/* $Id$ */ /* libg3d - 3D object loading library Copyright (C) 2005-2009 Markus Dahms This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #include #include "imp_maya_obj.h" gboolean maya_var_set(MayaObject *obj, const gchar *var, gpointer value) { g_hash_table_replace(obj->vars, g_strdup(var), value); return TRUE; } gpointer maya_var_get(MayaObject *obj, const gchar *var) { gpointer val; val = g_hash_table_lookup(obj->vars, var); return val; } gboolean maya_var_set_double(MayaObject *obj, const gchar *var, gdouble value) { gdouble *pval; pval = g_new0(gdouble, 1); *pval = value; return maya_var_set(obj, var, pval); } gdouble maya_var_get_double(MayaObject *obj, const gchar *var, gdouble defval) { gdouble *pval; pval = maya_var_get(obj, var); if(pval == NULL) return defval; return *pval; }