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require "luaproc"
result, error_msg = luaproc.createworker()
if not result then print(error_msg) end
result, error_msg = luaproc.createworker()
if not result then print(error_msg) end
result, error_msg = luaproc.createworker()
if not result then print(error_msg) end
result, error_msg = luaproc.createworker()
if not result then print(error_msg) end
result, error_msg = luaproc.newproc( [=[
local count = 0
-- Hmm, luajit 2 beta 9 crashes at about 8140, lua can go up to 50000 at least.
for i = 1, 8000 do
local channel = "channel" .. i
-- local proc = 'print(luaproc.receive("channel' .. i .. '") .. " " .. ' .. i ..')'
local proc = 'luaproc.receive("' .. channel .. '")'
-- print(channel .. "\n" .. proc)
result, error_msg = luaproc.newchannel(channel)
if not result then print(error_msg) end
result, error_msg = luaproc.newproc(proc)
if not result then print(error_msg) else count = count + 1 end
end
print("Started " .. count .. " Lua threads")
if 0 ~= count then
for i = 1, count do
result, error_msg = luaproc.send("channel" .. i, 'luaproc is working fine! ' .. i)
if not result then print(error_msg .. " " .. i) end
end
end
]=] )
if not result then print(error_msg .. " for main proc") end
luaproc.exit()
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