the gengrid.
 *
 * @see elm_gengrid_item_prepend()
 * @see elm_gengrid_item_insert_before()
 * @see elm_gengrid_item_insert_after()
 * @see elm_object_item_del()
 *
 * @ingroup Gengrid
 */
EAPI Elm_Object_Item             *elm_gengrid_item_append(Evas_Object *obj, const Elm_Gengrid_Item_Class *gic, const void *data, Evas_Smart_Cb func, const void *func_data);

/**
 * Prepend a new item in a given gengrid widget.
 *
 * @param obj The gengrid object.
 * @param gic The item class for the item.
 * @param data The item data.
 * @param func Convenience function called when the item is
 * selected.
 * @param func_data Data to be passed to @p func.
 * @return A handle to the item added or @c NULL, on errors.
 *
 * This adds an item to the end of the gengrid.
 *
 * @see elm_gengrid_item_append()
 * @see elm_gengrid_item_insert_before()
 * @see elm_gengrid_item_insert_after()
 * @see elm_object_item_del()
 *
 * @ingroup Gengrid
 */
EAPI Elm_Object_Item             *elm_gengrid_item_prepend(Evas_Object *obj, const Elm_Gengrid_Item_Class *gic, const void *data, Evas_Smart_Cb func, const void *func_data);

/**
 * Insert an item before another in a gengrid widget
 *
 * @param obj The gengrid object.
 * @param gic The item class for the item.
 * @param data The item data.
 * @param relative The item to place this new one before.
 * @param func Convenience function called when the item is
 * selected.
 * @param func_data Data to be passed to @p func.
 * @return A handle to the item added or @c NULL, on errors.
 *
 * This inserts an item before another in the gengrid.
 *
 * @see elm_gengrid_item_append()
 * @see elm_gengrid_item_prepend()
 * @see elm_gengrid_item_insert_after()
 * @see elm_object_item_del()
 *
 * @ingroup Gengrid
 */
EAPI Elm_Object_Item             *elm_gengrid_item_insert_before(Evas_Object *obj, const Elm_Gengrid_Item_Class *gic, const void *data, Elm_Object_Item *relative, Evas_Smart_Cb func, const void *func_data);

/**
 * Insert an item after another in a gengrid widget
 *
 * @param obj The gengrid object.
 * @param gic The item class for the item.
 * @param data The item data.
 * @param relative The item to place this new one after.
 * @param func Convenience function called when the item is
 * selected.
 * @param func_data Data to be passed to @p func.
 * @return A handle to the item added or @c NULL, on errors.
 *
 * This inserts an item after another in the gengrid.
 *
 * @see elm_gengrid_item_append()
 * @see elm_gengrid_item_prepend()
 * @see elm_gengrid_item_insert_after()
 * @see elm_object_item_del()
 *
 * @ingroup Gengrid
 */
EAPI Elm_Object_Item             *elm_gengrid_item_insert_after(Evas_Object *obj, const Elm_Gengrid_Item_Class *gic, const void *data, Elm_Object_Item *relative, Evas_Smart_Cb func, const void *func_data);

/**
 * Insert an item in a gengrid widget using a user-defined sort function.
 *
 * @param obj The gengrid object.
 * @param gic The item class for the item.
 * @param data The item data.
 * @param comp User defined comparison function that defines the sort order
 *             based on Elm_Gen_Item and its data param.
 * @param func Convenience function called when the item is selected.
 * @param func_data Data to be passed to @p func.
 * @return A handle to the item added or @c NULL, on errors.
 *
 * This inserts an item in the gengrid based on user defined comparison
 * function. The two arguments passed to the function @p func are gengrid
 * item handles to compare.
 *
 * @see elm_gengrid_item_append()
 * @see elm_gengrid_item_prepend()
 * @see elm_gengrid_item_insert_after()
 * @see elm_object_item_del()
 *
 * @ingroup Gengrid
 */
EAPI Elm_Object_Item             *elm_gengrid_item_sorted_insert(Evas_Object *obj, const Elm_Gengrid_Item_Class *gic, const void *data, Eina_Compare_Cb comp, Evas_Smart_Cb func, const void *func_data);

/**
 * Get the selected item in a given gengrid widget
 *
 * @param obj The gengrid object.
 * @return The selected item's handle or @c NULL, if none is
 * selected at the moment (and on errors)
 *
 * This returns the selected item in @p obj. If multi selection is
 * enabled on @p obj (@see elm_gengrid_multi_select_set()), only
 * the first item in the list is selected, which might not be very
 * useful. For that case, see elm_gengrid_selected_items_get().
 *
 * @ingroup Gengrid
 */
EAPI Elm_Object_Item             *elm_gengrid_selected_item_get(const Evas_Object *obj);

/**
 * Get <b>a list</b> of selected items in a given gengrid
 *
 * @param obj The gengrid object.
 * @return The list of selected items or @c NULL, if none is
 * selected at the moment (and on errors)
 *
 * This returns a list of the selected items, in the order that
 * they appear in the grid. This list is only valid as long as no
 * more items are selected or unselected (or unselected implicitly
 * by deletion). The list contains #Gengrid item pointers as
 * data, naturally.
 *
 * @see elm_gengrid_selected_item_get()
 *
 * @ingroup Gengrid
 */
EAPI const Eina_List              *elm_gengrid_selected_items_get(const Evas_Object *obj);

/**
 * Get a list of realized items in gengrid
 *
 * @param obj The gengrid object
 * @return The list of realized items, nor NULL if none are realized.
 *
 * This returns a list of the realized items in the gengrid. The list
 * contains gengrid item pointers. The list must be freed by the
 * caller when done with eina_list_free(). The item pointers in the
 * list are only valid so long as those items are not deleted or the
 * gengrid is not deleted.
 *
 * @see elm_gengrid_realized_items_update()
 *
 * @ingroup Gengrid
 */
EAPI Eina_List                    *elm_gengrid_realized_items_get(const Evas_Object *obj);

/**
 * Update the contents of all realized items.
 *
 * @param obj The gengrid object.
 *
 * This updates all realized items by calling all the item class functions again
 * to get the contents, texts and states. Use this when the original
 * item data has changed and the changes are desired to be reflected.
 *
 * To update just one item, use elm_gengrid_item_update().
 *
 * @see elm_gengrid_realized_items_get()
 * @see elm_gengrid_item_update()
 *
 * @ingroup Gengrid
 */
EAPI void                          elm_gengrid_realized_items_update(Evas_Object *obj);

/**
 * Get the first item in a given gengrid widget
 *
 * @param obj The gengrid object
 * @return The first item's handle or @c NULL, if there are no
 * items in @p obj (and on errors)
 *
 * This returns the first item in the @p obj's internal list of
 * items.
 *
 * @see elm_gengrid_last_item_get()
 *
 * @ingroup Gengrid
 */
EAPI Elm_Object_Item             *elm_gengrid_first_item_get(const Evas_Object *obj);

/**
 * Get the last item in a given gengrid widget
 *
 * @param obj The gengrid object
 * @return The last item's handle or @c NULL, if there are no
 * items in @p obj (and on errors)
 *
 * This returns the last item in the @p obj's internal list of
 * items.
 *
 * @see elm_gengrid_first_item_get()
 *
 * @ingroup Gengrid
 */
EAPI Elm_Object_Item             *elm_gengrid_last_item_get(const Evas_Object *obj);

/**
 * Set the scrollbar policy
 *
 * @param obj The gengrid object
 * @param policy_h Horizontal scrollbar policy.
 * @param policy_v Vertical scrollbar policy.
 *
 * This sets the scrollbar visibility policy for the given gengrid
 * scroller. #ELM_SCROLLER_POLICY_AUTO means the scrollbar is
 * made visible if it is needed, and otherwise kept hidden.
 * #ELM_SCROLLER_POLICY_ON turns it on all the time, and
 * #ELM_SCROLLER_POLICY_OFF always keeps it off. This applies
 * respectively for the horizontal and vertical scrollbars. Default is
 * #ELM_SCROLLER_POLICY_AUTO
 *
 * @see elm_gengrid_scroller_policy_get()
 *
 * @ingroup Gengrid
 */
EAPI void                          elm_gengrid_scroller_policy_set(Evas_Object *obj, Elm_Scroller_Policy policy_h, Elm_Scroller_Policy policy_v);

/**
 * Get the scrollbar policy
 *
 * @param obj The gengrid object
 * @param policy_h Pointer to store the horizontal scrollbar policy.
 * @param policy_v Pointer to store the vertical scrollbar policy.
 *
 * @see elm_gengrid_scroller_policy_set()
 *
 * @ingroup Gengrid
 */
EAPI void                          elm_gengrid_scroller_policy_get(const Evas_Object *obj, Elm_Scroller_Policy *policy_h, Elm_Scroller_Policy *policy_v);

/**
 * Get the @b next item in a gengrid widget's internal list of items,
 * given a handle to one of those items.
 *
 * @param it The gengrid item to fetch next from
 * @return The item after @p item, or @c NULL if there's none (and
 * on errors)
 *
 * This returns the item placed after the @p item, on the container
 * gengrid.
 *
 * @see elm_gengrid_item_prev_get()
 *
 * @ingroup Gengrid
 */
EAPI Elm_Object_Item             *elm_gengrid_item_next_get(const Elm_Object_Item *it);

/**
 * Get the @b previous item in a gengrid widget's internal list of items,
 * given a handle to one of those items.
 *
 * @param it The gengrid item to fetch previous from
 * @return The item before @p item, or @c NULL if there's none (and
 * on errors)
 *
 * This returns the item placed before the @p item, on the container
 * gengrid.
 *
 * @see elm_gengrid_item_next_get()
 *
 * @ingroup Gengrid
 */
EAPI Elm_Object_Item             *elm_gengrid_item_prev_get(const Elm_Object_Item *it);

/**
 * Set whether a given gengrid item is selected or not
 *
 * @param it The gengrid item
 * @param selected Use @c EINA_TRUE, to make it selected, @c
 * EINA_FALSE to make it unselected
 *
 * This sets the selected state of an item. If multi-selection is
 * not enabled on the containing gengrid and @p selected is @c
 * EINA_TRUE, any other previously selected items will get
 * unselected in favor of this new one.
 *
 * @see elm_gengrid_item_selected_get()
 *
 * @ingroup Gengrid
 */
EAPI void                          elm_gengrid_item_selected_set(Elm_Object_Item *it, Eina_Bool selected);

/**
 * Get whether a given gengrid item is selected or not
 *
 * @param it The gengrid item
 * @return @c EINA_TRUE, if it's selected, @c EINA_FALSE otherwise
 *
 * This API returns EINA_TRUE for all the items selected in multi-select mode as well.
 *
 * @see elm_gengrid_item_selected_set() for more details
 *
 * @ingroup Gengrid
 */
EAPI Eina_Bool                     elm_gengrid_item_selected_get(const Elm_Object_Item *it);

/**
 * Show the portion of a gengrid's internal grid containing a given
 * item, @b immediately.
 *
 * @param it The item to display
 * @param type Where to position the item in the viewport.
 *
 * This causes gengrid to @b redraw its viewport's contents to the
 * region containing the given @p item item, if it is not fully
 * visible.
 *
 * @see elm_gengrid_item_bring_in()
 *
 * @ingroup Gengrid
 */
EAPI void                          elm_gengrid_item_show(Elm_Object_Item *it, Elm_Gengrid_Item_Scrollto_Type type);

/**
 * Animatedly bring in, to the visible area of a gengrid, a given
 * item on it.
 *
 * @param it The gengrid item to display
 * @param type Where to position the item in the viewport.
 *
 * This causes gengrid to jump to the given @p item and show
 * it (by scrolling), if it is not fully visible. This will use
 * animation to do so and take a period of time to complete.
 *
 * @see elm_gengrid_item_show()
 *
 * @ingroup Gengrid
 */
EAPI void                          elm_gengrid_item_bring_in(Elm_Object_Item *it, Elm_Gengrid_Item_Scrollto_Type type);

/**
 * Update the contents of a given gengrid item
 *
 * @param it The gengrid item
 *
 * This updates an item by calling all the item class functions
 * again to get the contents, texts and states. Use this when the
 * original item data has changed and you want the changes to be
 * reflected.
 *
 * @ingroup Gengrid
 */
EAPI void                          elm_gengrid_item_update(Elm_Object_Item *it);

/**
 * Update the item class of a gengrid item.
 *
 * This sets another class of the item, changing the way that it is
 * displayed. After changing the item class, elm_gengrid_item_update() is
 * called on the item @p it.
 *
 * @param it The gengrid item
 * @param gic The gengrid item class describing the function pointers and the item style.
 *
 * @ingroup Gengrid
 */
EAPI void                          elm_gengrid_item_item_class_update(Elm_Object_Item *it, const Elm_Gengrid_Item_Class *gic);

/**
 * Get the Gengrid Item class for the given Gengrid Item.
 *
 * @param it The gengrid item
 *
 * This returns the Gengrid_Item_Class for the given item. It can be used to examine
 * the function pointers and item_style.
 *
 * @ingroup Gengrid
 */
EAPI const Elm_Gengrid_Item_Class *elm_gengrid_item_item_class_get(const Elm_Object_Item *it);

/**
 * Get the index of the item. It is only valid once displayed.
 *
 * @param it a gengrid item
 * @return the position inside the list of item.
 *
 * @ingroup Gengrid
 */
EAPI int                           elm_gengrid_item_index_get(const Elm_Object_Item *it);

/**
 * Return how many items are currently in a list
 *
 * @param obj The list
 * @return The total number of list items in the list
 *
 * This behavior is O(1) and includes items which may or may not be realized.
 *
 * @ingroup Gengrid
 */
EAPI unsigned int elm_gengrid_items_count(const Evas_Object *obj);

/**
 * Add a new gengrid item class in a given gengrid widget.
 *
 * @return New allocated a gengrid item class.
 *
 * This adds gengrid item class for the gengrid widget. When adding an item,
 * gengrid_item_{append, prepend, insert} function needs item class of the item.
 * Given callback parameters are used at retrieving {text, content} of
 * added item. Set as NULL if it's not used.
 * If there's no available memory, return can be NULL.
 *
 * @see elm_gengrid_item_class_free()
 * @see elm_gengrid_item_append()
 *
 * @ingroup Gengrid
 */
EAPI Elm_Gengrid_Item_Class *elm_gengrid_item_class_new(void);

/**
 * Remove an item class in a given gengrid widget.
 *
 * @param itc The itc to be removed.
 *
 * This removes item class from the gengrid widget.
 * Whenever it has no more references to it, item class is going to be freed.
 * Otherwise it just decreases its reference count.
 *
 * @see elm_gengrid_item_class_new()
 * @see elm_gengrid_item_class_ref()
 * @see elm_gengrid_item_class_unref()
 *
 * @ingroup Gengrid
 */
EAPI void elm_gengrid_item_class_free(Elm_Gengrid_Item_Class *itc);

/**
 * Increments object reference count for the item class.
 *
 * @param itc The given item class object to reference
 *
 * This API just increases its reference count for item class management.
 *
 * @see elm_gengrid_item_class_unref()
 *
 * @ingroup Gengrid
 */
EAPI void elm_gengrid_item_class_ref(Elm_Gengrid_Item_Class *itc);

/**
 * Decrements object reference count for the item class.
 *
 * @param itc The given item class object to reference
 *
 * This API just decreases its reference count for item class management.
 * Reference count can't be less than 0.
 *
 * @see elm_gengrid_item_class_ref()
 * @see elm_gengrid_item_class_free()
 *
 * @ingroup Gengrid
 */
EAPI void elm_gengrid_item_class_unref(Elm_Gengrid_Item_Class *itc);

/**
 * Set the text to be shown in a given gengrid item's tooltips.
 *
 * @param it The gengrid item
 * @param text The text to set in the content
 *
 * This call will setup the text to be used as tooltip to that item
 * (analogous to elm_object_tooltip_text_set(), but being item
 * tooltips with higher precedence than object tooltips). It can
 * have only one tooltip at a time, so any previous tooltip data
 * will get removed.
 *
 * In order to set a content or something else as a tooltip, look at
 * elm_gengrid_item_tooltip_content_cb_set().
 *
 * @ingroup Gengrid
 */
EAPI void                          elm_gengrid_item_tooltip_text_set(Elm_Object_Item *it, const char *text);

/**
 * Set the content to be shown in a given gengrid item's tooltip
 *
 * @param it The gengrid item.
 * @param func The function returning the tooltip contents.
 * @param data What to provide to @a func as callback data/context.
 * @param del_cb Called when data is not needed anymore, either when
 *        another callback replaces @p func, the tooltip is unset with
 *        elm_gengrid_item_tooltip_unset() or the owner @p item
 *        dies. This callback receives as its first parameter the
 *        given @p data, being @c event_info the item handle.
 *
 * This call will setup the tooltip's contents to @p item
 * (analogous to elm_object_tooltip_content_cb_set(), but being
 * item tooltips with higher precedence than object tooltips). It
 * can have only one tooltip at a time, so any previous tooltip
 * content will get removed. @p func (with @p data) will be called
 * every time Elementary needs to show the tooltip and it should
 * return a valid Evas object, which will be fully managed by the
 * tooltip system, getting deleted when the tooltip is gone.
 *
 * In order to set just a text as a tooltip, look at
 * elm_gengrid_item_tooltip_text_set().
 *
 * @ingroup Gengrid
 */
EAPI void                          elm_gengrid_item_tooltip_content_cb_set(Elm_Object_Item *it, Elm_Tooltip_Item_Content_Cb func, const void *data, Evas_Smart_Cb del_cb);

/**
 * Unset a tooltip from a given gengrid item
 *
 * @param it gengrid item to remove a previously set tooltip from.
 *
 * This call removes any tooltip set on @p item. The callback
 * provided as @c del_cb to
 * elm_gengrid_item_tooltip_content_cb_set() will be called to
 * notify it is not used anymore (and have resources cleaned, if
 * need be).
 *
 * @see elm_gengrid_item_tooltip_content_cb_set()
 *
 * @ingroup Gengrid
 */
EAPI void                          elm_gengrid_item_tooltip_unset(Elm_Object_Item *it);

/**
 * Set a different @b style for a given gengrid item's tooltip.
 *
 * @param it gengrid item with tooltip set
 * @param style the <b>theme style</b> to use on tooltips (e.g. @c
 * "default", @c "transparent", etc)
 *
 * Tooltips can have <b>alternate styles</b> to be displayed on,
 * which are defined by the theme set on Elementary. This function
 * works analogously as elm_object_tooltip_style_set(), but here
 * applied only to gengrid item objects. The default style for
 * tooltips is @c "default".
 *
 * @note before you set a style you should define a tooltip with
 *       elm_gengrid_item_tooltip_content_cb_set() or
 *       elm_gengrid_item_tooltip_text_set()
 *
 * @see elm_gengrid_item_tooltip_style_get()
 *
 * @ingroup Gengrid
 */
EAPI void                          elm_gengrid_item_tooltip_style_set(Elm_Object_Item *it, const char *style);

/**
 * Get the style set a given gengrid item's tooltip.
 *
 * @param it gengrid item with tooltip already set on.
 * @return style the theme style in use, which defaults to
 *         "default". If the object does not have a tooltip set,
 *         then @c NULL is returned.
 *
 * @see elm_gengrid_item_tooltip_style_set() for more details
 *
 * @ingroup Gengrid
 */
EAPI const char                   *elm_gengrid_item_tooltip_style_get(const Elm_Object_Item *it);

/**
 * @brief Disable size restrictions on an object's tooltip
 * @param it The tooltip's anchor object
 * @param disable If EINA_TRUE, size restrictions are disabled
 * @return EINA_FALSE on failure, EINA_TRUE on success
 *
 * This function allows a tooltip to expand beyond its parent window's canvas.
 * It will instead be limited only by the size of the display.
 */
EAPI Eina_Bool                     elm_gengrid_item_tooltip_window_mode_set(Elm_Object_Item *it, Eina_Bool disable);

/**
 * @brief Retrieve size restriction state of an object's tooltip
 * @param it The tooltip's anchor object
 * @return If EINA_TRUE, size restrictions are disabled
 *
 * This function returns whether a tooltip is allowed to expand beyond
 * its parent window's canvas.
 * It will instead be limited only by the size of the display.
 */
EAPI Eina_Bool                     elm_gengrid_item_tooltip_window_mode_get(const Elm_Object_Item *it);

/**
 * Set the type of mouse pointer/cursor decoration to be shown,
 * when the mouse pointer is over the given gengrid widget item
 *
 * @param it gengrid item to customize cursor on
 * @param cursor the cursor type's name
 *
 * This function works analogously as elm_object_cursor_set(), but
 * here the cursor's changing area is restricted to the item's
 * area, and not the whole widget's. Note that that item cursors
 * have precedence over widget cursors, so that a mouse over @p
 * item will always show cursor @p type.
 *
 * If this function is called twice for an object, a previously set
 * cursor will be unset on the second call.
 *
 * @see elm_object_cursor_set()
 * @see elm_gengrid_item_cursor_get()
 * @see elm_gengrid_item_cursor_unset()
 *
 * @ingroup Gengrid
 */
EAPI void                          elm_gengrid_item_cursor_set(Elm_Object_Item *it, const char *cursor);

/**
 * Get the type of mouse pointer/cursor decoration set to be shown,
 * when the mouse pointer is over the given gengrid widget item
 *
 * @param it gengrid item with custom cursor set
 * @return the cursor type's name or @c NULL, if no custom cursors
 * were set to @p item (and on errors)
 *
 * @see elm_object_cursor_get()
 * @see elm_gengrid_item_cursor_set() for more details
 * @see elm_gengrid_item_cursor_unset()
 *
 * @ingroup Gengrid
 */
EAPI const char                   *elm_gengrid_item_cursor_get(const Elm_Object_Item *it);

/**
 * Unset any custom mouse pointer/cursor decoration set to be
 * shown, when the mouse pointer is over the given gengrid widget
 * item, thus making it show the @b default cursor again.
 *
 * @param it a gengrid item
 *
 * Use this call to undo any custom settings on this item's cursor
 * decoration, bringing it back to defaults (no custom style set).
 *
 * @see elm_object_cursor_unset()
 * @see elm_gengrid_item_cursor_set() for more details
 *
 * @ingroup Gengrid
 */
EAPI void                          elm_gengrid_item_cursor_unset(Elm_Object_Item *it);

/**
 * Set a different @b style for a given custom cursor set for a
 * gengrid item.
 *
 * @param it gengrid item with custom cursor set
 * @param style the <b>theme style</b> to use (e.g. @c "default",
 * @c "transparent", etc)
 *
 * This function only makes sense when one is using custom mouse
 * cursor decorations <b>defined in a theme file</b> , which can
 * have, given a cursor name/type, <b>alternate styles</b> on
 * it. It works analogously as elm_object_cursor_style_set(), but
 * here applied only to gengrid item objects.
 *
 * @warning Before you set a cursor style you should have defined a
 *       custom cursor previously on the item, with
 *       elm_gengrid_item_cursor_set()
 *
 * @see elm_gengrid_item_cursor_engine_only_set()
 * @see elm_gengrid_item_cursor_style_get()
 *
 * @ingroup Gengrid
 */
EAPI void                          elm_gengrid_item_cursor_style_set(Elm_Object_Item *it, const char *style);

/**
 * Get the current @b style set for a given gengrid item's custom
 * cursor
 *
 * @param it gengrid item with custom cursor set.
 * @return style the cursor style in use. If the object does not
 *         have a cursor set, then @c NULL is returned.
 *
 * @see elm_gengrid_item_cursor_style_set() for more details
 *
 * @ingroup Gengrid
 */
EAPI const char                   *elm_gengrid_item_cursor_style_get(const Elm_Object_Item *it);

/**
 * Set if the (custom) cursor for a given gengrid item should be
 * searched in its theme, also, or should only rely on the
 * rendering engine.
 *
 * @param it item with custom (custom) cursor already set on
 * @param engine_only Use @c EINA_TRUE to have cursors looked for
 * only on those provided by the rendering engine, @c EINA_FALSE to
 * have them searched on the widget's theme, as well.
 *
 * @note This call is of use only if you've set a custom cursor
 * for gengrid items, with elm_gengrid_item_cursor_set().
 *
 * @note By default, cursors will only be looked for between those
 * provided by the rendering engine.
 *
 * @ingroup Gengrid
 */
EAPI void                          elm_gengrid_item_cursor_engine_only_set(Elm_Object_Item *it, Eina_Bool engine_only);

/**
 * Get if the (custom) cursor for a given gengrid item is being
 * searched in its theme, also, or is only relying on the rendering
 * engine.
 *
 * @param it a gengrid item
 * @return @c EINA_TRUE, if cursors are being looked for only on
 * those provided by the rendering engine, @c EINA_FALSE if they
 * are being searched on the widget's theme, as well.
 *
 * @see elm_gengrid_item_cursor_engine_only_set(), for more details
 *
 * @ingroup Gengrid
 */
EAPI Eina_Bool                     elm_gengrid_item_cursor_engine_only_get(const Elm_Object_Item *it);

/**
 * Set the size for the items of a given gengrid widget
 *
 * @param obj The gengrid object.
 * @param w The items' width.
 * @param h The items' height;
 *
 * A gengrid, after creation, has still no information on the size
 * to give to each of its cells. So, you most probably will end up
 * with squares one @ref Fingers "finger" wide, the default
 * size. Use this function to force a custom size for you items,
 * making them as big as you wish.
 *
 * @see elm_gengrid_item_size_get()
 *
 * @ingroup Gengrid
 */
EAPI void                          elm_gengrid_item_size_set(Evas_Object *obj, Evas_Coord w, Evas_Coord h);

/**
 * Get the size set for the items of a given gengrid widget
 *
 * @param obj The gengrid object.
 * @param w Pointer to a variable where to store the items' width.
 * @param h Pointer to a variable where to store the items' height.
 *
 * @note Use @c NULL pointers on the size values you're not
 * interested in: they'll be ignored by the function.
 *
 * @see elm_gengrid_item_size_get() for more details
 *
 * @ingroup Gengrid
 */
EAPI void                          elm_gengrid_item_size_get(const Evas_Object *obj, Evas_Coord *w, Evas_Coord *h);

/**
 * Set the size for the group items of a given gengrid widget
 *
 * @param obj The gengrid object.
 * @param w The group items' width.
 * @param h The group items' height;
 *
 * A gengrid, after creation, has still no information on the size
 * to give to each of its cells. So, you most probably will end up
 * with squares one @ref Fingers "finger" wide, the default
 * size. Use this function to force a custom size for you group items,
 * making them as big as you wish.
 *
 * @see elm_gengrid_group_item_size_get()
 *
 * @ingroup Gengrid
 */
EAPI void                          elm_gengrid_group_item_size_set(Evas_Object *obj, Evas_Coord w, Evas_Coord h);

/**
 * Get the size set for the group items of a given gengrid widget
 *
 * @param obj The gengrid object.
 * @param w Pointer to a variable where to store the group items' width.
 * @param h Pointer to a variable where to store the group items' height.
 *
 * @note Use @c NULL pointers on the size values you're not
 * interested in: they'll be ignored by the function.
 *
 * @see elm_gengrid_group_item_size_get() for more details
 *
 * @ingroup Gengrid
 */
EAPI void                          elm_gengrid_group_item_size_get(const Evas_Object *obj, Evas_Coord *w, Evas_Coord *h);

/**
 * Set the items grid's alignment within a given gengrid widget
 *
 * @param obj The gengrid object.
 * @param align_x Alignment in the horizontal axis (0 <= align_x <= 1).
 * @param align_y Alignment in the vertical axis (0 <= align_y <= 1).
 *
 * This sets the alignment of the whole grid of items of a gengrid
 * within its given viewport. By default, those values are both
 * 0.5, meaning that the gengrid will have its items grid placed
 * exactly in the middle of its viewport.
 *
 * @note If given alignment values are out of the cited ranges,
 * they'll be changed to the nearest boundary values on the valid
 * ranges.
 *
 * @see elm_gengrid_align_get()
 *
 * @ingroup Gengrid
 */
EAPI void                          elm_gengrid_align_set(Evas_Object *obj, double align_x, double align_y);

/**
 * Get the items grid's alignment values within a given gengrid
 * widget
 *
 * @param obj The gengrid object.
 * @param align_x Pointer to a variable where to store the
 * horizontal alignment.
 * @param align_y Pointer to a variable where to store the vertical
 * alignment.
 *
 * @note Use @c NULL pointers on the alignment values you're not
 * interested in: they'll be ignored by the function.
 *
 * @see elm_gengrid_align_set() for more details
 *
 * @ingroup Gengrid
 */
EAPI void                          elm_gengrid_align_get(const Evas_Object *obj, double *align_x, double *align_y);

/**
 * Set whether a given gengrid widget is or not able have items
 * @b reordered
 *
 * @param obj The gengrid object
 * @param reorder_mode Use @c EINA_TRUE to turn reordering on,
 * @c EINA_FALSE to turn it off
 *
 * If a gengrid is set to allow reordering, a click held for more
 * than 0.5 over a given item will highlight it specially,
 * signaling the gengrid has entered the reordering state. From
 * that time on, the user will be able to, while still holding the
 * mouse button down, move the item freely in the gengrid's
 * viewport, replacing to said item to the locations it goes to.
 * The replacements will be animated and, whenever the user
 * releases the mouse button, the item being replaced gets a new
 * definitive place in the grid.
 *
 * @see elm_gengrid_reorder_mode_get()
 *
 * @ingroup Gengrid
 */
EAPI void                          elm_gengrid_reorder_mode_set(Evas_Object *obj, Eina_Bool reorder_mode);

/**
 * Get whether a given gengrid widget is or not able have items
 * @b reordered
 *
 * @param obj The gengrid object
 * @return @c EINA_TRUE, if reordering is on, @c EINA_FALSE if it's
 * off
 *
 * @see elm_gengrid_reorder_mode_set() for more details
 *
 * @ingroup Gengrid
 */
EAPI Eina_Bool                     elm_gengrid_reorder_mode_get(const Evas_Object *obj);


/**
 * Set a given gengrid widget's scrolling page size, relative to
 * its viewport size.
 *
 * @param obj The gengrid object
 * @param h_pagerel The horizontal page (relative) size
 * @param v_pagerel The vertical page (relative) size
 *
 * The gengrid's scroller is capable of binding scrolling by the
 * user to "pages". It means that, while scrolling and, specially
 * after releasing the mouse button, the grid will @b snap to the
 * nearest displaying page's area. When page sizes are set, the
 * grid's continuous content area is split into (equal) page sized
 * pieces.
 *
 * This function sets the size of a page <b>relatively to the
 * viewport dimensions</b> of the gengrid, for each axis. A value
 * @c 1.0 means "the exact viewport's size", in that axis, while @c
 * 0.0 turns paging off in that axis. Likewise, @c 0.5 means "half
 * a viewport". Sane usable values are, than, between @c 0.0 and @c
 * 1.0. Values beyond those will make it behave behave
 * inconsistently. If you only want one axis to snap to pages, use
 * the value @c 0.0 for the other one.
 *
 * There is a function setting page size values in @b absolute
 * values, too -- elm_gengrid_page_size_set(). Naturally, its use
 * is mutually exclusive to this one.
 *
 * @see elm_gengrid_page_relative_get()
 *
 * @ingroup Gengrid
 */
EAPI void                          elm_gengrid_page_relative_set(Evas_Object *obj, double h_pagerel, double v_pagerel);

/**
 * Get a given gengrid widget's scrolling page size, relative to
 * its viewport size.
 *
 * @param obj The gengrid object
 * @param h_pagerel Pointer to a variable where to store the
 * horizontal page (relative) size
 * @param v_pagerel Pointer to a variable where to store the
 * vertical page (relative) size
 *
 * @see elm_gengrid_page_relative_set() for more details
 *
 * @ingroup Gengrid
 */
EAPI void                          elm_gengrid_page_relative_get(const Evas_Object *obj, double *h_pagerel, double *v_pagerel);

/**
 * Set a given gengrid widget's scrolling page size
 *
 * @param obj The gengrid object
 * @param h_pagesize The horizontal page size, in pixels
 * @param v_pagesize The vertical page size, in pixels
 *
 * The gengrid's scroller is capable of binding scrolling by the
 * user to "pages". It means that, while scrolling and, specially
 * after releasing the mouse button, the grid will @b snap to the
 * nearest displaying page's area. When page sizes are set, the
 * grid's continuous content area is split into (equal) page sized
 * pieces.
 *
 * This function sets the size of a page of the gengrid, in pixels,
 * for each axis. Sane usable values are, between @c 0 and the
 * dimensions of @p obj, for each axis. Values beyond those will
 * make it behave behave inconsistently. If you only want one axis
 * to snap to pages, use the value @c 0 for the other one.
 *
 * There is a function setting page size values in @b relative
 * values, too -- elm_gengrid_page_relative_set(). Naturally, its
 * use is mutually exclusive to this one.
 *
 * @ingroup Gengrid
 */
EAPI void                          elm_gengrid_page_size_set(Evas_Object *obj, Evas_Coord h_pagesize, Evas_Coord v_pagesize);

/**
 * @brief Get gengrid current page number.
 *
 * @param obj The gengrid object
 * @param h_pagenumber The horizontal page number
 * @param v_pagenumber The vertical page number
 *
 * The page number starts from 0. 0 is the first page.
 * Current page means the page which meet the top-left of the viewport.
 * If there are two or more pages in the viewport, it returns the number of page
 * which meet the top-left of the viewport.
 *
 * @see elm_gengrid_last_page_get()
 * @see elm_gengrid_page_show()
 * @see elm_gengrid_page_bring_in()
 */
EAPI void                          elm_gengrid_current_page_get(const Evas_Object *obj, int *h_pagenumber, int *v_pagenumber);

/**
 * @brief Get gengrid last page number.
 *
 * @param obj The gengrid object
 * @param h_pagenumber The horizontal page number
 * @param v_pagenumber The vertical page number
 *
 * The page number starts from 0. 0 is the first page.
 * This returns the last page number among the pages.
 *
 * @see elm_gengrid_current_page_get()
 * @see elm_gengrid_page_show()
 * @see elm_gengrid_page_bring_in()
 */
EAPI void                          elm_gengrid_last_page_get(const Evas_Object *obj, int *h_pagenumber, int *v_pagenumber);

/**
 * Show a specific virtual region within the gengrid content object by page number.
 *
 * @param obj The gengrid object
 * @param h_pagenumber The horizontal page number
 * @param v_pagenumber The vertical page number
 *
 * 0, 0 of the indicated page is located at the top-left of the viewport.
 * This will jump to the page directly without animation.
 *
 * Example of usage:
 *
 * @code
 * sc = elm_gengrid_add(win);
 * elm_gengrid_content_set(sc, content);
 * elm_gengrid_page_relative_set(sc, 1, 0);
 * elm_gengrid_current_page_get(sc, &h_page, &v_page);
 * elm_gengrid_page_show(sc, h_page + 1, v_page);
 * @endcode
 *
 * @see elm_gengrid_page_bring_in()
 */
EAPI void                          elm_gengrid_page_show(const Evas_Object *obj, int h_pagenumber, int v_pagenumber);

/**
 * Show a specific virtual region within the gengrid content object by page number.
 *
 * @param obj The gengrid object
 * @param h_pagenumber The horizontal page number
 * @param v_pagenumber The vertical page number
 *
 * 0, 0 of the indicated page is located at the top-left of the viewport.
 * This will slide to the page with animation.
 *
 * Example of usage:
 *
 * @code
 * sc = elm_gengrid_add(win);
 * elm_gengrid_content_set(sc, content);
 * elm_gengrid_page_relative_set(sc, 1, 0);
 * elm_gengrid_last_page_get(sc, &h_page, &v_page);
 * elm_gengrid_page_bring_in(sc, h_page, v_page);
 * @endcode
 *
 * @see elm_gengrid_page_show()
 */
EAPI void                          elm_gengrid_page_bring_in(const Evas_Object *obj, int h_pagenumber, int v_pagenumber);

/**
 * Get a given gengrid item's position, relative to the whole
 * gengrid's grid area.
 *
 * @param it The Gengrid item.
 * @param x Pointer to variable to store the item's <b>row number</b>.
 * @param y Pointer to variable to store the item's <b>column number</b>.
 *
 * This returns the "logical" position of the item within the
 * gengrid. For example, @c (0, 1) would stand for first row,
 * second column.
 *
 * @ingroup Gengrid
 */
EAPI void                          elm_gengrid_item_pos_get(const Elm_Object_Item *it, unsigned int *x, unsigned int *y);

/**
 * Set how the items grid's filled within a given gengrid widget
 *
 * @param obj The gengrid object.
 * @param fill Filled if True
 *
 * This sets the fill state of the whole grid of items of a gengrid
 * within its given viewport. By default, this value is false, meaning
 * that if the first line of items grid's isn't filled, the items are
 * centered with the alignment
 *
 * @see elm_gengrid_filled_get()
 *
 * @ingroup Gengrid
 *
 */
EAPI void                          elm_gengrid_filled_set(Evas_Object *obj, Eina_Bool fill);

/**
 * Get how the items grid's filled within a given gengrid widget
 *
 * @param obj The gengrid object.
 * @return @c EINA_TRUE, if filled is on, @c EINA_FALSE if it's
 * off
 *
 * @note Use @c NULL pointers on the alignment values you're not
 * interested in: they'll be ignored by the function.
 *
 * @see elm_gengrid_align_set() for more details
 *
 * @ingroup Gengrid
 */
EAPI Eina_Bool                     elm_gengrid_filled_get(const Evas_Object *obj);

/**
 * Set the gengrid select mode.
 *
 * @param obj The gengrid object
 * @param mode The select mode
 *
 * elm_gengrid_select_mode_set() changes item select mode in the gengrid widget.
 * - ELM_OBJECT_SELECT_MODE_DEFAULT : Items will only call their selection func and
 *      callback when first becoming selected. Any further clicks will
 *      do nothing, unless you set always select mode.
 * - ELM_OBJECT_SELECT_MODE_ALWAYS :  This means that, even if selected,
 *      every click will make the selected callbacks be called.
 * - ELM_OBJECT_SELECT_MODE_NONE : This will turn off the ability to select items
 *      entirely and they will neither appear selected nor call selected
 *      callback functions.
 *
 * @see elm_gengrid_select_mode_get()
 *
 * @ingroup Gengrid
 */
EAPI void elm_gengrid_select_mode_set(Evas_Object *obj, Elm_Object_Select_Mode mode);

/**
 * Get the gengrid select mode.
 *
 * @param obj The gengrid object
 * @return The select mode
 * (If getting mode is failed, it returns ELM_OBJECT_SELECT_MODE_MAX)
 *
 * @see elm_gengrid_select_mode_set()
 *
 * @ingroup Gengrid
 */
EAPI Elm_Object_Select_Mode elm_gengrid_select_mode_get(const Evas_Object *obj);

/**
 * Set whether the gengrid items' should be highlighted when item selected.
 *
 * @param obj The gengrid object.
 * @param highlight @c EINA_TRUE to enable highlight or @c EINA_FALSE to
 * disable it.
 *
 * This will turn on/off the highlight effect when items are selected and
 * they will or will not be highlighted. The selected and clicked
 * callback functions will still be called.
 *
 * highlight is enabled by default.
 *
 * @see elm_gengrid_highlight_mode_get().
 *
 * @ingroup Gengrid
 */

EAPI void                          elm_gengrid_highlight_mode_set(Evas_Object *obj, Eina_Bool highlight);

/**
 * Get whether the gengrid items' should be highlighted when item selected.
 *
 * @param obj The gengrid object.
 * @return @c EINA_TRUE means items can be highlighted. @c EINA_FALSE indicates
 * they can't. If @p obj is @c NULL, @c EINA_FALSE is returned.
 *
 * @see elm_gengrid_highlight_mode_set() for details.
 *
 * @ingroup Gengrid
 */

EAPI Eina_Bool                     elm_gengrid_highlight_mode_get(const Evas_Object *obj);

/**
 * Set the gengrid item's select mode.
 *
 * @param it The gengrid item object
 * @param mode The select mode
 *
 * elm_gengrid_select_mode_set() changes item's select mode.
 * - ELM_OBJECT_SELECT_MODE_DEFAULT : The item will only call their selection func and
 *      callback when first becoming selected. Any further clicks will
 *      do nothing, unless you set always select mode.
 * - ELM_OBJECT_SELECT_MODE_ALWAYS : This means that, even if selected,
 *      every click will make the selected callbacks be called.
 * - ELM_OBJECT_SELECT_MODE_NONE : This will turn off the ability to select the item
 *      entirely and they will neither appear selected nor call selected
 *      callback functions.
 * - ELM_OBJECT_SELECT_MODE_DISPLAY_ONLY : This will apply no-finger-size rule
 *      with ELM_OBJECT_SELECT_MODE_NONE. No-finger-size rule makes an item can be
 *      smaller than lower limit. Clickable objects should be bigger than
 *      human touch point device (your finger) for some touch or
 *      small screen devices. So it is enabled, the item can be shrink than
 *      predefined finger-size value. And the item will be updated.
 *
 * @see elm_gengrid_item_select_mode_get()
 *
 * @ingroup Gengrid
 */
EAPI void                          elm_gengrid_item_select_mode_set(Elm_Object_Item *it, Elm_Object_Select_Mode mode);

/**
 * Get the gengrid item's select mode.
 *
 * @param it The gengrid item object
 * @return The select mode
 * (If getting mode is failed, it returns ELM_OBJECT_SELECT_MODE_MAX)
 *
 * @see elm_gengrid_item_select_mode_set()
 *
 * @ingroup Gengrid
 */
EAPI Elm_Object_Select_Mode        elm_gengrid_item_select_mode_get(const Elm_Object_Item *it);

/**
 * @}
 */