[Project] FileName=Irrlicht.dev Name=Irrlicht Ver=1 IsCpp=1 Type=3 Compiler=-D__GNUWIN32__ -W -DWIN32 -DNDEBUG -D_WINDOWS -D_MBCS -D_USRDLL -DIRRLICHT_EXPORTS_@@_ CppCompiler=-D__GNUWIN32__ -W -DWIN32 -DNDEBUG -D_WINDOWS -D_MBCS -D_USRDLL -DIRRLICHT_EXPORTS_@@_ Includes=..\..\include;zlib Linker=-lkernel32 -luser32 -lgdi32 -lwinspool -lcomdlg32 -ladvapi32 -lshell32 -lole32 -loleaut32 -luuid -lwinmm -lopengl32_@@_ Libs= UnitCount=658 Folders=doc,include,include/core,include/gui,include/io,include/scene,include/video,Irrlicht,Irrlicht/extern,Irrlicht/extern/jpeglib,Irrlicht/extern/libpng,Irrlicht/extern/zlib,Irrlicht/extern/aesGladman,Irrlicht/gui,Irrlicht/io,Irrlicht/io/archive,Irrlicht/io/attributes,Irrlicht/io/file,Irrlicht/io/xml,Irrlicht/irr,Irrlicht/irr/IrrlichtDevice,Irrlicht/scene,Irrlicht/scene/animators,Irrlicht/scene/collision,Irrlicht/scene/mesh,Irrlicht/scene/mesh/loaders,Irrlicht/scene/mesh/writers,Irrlicht/scene/nodes,Irrlicht/scene/nodes/particles,Irrlicht/video,"Irrlicht/video/Burning Video",Irrlicht/video/DirectX8,Irrlicht/video/DirectX9,Irrlicht/video/Null,Irrlicht/video/Null/Loader,Irrlicht/video/Null/Writer,Irrlicht/video/OpenGL,Irrlicht/video/Software ObjFiles= PrivateResource= ResourceIncludes= MakeIncludes= Icon= ExeOutput=..\..\bin\Win32-gcc ObjectOutput=obj OverrideOutput=1 OverrideOutputName=Irrlicht.dll HostApplication= CommandLine= UseCustomMakefile=0 CustomMakefile= IncludeVersionInfo=0 SupportXPThemes=0 CompilerSet=0 CompilerSettings=0000000001001000000100 [Unit1] FileName=..\..\include\EDriverTypes.h Folder=include/video Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit2] FileName=..\..\include\ITexture.h Folder=include/video Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit3] FileName=..\..\include\IVideoDriver.h Folder=include/video Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit4] FileName=..\..\include\S3DVertex.h Folder=include/video Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit5] FileName=..\..\include\SColor.h Folder=include/video Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit6] FileName=..\..\include\SLight.h Folder=include/video Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit7] FileName=..\..\include\SMaterial.h Folder=include/video Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit8] FileName=..\..\include\aabbox3d.h Folder=include/core Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit9] FileName=..\..\include\dimension2d.h Folder=include/core Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit10] FileName=..\..\include\heapsort.h Folder=include/core Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit11] FileName=..\..\include\irrArray.h Folder=include/core Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit12] FileName=..\..\include\irrList.h Folder=include/core Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit13] FileName=..\..\include\irrMath.h Folder=include/core Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit14] FileName=..\..\include\irrString.h Folder=include/core Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit15] FileName=..\..\include\line2d.h Folder=include/core Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit16] FileName=..\..\include\line3d.h Folder=include/core Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit17] FileName=..\..\include\matrix4.h Folder=include/core Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit18] FileName=..\..\include\plane3d.h Folder=include/core Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit19] FileName=..\..\include\position2d.h Folder=include/core Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit20] FileName=..\..\include\rect.h Folder=include/core Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit21] FileName=..\..\include\vector2d.h Folder=include/core Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit22] FileName=..\..\include\vector3d.h Folder=include/core Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit23] FileName=..\..\include\IFileList.h Folder=include/io Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit24] FileName=..\..\include\IFileSystem.h Folder=include/io Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit25] FileName=..\..\include\IReadFile.H Folder=include/io Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit26] FileName=..\..\include\IAnimatedMesh.h Folder=include/scene Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit27] FileName=..\..\include\IAnimatedMeshSceneNode.h Folder=include/scene Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit28] FileName=..\..\include\IBillboardSceneNode.h Folder=include/scene Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit29] FileName=..\..\include\ICameraSceneNode.h Folder=include/scene Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit30] FileName=..\..\include\ILightSceneNode.h Folder=include/scene Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit31] FileName=..\..\include\IMesh.h Folder=include/scene Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit32] FileName=..\..\include\IMeshBuffer.h Folder=include/scene Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit33] FileName=..\..\include\IQ3LevelMesh.h Folder=include/scene Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit34] FileName=..\..\include\ISceneManager.h Folder=include/scene Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit35] FileName=..\..\include\ISceneNode.h Folder=include/scene Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit36] FileName=..\..\include\ISceneNodeAnimator.h Folder=include/scene Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit37] FileName=..\..\include\SMesh.h Folder=include/scene Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit38] FileName=..\..\include\SMeshBuffer.h Folder=include/scene Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit39] FileName=..\..\include\SMeshBufferLightMap.h Folder=include/scene Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit40] FileName=..\..\include\ICursorControl.h Folder=include/gui Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit41] FileName=..\..\include\IGUIButton.h Folder=include/gui Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit42] FileName=..\..\include\IGUICheckbox.h Folder=include/gui Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit43] FileName=..\..\include\IGUIElement.h Folder=include/gui Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit44] FileName=..\..\include\IGUIEnvironment.h Folder=include/gui Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit45] FileName=..\..\include\IGUIFileOpenDialog.h Folder=include/gui Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit46] FileName=..\..\include\IGUIFont.h Folder=include/gui Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit47] FileName=..\..\include\IGUIImage.h Folder=include/gui Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit48] FileName=..\..\include\IGUIListBox.h Folder=include/gui Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit49] FileName=..\..\include\IGUIMeshViewer.h Folder=include/gui Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit50] FileName=..\..\include\IGUIScrollBar.h Folder=include/gui Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit51] FileName=..\..\include\IGUISkin.h Folder=include/gui Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit52] FileName=..\..\include\IGUIWindow.h Folder=include/gui Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit53] FileName=..\..\include\IEventReceiver.h Folder=include Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit54] FileName=..\..\include\Irrlicht.h Folder=include Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit55] FileName=..\..\include\IrrlichtDevice.h Folder=include Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit56] FileName=..\..\include\irrTypes.h Folder=include Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit57] FileName=..\..\include\Keycodes.h Folder=include Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit58] FileName=..\..\include\SIrrCreationParameters.h Folder=include Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit59] FileName=BuiltInFont.h Folder=Irrlicht/gui Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit60] FileName=CGUIButton.cpp Folder=Irrlicht/gui Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit61] FileName=CGUIButton.h Folder=Irrlicht/gui Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit62] FileName=CGUICheckbox.cpp Folder=Irrlicht/gui Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit63] FileName=CGUICheckbox.h Folder=Irrlicht/gui Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit64] FileName=CGUIComboBox.cpp Folder=Irrlicht/gui Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit65] FileName=CGUIComboBox.h Folder=Irrlicht/gui Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit66] FileName=CGUIContextMenu.cpp Folder=Irrlicht/gui Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit67] FileName=CGUIContextMenu.h Folder=Irrlicht/gui Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit68] FileName=CGUIEditBox.cpp Folder=Irrlicht/gui Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit69] FileName=CGUIEditBox.h Folder=Irrlicht/gui Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit70] FileName=CGUIEnvironment.cpp Folder=Irrlicht/gui Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit71] FileName=CGUIEnvironment.h Folder=Irrlicht/gui Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit72] FileName=CGUIFileOpenDialog.cpp Folder=Irrlicht/gui Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit73] FileName=CGUIFileOpenDialog.h Folder=Irrlicht/gui Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit74] FileName=CGUIFont.cpp Folder=Irrlicht/gui Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit75] FileName=CGUIFont.h Folder=Irrlicht/gui Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit76] FileName=CGUIImage.cpp Folder=Irrlicht/gui Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit77] FileName=CGUIImage.H Folder=Irrlicht/gui Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit78] FileName=CGUIInOutFader.cpp Folder=Irrlicht/gui Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit79] FileName=CGUIInOutFader.h Folder=Irrlicht/gui Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit80] FileName=CGUIListBox.cpp Folder=Irrlicht/gui Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit81] FileName=CGUIListBox.h Folder=Irrlicht/gui Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit82] FileName=CGUIMenu.cpp Folder=Irrlicht/gui Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit83] FileName=CGUIMenu.h Folder=Irrlicht/gui Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit84] FileName=CGUIMeshViewer.cpp Folder=Irrlicht/gui Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit85] FileName=CGUIMeshViewer.h Folder=Irrlicht/gui Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit86] FileName=CGUIMessageBox.cpp Folder=Irrlicht/gui Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit87] FileName=CGUIMessageBox.h Folder=Irrlicht/gui Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit88] FileName=CGUIModalScreen.cpp Folder=Irrlicht/gui Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit89] FileName=CGUIModalScreen.h Folder=Irrlicht/gui Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit90] FileName=CGUIScrollBar.cpp Folder=Irrlicht/gui Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit91] FileName=CGUIScrollBar.h Folder=Irrlicht/gui Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit92] FileName=CGUISkin.cpp Folder=Irrlicht/gui Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit93] FileName=CGUISkin.h Folder=Irrlicht/gui Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit94] FileName=CGUIStaticText.cpp Folder=Irrlicht/gui Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit95] FileName=CGUIStaticText.h Folder=Irrlicht/gui Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit96] FileName=CGUITabControl.cpp Folder=Irrlicht/gui Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit97] FileName=CGUITabControl.h Folder=Irrlicht/gui Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit98] FileName=CGUIToolBar.cpp Folder=Irrlicht/gui Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit99] FileName=CGUIToolBar.h Folder=Irrlicht/gui Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit100] FileName=CGUIWindow.cpp Folder=Irrlicht/gui Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit101] FileName=CGUIWindow.h Folder=Irrlicht/gui Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit102] FileName=CSoftwareDriver.cpp Folder=Irrlicht/video/Software Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit103] FileName=CSoftwareDriver.h Folder=Irrlicht/video/Software Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit104] FileName=CSoftwareTexture.cpp Folder=Irrlicht/video/Software Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit105] FileName=CSoftwareTexture.h Folder=Irrlicht/video/Software Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit106] FileName=CTRFlat.cpp Folder=Irrlicht/video/Software Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit107] FileName=CTRFlatWire.cpp Folder=Irrlicht/video/Software Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit108] FileName=CTRGouraud.cpp Folder=Irrlicht/video/Software Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit109] FileName=CTRGouraudWire.cpp Folder=Irrlicht/video/Software Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit110] FileName=CTRTextureFlat.cpp Folder=Irrlicht/video/Software Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit111] FileName=CTRTextureFlatWire.cpp Folder=Irrlicht/video/Software Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit112] FileName=CTRTextureGouraud.cpp Folder=Irrlicht/video/Software Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit113] FileName=CTRTextureGouraud.h Folder=Irrlicht/video/Software Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit114] FileName=CTRTextureGouraudAdd.cpp Folder=Irrlicht/video/Software Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit115] FileName=CTRTextureGouraudNoZ.cpp Folder=Irrlicht/video/Software Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit116] FileName=CTRTextureGouraudWire.cpp Folder=Irrlicht/video/Software Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit117] FileName=CZBuffer.cpp Folder=Irrlicht/video/Software Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit118] FileName=CZBuffer.h Folder=Irrlicht/video/Software Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit119] FileName=IZBuffer.h Folder=Irrlicht/video/Software Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit120] FileName=S2DVertex.h Folder=Irrlicht/video/Software Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit121] FileName=COpenGLDriver.cpp Folder=Irrlicht/video/OpenGL Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit122] FileName=COpenGLDriver.h Folder=Irrlicht/video/OpenGL Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit123] FileName=COpenGLMaterialRenderer.h Folder=Irrlicht/video/OpenGL Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit124] FileName=COpenGLNormalMapRenderer.cpp Folder=Irrlicht/video/OpenGL Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit125] FileName=COpenGLNormalMapRenderer.h Folder=Irrlicht/video/OpenGL Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit126] FileName=COpenGLParallaxMapRenderer.cpp Folder=Irrlicht/video/OpenGL Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit127] FileName=COpenGLParallaxMapRenderer.h Folder=Irrlicht/video/OpenGL Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit128] FileName=COpenGLShaderMaterialRenderer.cpp Folder=Irrlicht/video/OpenGL Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit129] FileName=COpenGLShaderMaterialRenderer.h Folder=Irrlicht/video/OpenGL Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit130] FileName=COpenGLTexture.cpp Folder=Irrlicht/video/OpenGL Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit131] FileName=COpenGLTexture.h Folder=Irrlicht/video/OpenGL Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit132] FileName=glext.h Folder=Irrlicht/video/OpenGL Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit133] FileName=CD3D8Driver.cpp Folder=Irrlicht/video/DirectX8 Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit134] FileName=CD3D8Driver.h Folder=Irrlicht/video/DirectX8 Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit135] FileName=CD3D8MaterialRenderer.h Folder=Irrlicht/video/DirectX8 Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit136] FileName=CD3D8NormalMapRenderer.cpp Folder=Irrlicht/video/DirectX8 Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit137] FileName=CD3D8NormalMapRenderer.h Folder=Irrlicht/video/DirectX8 Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit138] FileName=CD3D8ParallaxMapRenderer.cpp Folder=Irrlicht/video/DirectX8 Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit139] FileName=CD3D8ParallaxMapRenderer.h Folder=Irrlicht/video/DirectX8 Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit140] FileName=CD3D8ShaderMaterialRenderer.cpp Folder=Irrlicht/video/DirectX8 Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit141] FileName=CD3D8ShaderMaterialRenderer.h Folder=Irrlicht/video/DirectX8 Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit142] FileName=CD3D8Texture.cpp Folder=Irrlicht/video/DirectX8 Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit143] FileName=CD3D8Texture.h Folder=Irrlicht/video/DirectX8 Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit144] FileName=CColorConverter.cpp Folder=Irrlicht/video/Null Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit145] FileName=CColorConverter.h Folder=Irrlicht/video/Null Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit146] FileName=CFPSCounter.cpp Folder=Irrlicht/video/Null Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit147] FileName=CFPSCounter.h Folder=Irrlicht/video/Null Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit148] FileName=CImage.cpp Folder=Irrlicht/video/Null Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit149] FileName=CImage.h Folder=Irrlicht/video/Null Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit150] FileName=CImageLoaderBMP.cpp Folder=Irrlicht/video/Null/Loader Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit151] FileName=CImageLoaderBMP.h Folder=Irrlicht/video/Null/Loader Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit152] FileName=CImageLoaderJPG.cpp Folder=Irrlicht/video/Null/Loader Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit153] FileName=CImageLoaderJPG.h Folder=Irrlicht/video/Null/Loader Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit154] FileName=CImageLoaderPCX.cpp Folder=Irrlicht/video/Null/Loader Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit155] FileName=CImageLoaderPCX.h Folder=Irrlicht/video/Null/Loader Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit156] FileName=CImageLoaderPNG.cpp Folder=Irrlicht/video/Null/Loader Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit157] FileName=CImageLoaderPNG.h Folder=Irrlicht/video/Null/Loader Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit158] FileName=CImageLoaderPSD.cpp Folder=Irrlicht/video/Null/Loader Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit159] FileName=CImageLoaderPSD.h Folder=Irrlicht/video/Null/Loader Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit160] FileName=CImageLoaderTGA.cpp Folder=Irrlicht/video/Null/Loader Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit161] FileName=CImageLoaderTGA.h Folder=Irrlicht/video/Null/Loader Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit162] FileName=CNullDriver.cpp Folder=Irrlicht/video/Null Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit163] FileName=CNullDriver.h Folder=Irrlicht/video/Null Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit164] FileName=CD3D9Driver.cpp Folder=Irrlicht/video/DirectX9 Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit165] FileName=CD3D9Driver.h Folder=Irrlicht/video/DirectX9 Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit166] FileName=CD3D9HLSLMaterialRenderer.cpp Folder=Irrlicht/video/DirectX9 Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit167] FileName=CD3D9HLSLMaterialRenderer.h Folder=Irrlicht/video/DirectX9 Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit168] FileName=CD3D9MaterialRenderer.h Folder=Irrlicht/video/DirectX9 Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit169] FileName=CD3D9NormalMapRenderer.cpp Folder=Irrlicht/video/DirectX9 Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit170] FileName=CD3D9NormalMapRenderer.h Folder=Irrlicht/video/DirectX9 Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit171] FileName=CD3D9ParallaxMapRenderer.cpp Folder=Irrlicht/video/DirectX9 Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit172] FileName=CD3D9ParallaxMapRenderer.h Folder=Irrlicht/video/DirectX9 Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit173] FileName=CD3D9ShaderMaterialRenderer.cpp Folder=Irrlicht/video/DirectX9 Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit174] FileName=CD3D9ShaderMaterialRenderer.h Folder=Irrlicht/video/DirectX9 Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit175] FileName=CD3D9Texture.cpp Folder=Irrlicht/video/DirectX9 Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit176] FileName=CD3D9Texture.h Folder=Irrlicht/video/DirectX9 Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit177] FileName=CVideoModeList.cpp Folder=Irrlicht/video Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit178] FileName=CVideoModeList.h Folder=Irrlicht/video Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit179] FileName=C3DSMeshFileLoader.cpp Folder=Irrlicht/scene/mesh/loaders Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit180] FileName=C3DSMeshFileLoader.h Folder=Irrlicht/scene/mesh/loaders Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit181] FileName=CAnimatedMeshMD2.cpp Folder=Irrlicht/scene/mesh/loaders Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit182] FileName=CAnimatedMeshMD2.h Folder=Irrlicht/scene/mesh/loaders Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit183] FileName=CAnimatedMeshSceneNode.cpp Folder=Irrlicht/scene/nodes Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit184] FileName=CAnimatedMeshSceneNode.h Folder=Irrlicht/scene/nodes Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit185] FileName=CBillboardSceneNode.cpp Folder=Irrlicht/scene/nodes Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit186] FileName=CBillboardSceneNode.h Folder=Irrlicht/scene/nodes Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit187] FileName=CCameraSceneNode.cpp Folder=Irrlicht/scene/nodes Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit188] FileName=CCameraSceneNode.h Folder=Irrlicht/scene/nodes Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit189] FileName=CColladaFileLoader.cpp Folder=Irrlicht/scene/mesh/loaders Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit190] FileName=CColladaFileLoader.h Folder=Irrlicht/scene/mesh/loaders Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit191] FileName=CCSMLoader.cpp Folder=Irrlicht/scene/mesh/loaders Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit192] FileName=CCSMLoader.h Folder=Irrlicht/scene/mesh/loaders Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit193] FileName=CDMFLoader.cpp Folder=Irrlicht/scene/mesh/loaders Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit194] FileName=CDMFLoader.h Folder=Irrlicht/scene/mesh/loaders Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit195] FileName=CDummyTransformationSceneNode.cpp Folder=Irrlicht/scene/nodes Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit196] FileName=CDummyTransformationSceneNode.h Folder=Irrlicht/scene/nodes Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit197] FileName=CEmptySceneNode.cpp Folder=Irrlicht/scene/nodes Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit198] FileName=CEmptySceneNode.h Folder=Irrlicht/scene/nodes Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit199] FileName=CGeometryCreator.cpp Folder=Irrlicht/scene/mesh Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit200] FileName=CGeometryCreator.h Folder=Irrlicht/scene/mesh Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit201] FileName=CLightSceneNode.cpp Folder=Irrlicht/scene/nodes Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit202] FileName=CLightSceneNode.h Folder=Irrlicht/scene/nodes Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit203] FileName=CLMTSMeshFileLoader.cpp Folder=Irrlicht/scene/mesh/loaders Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit204] FileName=CLMTSMeshFileLoader.h Folder=Irrlicht/scene/mesh/loaders Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit205] FileName=CMeshManipulator.cpp Folder=Irrlicht/scene/mesh Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit206] FileName=CMeshManipulator.h Folder=Irrlicht/scene/mesh Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit207] FileName=CMeshSceneNode.cpp Folder=Irrlicht/scene/nodes Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit208] FileName=CMeshSceneNode.h Folder=Irrlicht/scene/nodes Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit209] FileName=CMetaTriangleSelector.cpp Folder=Irrlicht/scene/collision Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit210] FileName=CMetaTriangleSelector.h Folder=Irrlicht/scene/collision Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit211] FileName=CMY3DHelper.h Folder=Irrlicht/scene/mesh/loaders Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit212] FileName=CMY3DMeshFileLoader.cpp Folder=Irrlicht/scene/mesh/loaders Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit213] FileName=CMY3DMeshFileLoader.h Folder=Irrlicht/scene/mesh/loaders Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit214] FileName=..\..\include\EGUIAlignment.h Folder=include/gui Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit215] FileName=COCTLoader.cpp Folder=Irrlicht/scene/mesh/loaders Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit216] FileName=COCTLoader.h Folder=Irrlicht/scene/mesh/loaders Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit217] FileName=COctreeSceneNode.cpp Folder=Irrlicht/scene/nodes Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit218] FileName=COctreeSceneNode.h Folder=Irrlicht/scene/nodes Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit219] FileName=COctreeTriangleSelector.cpp Folder=Irrlicht/scene/collision Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit220] FileName=COctreeTriangleSelector.h Folder=Irrlicht/scene/collision Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit221] FileName=CParticleBoxEmitter.cpp Folder=Irrlicht/scene/nodes/particles Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit222] FileName=CParticleBoxEmitter.h Folder=Irrlicht/scene/nodes/particles Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit223] FileName=CParticleFadeOutAffector.cpp Folder=Irrlicht/scene/nodes/particles Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit224] FileName=CParticleFadeOutAffector.h Folder=Irrlicht/scene/nodes/particles Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit225] FileName=CParticleGravityAffector.cpp Folder=Irrlicht/scene/nodes/particles Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit226] FileName=CParticleGravityAffector.h Folder=Irrlicht/scene/nodes/particles Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit227] FileName=CParticlePointEmitter.cpp Folder=Irrlicht/scene/nodes/particles Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit228] FileName=CParticlePointEmitter.h Folder=Irrlicht/scene/nodes/particles Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit229] FileName=CParticleSystemSceneNode.cpp Folder=Irrlicht/scene/nodes/particles Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit230] FileName=CParticleSystemSceneNode.h Folder=Irrlicht/scene/nodes/particles Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit231] FileName=CQ3LevelMesh.cpp Folder=Irrlicht/scene/mesh Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit232] FileName=CQ3LevelMesh.h Folder=Irrlicht/scene/mesh Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit233] FileName=CSceneCollisionManager.cpp Folder=Irrlicht/scene/collision Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit234] FileName=CSceneCollisionManager.h Folder=Irrlicht/scene/collision Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit235] FileName=CSceneManager.cpp Folder=Irrlicht/scene Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit236] FileName=CSceneManager.h Folder=Irrlicht/scene Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit237] FileName=CSceneNodeAnimatorCollisionResponse.cpp Folder=Irrlicht/scene/animators Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit238] FileName=CSceneNodeAnimatorCollisionResponse.h Folder=Irrlicht/scene/animators Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit239] FileName=CSceneNodeAnimatorDelete.cpp Folder=Irrlicht/scene/animators Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit240] FileName=CSceneNodeAnimatorDelete.h Folder=Irrlicht/scene/animators Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit241] FileName=CSceneNodeAnimatorFlyCircle.cpp Folder=Irrlicht/scene/animators Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit242] FileName=CSceneNodeAnimatorFlyCircle.h Folder=Irrlicht/scene/animators Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit243] FileName=CSceneNodeAnimatorFlyStraight.cpp Folder=Irrlicht/scene/animators Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit244] FileName=CSceneNodeAnimatorFlyStraight.h Folder=Irrlicht/scene/animators Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit245] FileName=CSceneNodeAnimatorFollowSpline.cpp Folder=Irrlicht/scene/animators Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit246] FileName=CSceneNodeAnimatorFollowSpline.h Folder=Irrlicht/scene/animators Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit247] FileName=CSceneNodeAnimatorRotation.cpp Folder=Irrlicht/scene/animators Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit248] FileName=CSceneNodeAnimatorRotation.h Folder=Irrlicht/scene/animators Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit249] FileName=CSceneNodeAnimatorTexture.cpp Folder=Irrlicht/scene/animators Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit250] FileName=CSceneNodeAnimatorTexture.h Folder=Irrlicht/scene/animators Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit251] FileName=CShadowVolumeSceneNode.cpp Folder=Irrlicht/scene/nodes Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit252] FileName=CShadowVolumeSceneNode.h Folder=Irrlicht/scene/nodes Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit253] FileName=CSkyBoxSceneNode.cpp Folder=Irrlicht/scene/nodes Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit254] FileName=CSkyBoxSceneNode.h Folder=Irrlicht/scene/nodes Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit255] FileName=COBJMeshFileLoader.cpp Folder=Irrlicht/scene/mesh/loaders Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit256] FileName=COBJMeshFileLoader.h Folder=Irrlicht/scene/mesh/loaders Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit257] FileName=CTerrainSceneNode.cpp Folder=Irrlicht/scene/nodes Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit258] FileName=CTerrainSceneNode.h Folder=Irrlicht/scene/nodes Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit259] FileName=CTerrainTriangleSelector.cpp Folder=Irrlicht/scene/collision Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit260] FileName=CTerrainTriangleSelector.h Folder=Irrlicht/scene/collision Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit261] FileName=CTextSceneNode.cpp Folder=Irrlicht/scene/nodes Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit262] FileName=CTextSceneNode.h Folder=Irrlicht/scene/nodes Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit263] FileName=CTriangleBBSelector.cpp Folder=Irrlicht/scene/collision Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit264] FileName=CTriangleBBSelector.h Folder=Irrlicht/scene/collision Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit265] FileName=CTriangleSelector.cpp Folder=Irrlicht/scene/collision Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit266] FileName=CTriangleSelector.h Folder=Irrlicht/scene/collision Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit267] FileName=CWaterSurfaceSceneNode.cpp Folder=Irrlicht/scene/nodes Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit268] FileName=CWaterSurfaceSceneNode.h Folder=Irrlicht/scene/nodes Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit269] FileName=..\..\include\SExposedVideoData.h Folder=include/video Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit270] FileName=..\..\include\SKeyMap.h Folder=include Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit271] FileName=..\..\include\SMeshBufferTangents.h Folder=include/video Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit272] FileName=..\..\include\SParticle.h Folder=include/scene Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit273] FileName=CXMeshFileLoader.cpp Folder=Irrlicht/scene/mesh/loaders Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit274] FileName=CXMeshFileLoader.h Folder=Irrlicht/scene/mesh/loaders Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit275] FileName=Octree.h Folder=Irrlicht/scene/mesh Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit276] FileName=CFileList.cpp Folder=Irrlicht/io Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit277] FileName=CFileList.h Folder=Irrlicht/io Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit278] FileName=CFileSystem.cpp CompileCpp=1 Folder=Irrlicht/io Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit279] FileName=CFileSystem.h CompileCpp=1 Folder=Irrlicht/io Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit280] FileName=CLimitReadFile.cpp CompileCpp=1 Folder=Irrlicht/io/file Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit281] FileName=CLimitReadFile.h CompileCpp=1 Folder=Irrlicht/io/file Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit282] FileName=CMemoryFile.cpp Folder=Irrlicht/io/file Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit283] FileName=CMemoryFile.h Folder=Irrlicht/io/file Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit284] FileName=CReadFile.cpp Folder=Irrlicht/io/file Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit285] FileName=CReadFile.h Folder=Irrlicht/io/file Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit286] FileName=CWriteFile.cpp Folder=Irrlicht/io/file Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit287] FileName=CWriteFile.h Folder=Irrlicht/io/file Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit288] FileName=CXMLReader.cpp Folder=Irrlicht/io/xml Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit289] FileName=CXMLReader.h Folder=Irrlicht/io/xml Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit290] FileName=CXMLWriter.cpp Folder=Irrlicht/io/xml Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit291] FileName=CXMLWriter.h Folder=Irrlicht/io/xml Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit292] FileName=CZipReader.cpp Folder=Irrlicht/io/archive Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit293] FileName=CZipReader.h Folder=Irrlicht/io/archive Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit294] FileName=irrXML.cpp Folder=Irrlicht/io/xml Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit295] FileName=zlib\adler32.c Folder=Irrlicht/extern/zlib Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit296] FileName=zlib\compress.c Folder=Irrlicht/extern/zlib Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit297] FileName=zlib\crc32.c Folder=Irrlicht/extern/zlib Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit298] FileName=zlib\crc32.h Folder=Irrlicht/extern/zlib Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit299] FileName=zlib\deflate.c Folder=Irrlicht/extern/zlib Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit300] FileName=zlib\deflate.h Folder=Irrlicht/extern/zlib Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit301] FileName=zlib\inffast.c Folder=Irrlicht/extern/zlib Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit302] FileName=zlib\inffast.h Folder=Irrlicht/extern/zlib Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit303] FileName=zlib\inflate.c Folder=Irrlicht/extern/zlib Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit304] FileName=zlib\inftrees.c Folder=Irrlicht/extern/zlib Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit305] FileName=zlib\inftrees.h Folder=Irrlicht/extern/zlib Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit306] FileName=zlib\trees.c Folder=Irrlicht/extern/zlib Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit307] FileName=zlib\trees.h Folder=Irrlicht/extern/zlib Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit308] FileName=zlib\uncompr.c Folder=Irrlicht/extern/zlib Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit309] FileName=zlib\zconf.h Folder=Irrlicht/extern/zlib Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit310] FileName=zlib\zlib.h Folder=Irrlicht/extern/zlib Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit311] FileName=zlib\zutil.c Folder=Irrlicht/extern/zlib Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit312] FileName=zlib\zutil.h Folder=Irrlicht/extern/zlib Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit313] FileName=jpeglib\cderror.h Folder=Irrlicht/extern/jpeglib Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit314] FileName=CSceneNodeAnimatorCameraFPS.h CompileCpp=1 Folder=Irrlicht/scene/animators Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit315] FileName=CSceneNodeAnimatorCameraMaya.cpp CompileCpp=1 Folder=Irrlicht/scene/animators Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit316] FileName=jpeglib\jcapimin.c Folder=Irrlicht/extern/jpeglib Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit317] FileName=jpeglib\jcapistd.c Folder=Irrlicht/extern/jpeglib Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit318] FileName=jpeglib\jccoefct.c Folder=Irrlicht/extern/jpeglib Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit319] FileName=jpeglib\jccolor.c Folder=Irrlicht/extern/jpeglib Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit320] FileName=jpeglib\jcdctmgr.c Folder=Irrlicht/extern/jpeglib Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit321] FileName=jpeglib\jchuff.c Folder=Irrlicht/extern/jpeglib Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit322] FileName=jpeglib\jchuff.h Folder=Irrlicht/extern/jpeglib Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit323] FileName=jpeglib\jcinit.c Folder=Irrlicht/extern/jpeglib Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit324] FileName=jpeglib\jcmainct.c Folder=Irrlicht/extern/jpeglib Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit325] FileName=jpeglib\jcmarker.c Folder=Irrlicht/extern/jpeglib Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit326] FileName=jpeglib\jcmaster.c Folder=Irrlicht/extern/jpeglib Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit327] FileName=jpeglib\jcomapi.c Folder=Irrlicht/extern/jpeglib Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit328] FileName=jpeglib\jconfig.h Folder=Irrlicht/extern/jpeglib Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit329] FileName=jpeglib\jcparam.c Folder=Irrlicht/extern/jpeglib Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit330] FileName=jpeglib\jcarith.c Folder=Irrlicht/extern/jpeglib Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit331] FileName=jpeglib\jcprepct.c Folder=Irrlicht/extern/jpeglib Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit332] FileName=jpeglib\jcsample.c Folder=Irrlicht/extern/jpeglib Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit333] FileName=jpeglib\jctrans.c Folder=Irrlicht/extern/jpeglib Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit334] FileName=jpeglib\jdapimin.c Folder=Irrlicht/extern/jpeglib Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit335] FileName=jpeglib\jdapistd.c Folder=Irrlicht/extern/jpeglib Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit336] FileName=jpeglib\jdatadst.c Folder=Irrlicht/extern/jpeglib Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit337] FileName=jpeglib\jdatasrc.c Folder=Irrlicht/extern/jpeglib Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit338] FileName=jpeglib\jdcoefct.c Folder=Irrlicht/extern/jpeglib Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit339] FileName=jpeglib\jdcolor.c Folder=Irrlicht/extern/jpeglib Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit340] FileName=jpeglib\jdct.h Folder=Irrlicht/extern/jpeglib Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit341] FileName=jpeglib\jddctmgr.c Folder=Irrlicht/extern/jpeglib Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit342] FileName=jpeglib\jdhuff.c Folder=Irrlicht/extern/jpeglib Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit343] FileName=jpeglib\jdhuff.h Folder=Irrlicht/extern/jpeglib Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit344] FileName=jpeglib\jdinput.c Folder=Irrlicht/extern/jpeglib Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit345] FileName=jpeglib\jdmainct.c Folder=Irrlicht/extern/jpeglib Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit346] FileName=jpeglib\jdmarker.c Folder=Irrlicht/extern/jpeglib Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit347] FileName=jpeglib\jdmaster.c Folder=Irrlicht/extern/jpeglib Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit348] FileName=jpeglib\jdmerge.c Folder=Irrlicht/extern/jpeglib Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit349] FileName=jpeglib\jdarith.c Folder=Irrlicht/extern/jpeglib Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit350] FileName=jpeglib\jdpostct.c Folder=Irrlicht/extern/jpeglib Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit351] FileName=jpeglib\jdsample.c Folder=Irrlicht/extern/jpeglib Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit352] FileName=jpeglib\jdtrans.c Folder=Irrlicht/extern/jpeglib Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit353] FileName=jpeglib\jerror.c Folder=Irrlicht/extern/jpeglib Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit354] FileName=jpeglib\jerror.h Folder=Irrlicht/extern/jpeglib Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit355] FileName=jpeglib\jfdctflt.c Folder=Irrlicht/extern/jpeglib Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit356] FileName=jpeglib\jfdctfst.c Folder=Irrlicht/extern/jpeglib Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit357] FileName=jpeglib\jfdctint.c Folder=Irrlicht/extern/jpeglib Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit358] FileName=jpeglib\jidctflt.c Folder=Irrlicht/extern/jpeglib Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit359] FileName=jpeglib\jidctfst.c Folder=Irrlicht/extern/jpeglib Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit360] FileName=jpeglib\jidctint.c Folder=Irrlicht/extern/jpeglib Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit361] FileName=jpeglib\jaricom.c Folder=Irrlicht/extern/jpeglib Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit362] FileName=jpeglib\jinclude.h Folder=Irrlicht/extern/jpeglib Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit363] FileName=jpeglib\jmemmgr.c Folder=Irrlicht/extern/jpeglib Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit364] FileName=jpeglib\jmemnobs.c Folder=Irrlicht/extern/jpeglib Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit365] FileName=jpeglib\jmemsys.h Folder=Irrlicht/extern/jpeglib Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit366] FileName=jpeglib\jmorecfg.h Folder=Irrlicht/extern/jpeglib Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit367] FileName=jpeglib\jpegint.h Folder=Irrlicht/extern/jpeglib Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit368] FileName=jpeglib\jpeglib.h Folder=Irrlicht/extern/jpeglib Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit369] FileName=jpeglib\jquant1.c Folder=Irrlicht/extern/jpeglib Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit370] FileName=jpeglib\jquant2.c Folder=Irrlicht/extern/jpeglib Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit371] FileName=jpeglib\jutils.c Folder=Irrlicht/extern/jpeglib Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit372] FileName=jpeglib\jversion.h Folder=Irrlicht/extern/jpeglib Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit373] FileName=CMD3MeshFileLoader.h Folder=Irrlicht/scene/mesh/loaders Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit374] FileName=CMD3MeshFileLoader.cpp Folder=Irrlicht/scene/mesh/loaders Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit375] FileName=CAnimatedMeshMD3.h Folder=Irrlicht/scene/mesh/loaders Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit376] FileName=CAnimatedMeshMD3.cpp Folder=Irrlicht/scene/mesh/loaders Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit377] FileName=CGUISpriteBank.h Folder=Irrlicht/gui Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit378] FileName=CGUISpriteBank.cpp Folder=Irrlicht/gui Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit379] FileName=..\..\include\IGUIFontBitmap.h Folder=include/gui Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit380] FileName=..\..\include\IGUISpriteBank.h Folder=include/gui Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit381] FileName=COpenGLExtensionHandler.cpp Folder=Irrlicht/video/OpenGL Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit382] FileName=CGUISpinBox.h CompileCpp=1 Folder=Irrlicht/gui Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit383] FileName=CGUISpinBox.cpp CompileCpp=1 Folder=Irrlicht/gui Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit384] FileName=..\..\include\IGUISpinBox.h CompileCpp=1 Folder=include/gui Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit385] FileName=..\..\include\SViewFrustum.h CompileCpp=1 Folder=include/scene Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit386] FileName=..\..\include\triangle3d.h CompileCpp=1 Folder=include/core Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit387] FileName=libpng\png.c CompileCpp=0 Folder=Irrlicht/extern/libpng Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit388] FileName=libpng\png.h CompileCpp=1 Folder=Irrlicht/extern/libpng Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit389] FileName=libpng\pngconf.h CompileCpp=1 Folder=Irrlicht/extern/libpng Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit390] FileName=libpng\pngerror.c Folder=Irrlicht/extern/libpng Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit391] FileName=libpng\pngget.c CompileCpp=0 Folder=Irrlicht/extern/libpng Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit392] FileName=libpng\pngmem.c CompileCpp=0 Folder=Irrlicht/extern/libpng Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit393] FileName=libpng\pngpread.c CompileCpp=0 Folder=Irrlicht/extern/libpng Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit394] FileName=libpng\pngread.c CompileCpp=0 Folder=Irrlicht/extern/libpng Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit395] FileName=libpng\pngrio.c CompileCpp=0 Folder=Irrlicht/extern/libpng Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit396] FileName=libpng\pngrtran.c Folder=Irrlicht/extern/libpng Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit397] FileName=libpng\pngrutil.c Folder=Irrlicht/extern/libpng Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit398] FileName=libpng\pngset.c Folder=Irrlicht/extern/libpng Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit399] FileName=libpng\pngtrans.c Folder=Irrlicht/extern/libpng Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit400] FileName=libpng\pngwio.c Folder=Irrlicht/extern/libpng Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit401] FileName=libpng\pngwrite.c Folder=Irrlicht/extern/libpng Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit402] FileName=libpng\pngwtran.c Folder=Irrlicht/extern/libpng Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit403] FileName=libpng\pngwutil.c Folder=Irrlicht/extern/libpng Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit404] FileName=CIrrDeviceLinux.cpp Folder=Irrlicht/irr/IrrlichtDevice Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit405] FileName=CIrrDeviceLinux.h Folder=Irrlicht/irr/IrrlichtDevice Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit406] FileName=CIrrDeviceStub.cpp Folder=Irrlicht/irr/IrrlichtDevice Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit407] FileName=CIrrDeviceStub.h Folder=Irrlicht/irr/IrrlichtDevice Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit408] FileName=CIrrDeviceWin32.cpp Folder=Irrlicht/irr/IrrlichtDevice Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit409] FileName=CIrrDeviceWin32.h Folder=Irrlicht/irr/IrrlichtDevice Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit410] FileName=CLogger.cpp Folder=Irrlicht/irr Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit411] FileName=CLogger.h Folder=Irrlicht/irr Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit412] FileName=COSOperator.cpp Folder=Irrlicht/irr Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit413] FileName=COSOperator.h Folder=Irrlicht/irr Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit414] FileName=CTimer.h Folder=Irrlicht/irr Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit415] FileName=IImagePresenter.h Folder=Irrlicht/irr Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit416] FileName=Irrlicht.cpp Folder=Irrlicht/irr Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit417] FileName=os.cpp Folder=Irrlicht/irr Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit418] FileName=os.h Folder=Irrlicht/irr Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit419] FileName=..\..\include\IrrCompileConfig.h Folder=include Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit420] FileName=CMeshCache.h Folder=Irrlicht/scene/mesh Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit421] FileName=CMeshCache.cpp Folder=Irrlicht/scene/mesh Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit422] FileName=COpenGLSLMaterialRenderer.h Folder=Irrlicht/video/OpenGL Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit423] FileName=COpenGLSLMaterialRenderer.cpp Folder=Irrlicht/video/OpenGL Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit424] FileName=CSoftwareTexture2.h Folder=Irrlicht/video/Burning Video Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit425] FileName=S4DVertex.h Folder=Irrlicht/video/Burning Video Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit426] FileName=SoftwareDriver2_compile_config.h Folder=Irrlicht/video/Burning Video Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit427] FileName=CSoftwareDriver2.h Folder=Irrlicht/video/Burning Video Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit428] FileName=CTRTextureGouraudNoZ2.cpp Folder=Irrlicht/video/Burning Video Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit429] FileName=CTRTextureLightMap2_M2.cpp Folder=Irrlicht/video/Burning Video Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit430] FileName=CTRTextureLightMap2_M4.cpp Folder=Irrlicht/video/Burning Video Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit431] FileName=CTRTextureLightMap2_M1.cpp Folder=Irrlicht/video/Burning Video Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit432] FileName=SoftwareDriver2_helper.h Folder=Irrlicht/video/Burning Video Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit433] FileName=CSoftwareDriver2.cpp Folder=Irrlicht/video/Burning Video Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit434] FileName=CSoftwareTexture2.cpp Folder=Irrlicht/video/Burning Video Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit435] FileName=CTRTextureGouraud2.cpp Folder=Irrlicht/video/Burning Video Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [VersionInfo] Major=0 Minor=1 Release=1 Build=1 LanguageID=1033 CharsetID=1252 CompanyName= FileVersion=0.1 FileDescription=Developed using the Dev-C++ IDE InternalName= LegalCopyright= LegalTrademarks= OriginalFilename=Irrlicht.dll ProductName=Irrlicht ProductVersion=0.1 AutoIncBuildNr=0 [Unit436] FileName=COgreMeshFileLoader.h CompileCpp=1 Folder=Irrlicht/scene/mesh/loaders Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit437] FileName=COgreMeshFileLoader.cpp CompileCpp=1 Folder=Irrlicht/scene/mesh/loaders Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit438] FileName=CDefaultSceneNodeFactory.h CompileCpp=1 Folder=Irrlicht/scene/nodes Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit439] FileName=CDefaultSceneNodeAnimatorFactory.cpp CompileCpp=1 Folder=Irrlicht/scene/animators Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit440] FileName=CDefaultSceneNodeAnimatorFactory.h CompileCpp=1 Folder=Irrlicht/scene/animators Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit441] FileName=CDefaultSceneNodeFactory.cpp CompileCpp=1 Folder=Irrlicht/scene/nodes Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit442] FileName=CAttributes.h CompileCpp=1 Folder=Irrlicht/io/attributes Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit443] FileName=CAttributeImpl.h CompileCpp=1 Folder=Irrlicht/io/attributes Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit444] FileName=CAttributes.cpp CompileCpp=1 Folder=Irrlicht/io/attributes Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit445] FileName=CCubeSceneNode.h CompileCpp=1 Folder=Irrlicht/scene/nodes Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit446] FileName=CCubeSceneNode.cpp CompileCpp=1 Folder=Irrlicht/scene/nodes Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit447] FileName=CTRTextureGouraudAddNoZ2.cpp CompileCpp=1 Folder=Irrlicht/video/Burning Video Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit448] FileName=CTRTextureGouraudAdd2.cpp CompileCpp=1 Folder=Irrlicht/video/Burning Video Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit449] FileName=CTRGouraud2.cpp CompileCpp=1 Folder=Irrlicht/video/Burning Video Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit450] FileName=CTRGouraudAlpha2.cpp CompileCpp=1 Folder=Irrlicht/video/Burning Video Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit451] FileName=CTRGouraudAlphaNoZ2.cpp CompileCpp=1 Folder=Irrlicht/video/Burning Video Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit452] FileName=CTRTextureDetailMap2.cpp CompileCpp=1 Folder=Irrlicht/video/Burning Video Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit453] FileName=CTRTextureLightMap2_Add.cpp CompileCpp=1 Folder=Irrlicht/video/Burning Video Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit454] FileName=CTRTextureWire2.cpp CompileCpp=1 Folder=Irrlicht/video/Burning Video Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit455] FileName=CTRTextureGouraudVertexAlpha2.cpp CompileCpp=1 Folder=Irrlicht/video/Burning Video Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit456] FileName=..\..\changes.txt CompileCpp=1 Folder=doc Compile=0 Link=0 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit457] FileName=..\..\readme.txt CompileCpp=1 Folder=doc Compile=0 Link=0 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit458] FileName=CSphereSceneNode.cpp CompileCpp=1 Folder=Irrlicht/scene/nodes Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit459] FileName=CSphereSceneNode.h CompileCpp=1 Folder=Irrlicht/scene/nodes Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit460] FileName=CPakReader.h CompileCpp=1 Folder=Irrlicht/io/archive Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit461] FileName=CPakReader.cpp CompileCpp=1 Folder=Irrlicht/io/archive Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit462] FileName=CSkyDomeSceneNode.h CompileCpp=1 Folder=Irrlicht/scene/nodes Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit463] FileName=CSkyDomeSceneNode.cpp CompileCpp=1 Folder=Irrlicht/scene/nodes Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit464] FileName=CImageWriterTGA.h CompileCpp=1 Folder=Irrlicht/video/Null/Writer Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit465] FileName=CImageWriterBMP.cpp CompileCpp=1 Folder=Irrlicht/video/Null/Writer Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit466] FileName=CImageWriterBMP.h CompileCpp=1 Folder=Irrlicht/video/Null/Writer Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit467] FileName=CImageWriterJPG.cpp CompileCpp=1 Folder=Irrlicht/video/Null/Writer Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit468] FileName=CImageWriterJPG.h CompileCpp=1 Folder=Irrlicht/video/Null/Writer Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit469] FileName=CImageWriterPCX.cpp CompileCpp=1 Folder=Irrlicht/video/Null/Writer Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit470] FileName=CImageWriterPCX.h CompileCpp=1 Folder=Irrlicht/video/Null/Writer Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit471] FileName=CImageWriterPNG.cpp Folder=Irrlicht/video/Null/Writer Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= CompileCpp=1 [Unit472] FileName=CImageWriterPNG.h Folder=Irrlicht/video/Null/Writer Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= CompileCpp=1 [Unit473] FileName=CImageWriterPPM.cpp CompileCpp=1 Folder=Irrlicht/video/Null/Writer Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit474] FileName=CImageWriterPPM.h CompileCpp=1 Folder=Irrlicht/video/Null/Writer Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit475] FileName=CImageWriterPSD.cpp CompileCpp=1 Folder=Irrlicht/video/Null/Writer Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit476] FileName=CImageWriterPSD.h CompileCpp=1 Folder=Irrlicht/video/Null/Writer Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit477] FileName=CImageWriterTGA.cpp CompileCpp=1 Folder=Irrlicht/video/Null/Writer Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit478] FileName=CTRTextureLightMapGouraud2_M4.cpp CompileCpp=1 Folder=Irrlicht/video/Burning Video Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit479] FileName=CGUIColorSelectDialog.cpp CompileCpp=1 Folder=Irrlicht/gui Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit480] FileName=IBurningShader.h CompileCpp=1 Folder=Irrlicht/video/Burning Video Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit481] FileName=IBurningShader.cpp CompileCpp=1 Folder=Irrlicht/video/Burning Video Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit482] FileName=IDepthBuffer.h CompileCpp=1 Folder=Irrlicht/video/Burning Video Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit483] FileName=CDepthBuffer.h CompileCpp=1 Folder=Irrlicht/video/Burning Video Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit484] FileName=CDepthBuffer.cpp CompileCpp=1 Folder=Irrlicht/video/Burning Video Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit485] FileName=CQuake3ShaderSceneNode.h CompileCpp=1 Folder=Irrlicht/scene/nodes Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit486] FileName=CQuake3ShaderSceneNode.cpp CompileCpp=1 Folder=Irrlicht/scene/nodes Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit487] FileName=..\..\include\fast_atof.h CompileCpp=1 Folder=include Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit488] FileName=CTRTextureBlend.cpp CompileCpp=1 Folder=Irrlicht/video/Burning Video Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit489] FileName=CTRTextureGouraudAlpha.cpp CompileCpp=1 Folder=Irrlicht/video/Burning Video Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit490] FileName=CTRTextureGouraudAlphaNoZ.cpp CompileCpp=1 Folder=Irrlicht/video/Burning Video Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit491] FileName=CDefaultGUIElementFactory.cpp CompileCpp=1 Folder=Irrlicht/gui Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit492] FileName=CDefaultGUIElementFactory.h CompileCpp=1 Folder=Irrlicht/gui Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit493] FileName=CGUIColorSelectDialog.h CompileCpp=1 Folder=Irrlicht/gui Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit494] FileName=CSoftware2MaterialRenderer.h CompileCpp=1 Folder=Irrlicht/video/Burning Video Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit495] FileName=CXMLReaderImpl.h CompileCpp=1 Folder=Irrlicht/io/xml Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit496] FileName=ITriangleRenderer.h CompileCpp=1 Folder=Irrlicht/video/Software Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit497] FileName=..\..\include\EGUIElementTypes.h Folder=include/gui Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit498] FileName=..\..\include\ESceneNodeAnimatorTypes.h CompileCpp=1 Folder=include/scene Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit499] FileName=..\..\include\ESceneNodeTypes.h CompileCpp=1 Folder=include/scene Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit500] FileName=..\..\include\ETerrainElements.h CompileCpp=1 Folder=include/scene Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit501] FileName=..\..\include\IAnimatedMeshMD2.h CompileCpp=1 Folder=include/scene Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit502] FileName=..\..\include\IAttributeExchangingObject.h CompileCpp=1 Folder=include/io Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit503] FileName=..\..\include\IAttributes.h CompileCpp=1 Folder=include/io Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit504] FileName=..\..\include\IDummyTransformationSceneNode.h CompileCpp=1 Folder=include/scene Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit505] FileName=..\..\include\IGPUProgrammingServices.h CompileCpp=1 Folder=include/video Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit506] FileName=..\..\include\IGUIColorSelectDialog.h CompileCpp=1 Folder=include/gui Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit507] FileName=..\..\include\IGUIComboBox.h CompileCpp=1 Folder=include/gui Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit508] FileName=..\..\include\IGUIContextMenu.h CompileCpp=1 Folder=include/gui Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit509] FileName=..\..\include\IGUIEditBox.h CompileCpp=1 Folder=include/gui Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit510] FileName=..\..\include\IGUIElementFactory.h CompileCpp=1 Folder=include/gui Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit511] FileName=..\..\include\IGUIInOutFader.h CompileCpp=1 Folder=include/gui Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit512] FileName=..\..\include\IGUIStaticText.h CompileCpp=1 Folder=include/gui Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit513] FileName=..\..\include\IGUITabControl.h CompileCpp=1 Folder=include/gui Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit514] FileName=..\..\include\IGUIToolbar.h CompileCpp=1 Folder=include/gui Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit515] FileName=..\..\include\IImage.h CompileCpp=1 Folder=include/video Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit516] FileName=..\..\include\IImageLoader.h CompileCpp=1 Folder=include/video Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit517] FileName=..\..\include\IImageWriter.h CompileCpp=1 Folder=include/video Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit518] FileName=..\..\include\ILogger.h CompileCpp=1 Folder=include/io Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit519] FileName=..\..\include\IMaterialRenderer.h CompileCpp=1 Folder=include/video Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit520] FileName=..\..\include\IMaterialRendererServices.h CompileCpp=1 Folder=include/video Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit521] FileName=..\..\include\IMeshCache.h CompileCpp=1 Folder=include/scene Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit522] FileName=..\..\include\IMeshLoader.h CompileCpp=1 Folder=include/io Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit523] FileName=..\..\include\IMeshManipulator.h CompileCpp=1 Folder=include/scene Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit524] FileName=..\..\include\IMeshSceneNode.h CompileCpp=1 Folder=include/scene Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit525] FileName=..\..\include\IMetaTriangleSelector.h CompileCpp=1 Folder=include/scene Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit526] FileName=..\..\include\IOSOperator.h CompileCpp=1 Folder=include/io Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit527] FileName=..\..\include\IParticleAffector.h CompileCpp=1 Folder=include/scene Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit528] FileName=..\..\include\IParticleEmitter.h CompileCpp=1 Folder=include/scene Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit529] FileName=..\..\include\IParticleSystemSceneNode.h CompileCpp=1 Folder=include/scene Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit530] FileName=..\..\include\IQ3Shader.h CompileCpp=1 Folder=include/scene Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit531] FileName=..\..\include\irrAllocator.h CompileCpp=1 Folder=include/core Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit532] FileName=..\..\include\irrMap.h CompileCpp=1 Folder=include/core Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit533] FileName=..\..\include\irrXML.h CompileCpp=1 Folder=include/io Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit534] FileName=..\..\include\ISceneCollisionManager.h CompileCpp=1 Folder=include/scene Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit535] FileName=..\..\include\ISceneNodeAnimatorCollisionResponse.h CompileCpp=1 Folder=include/scene Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit536] FileName=..\..\include\ISceneNodeAnimatorFactory.h CompileCpp=1 Folder=include/scene Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit537] FileName=..\..\include\ISceneNodeFactory.h CompileCpp=1 Folder=include/scene Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit538] FileName=..\..\include\ISceneUserDataSerializer.h CompileCpp=1 Folder=include/scene Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit539] FileName=..\..\include\IShaderConstantSetCallBack.h CompileCpp=1 Folder=include/video Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit540] FileName=..\..\include\IShadowVolumeSceneNode.h CompileCpp=1 Folder=include/video Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit541] FileName=..\..\include\ITerrainSceneNode.h CompileCpp=1 Folder=include/scene Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit542] FileName=..\..\include\ITextSceneNode.h CompileCpp=1 Folder=include/scene Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit543] FileName=..\..\include\ITimer.h CompileCpp=1 Folder=include Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit544] FileName=..\..\include\ITriangleSelector.h CompileCpp=1 Folder=include/scene Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit545] FileName=..\..\include\IVideoModeList.h CompileCpp=1 Folder=include/video Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit546] FileName=..\..\include\IWriteFile.h CompileCpp=1 Folder=include/io Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit547] FileName=..\..\include\IXMLReader.h CompileCpp=1 Folder=include/io Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit548] FileName=..\..\include\IXMLWriter.h CompileCpp=1 Folder=include/io Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit549] FileName=..\..\include\quaternion.h CompileCpp=1 Folder=include/core Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit550] FileName=..\..\include\SAnimatedMesh.h CompileCpp=1 Folder=include/scene Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit551] FileName=..\..\include\SceneParameters.h CompileCpp=1 Folder=include/scene Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit552] FileName=..\..\include\IReferenceCounted.h CompileCpp=1 Folder=include Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit553] FileName=CParticleAnimatedMeshSceneNodeEmitter.h CompileCpp=1 Folder=Irrlicht/scene/nodes/particles Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit554] FileName=CParticleAnimatedMeshSceneNodeEmitter.cpp CompileCpp=1 Folder=Irrlicht/scene/nodes/particles Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit555] FileName=CParticleSphereEmitter.h CompileCpp=1 Folder=Irrlicht/scene/nodes/particles Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit556] FileName=CParticleAttractionAffector.cpp CompileCpp=1 Folder=Irrlicht/scene/nodes/particles Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit557] FileName=CParticleAttractionAffector.h CompileCpp=1 Folder=Irrlicht/scene/nodes/particles Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit558] FileName=CParticleCylinderEmitter.cpp CompileCpp=1 Folder=Irrlicht/scene/nodes/particles Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit559] FileName=CParticleCylinderEmitter.h CompileCpp=1 Folder=Irrlicht/scene/nodes/particles Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit560] FileName=CParticleMeshEmitter.cpp CompileCpp=1 Folder=Irrlicht/scene/nodes/particles Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit561] FileName=CParticleMeshEmitter.h CompileCpp=1 Folder=Irrlicht/scene/nodes/particles Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit562] FileName=CParticleRingEmitter.cpp CompileCpp=1 Folder=Irrlicht/scene/nodes/particles Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit563] FileName=CParticleRingEmitter.h CompileCpp=1 Folder=Irrlicht/scene/nodes/particles Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit564] FileName=CParticleRotationAffector.cpp CompileCpp=1 Folder=Irrlicht/scene/nodes/particles Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit565] FileName=CParticleRotationAffector.h CompileCpp=1 Folder=Irrlicht/scene/nodes/particles Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit566] FileName=CParticleSphereEmitter.cpp CompileCpp=1 Folder=Irrlicht/scene/nodes/particles Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit567] FileName=CIrrMeshWriter.h CompileCpp=1 Folder=Irrlicht/scene/mesh/writers Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit568] FileName=CIrrMeshWriter.cpp CompileCpp=1 Folder=Irrlicht/scene/mesh/writers Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit569] FileName=CColladaMeshWriter.h CompileCpp=1 Folder=Irrlicht/scene/mesh/writers Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit570] FileName=CColladaMeshWriter.cpp CompileCpp=1 Folder=Irrlicht/scene/mesh/writers Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit571] FileName=CIrrMeshFileLoader.h CompileCpp=1 Folder=Irrlicht/scene/mesh/loaders Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit572] FileName=CIrrMeshFileLoader.cpp CompileCpp=1 Folder=Irrlicht/scene/mesh/loaders Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit573] FileName=CBSPMeshFileLoader.h CompileCpp=1 Folder=Irrlicht/scene/mesh/loaders Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit574] FileName=CBSPMeshFileLoader.cpp CompileCpp=1 Folder=Irrlicht/scene/mesh/loaders Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit575] FileName=CMD2MeshFileLoader.h CompileCpp=1 Folder=Irrlicht/scene/mesh/loaders Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit576] FileName=CMD2MeshFileLoader.cpp CompileCpp=1 Folder=Irrlicht/scene/mesh/loaders Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit577] FileName=CMS3DMeshFileLoader.h CompileCpp=1 Folder=Irrlicht/scene/mesh/loaders Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit578] FileName=CMS3DMeshFileLoader.cpp CompileCpp=1 Folder=Irrlicht/scene/mesh/loaders Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit579] FileName=CB3DMeshFileLoader.h CompileCpp=1 Folder=Irrlicht/scene/mesh/loaders Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit580] FileName=CB3DMeshFileLoader.cpp CompileCpp=1 Folder=Irrlicht/scene/mesh/loaders Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit581] FileName=CSkinnedMesh.h CompileCpp=1 Folder=Irrlicht/scene/mesh Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit582] FileName=CSkinnedMesh.cpp CompileCpp=1 Folder=Irrlicht/scene/mesh Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit583] FileName=CBoneSceneNode.h CompileCpp=1 Folder=Irrlicht/scene/nodes Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit584] FileName=CBoneSceneNode.cpp CompileCpp=1 Folder=Irrlicht/scene/nodes Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit585] FileName=CSTLMeshWriter.cpp CompileCpp=1 Folder=Irrlicht/scene/mesh/writers Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit586] FileName=CSTLMeshFileLoader.cpp CompileCpp=1 Folder=Irrlicht/scene/mesh/loaders Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit587] FileName=CImageLoaderPPM.cpp CompileCpp=1 Folder=Irrlicht/video/Null/Loader Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit588] FileName=CImageLoaderPPM.h CompileCpp=1 Folder=Irrlicht/video/Null/Loader Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit589] FileName=CBurningShader_Raster_Reference.cpp CompileCpp=1 Folder=Irrlicht/video/Burning Video Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit590] FileName=CImageLoaderWAL.cpp CompileCpp=1 Folder=Irrlicht/video/Null/Loader Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit591] FileName=CImageLoaderWAL.h Folder=Irrlicht/video/Null/Loader Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit592] FileName=CGUITable.h Folder=Irrlicht/gui Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit593] FileName=CGUITable.cpp CompileCpp=1 Folder=Irrlicht/gui Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit594] FileName=..\..\include\IGUITable.h Folder=include/gui Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit595] FileName=CVolumeLightSceneNode.h CompileCpp=1 Folder=Irrlicht/scene/nodes Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit596] FileName=CVolumeLightSceneNode.cpp CompileCpp=1 Folder=Irrlicht/scene/nodes Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit597] FileName=..\..\include\IVolumeLightSceneNode.h CompileCpp=1 Folder=include/scene Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit598] FileName=CLWOMeshFileLoader.cpp CompileCpp=1 Folder=Irrlicht/scene/mesh/loaders Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit599] FileName=CLWOMeshFileLoader.h CompileCpp=1 Folder=Irrlicht/scene/mesh/loaders Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit600] FileName=..\..\include\ISceneNodeAnimatorCameraMaya.h CompileCpp=1 Folder=include/scene Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit601] FileName=..\..\include\ISceneNodeAnimatorCameraFPS.h CompileCpp=1 Folder=include/scene Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit602] FileName=CSceneNodeAnimatorCameraMaya.h Folder=Irrlicht/scene/animators Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit603] FileName=CSceneNodeAnimatorCameraFPS.cpp Folder=Irrlicht/scene/animators Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit604] FileName=COBJMeshWriter.cpp CompileCpp=1 Folder=Irrlicht/scene/mesh/writers Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit605] FileName=..\..\include\SSkinMeshBuffer.h Folder=include/scene Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit606] FileName=CParticleScaleAffector.cpp Folder=Irrlicht/scene/nodes/particles Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit607] FileName=CParticleScaleAffector.h Folder=Irrlicht/scene/nodes/particles Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit608] FileName=CGUIImageList.cpp CompileCpp=1 Folder=Irrlicht/gui Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit609] FileName=CGUIImageList.h CompileCpp=1 Folder=Irrlicht/gui Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit610] FileName=CGUITreeView.cpp CompileCpp=1 Folder=Irrlicht/gui Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit611] FileName=CGUITreeView.h CompileCpp=1 Folder=Irrlicht/gui Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit612] FileName=CIrrDeviceConsole.cpp CompileCpp=1 Folder=Irrlicht/irr/IrrlichtDevice Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit613] FileName=CIrrDeviceConsole.h CompileCpp=1 Folder=Irrlicht/irr/IrrlichtDevice Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit614] FileName=CPLYMeshWriter.cpp CompileCpp=1 Folder=Irrlicht/scene/mesh/writers Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit615] FileName=CPLYMeshWriter.h CompileCpp=1 Folder=Irrlicht/scene/mesh/writers Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit616] FileName=CPLYMeshFileLoader.cpp CompileCpp=1 Folder=Irrlicht/scene/mesh/loaders Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit617] FileName=CPLYMeshFileLoader.h CompileCpp=1 Folder=Irrlicht/scene/mesh/loaders Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit618] FileName=CIrrDeviceSDL.cpp CompileCpp=1 Folder=Irrlicht/irr/IrrlichtDevice Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit619] FileName=CIrrDeviceSDL.h CompileCpp=1 Folder=Irrlicht/irr/IrrlichtDevice Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit620] FileName=CImageLoaderRGB.cpp CompileCpp=1 Folder=Irrlicht/video/Null/Loader Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit621] FileName=CImageLoaderRGB.h CompileCpp=1 Folder=Irrlicht/video/Null/Loader Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit622] FileName=CTarReader.cpp Folder=Irrlicht/io/archive Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit623] FileName=CTarReader.h Folder=Irrlicht/io/archive Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit624] FileName=CMountPointReader.cpp Folder=Irrlicht/io/archive Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit625] FileName=CMountPointReader.h Folder=Irrlicht/io/archive Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit626] FileName=CNPKReader.h CompileCpp=1 Folder=Irrlicht/io/archive Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit627] FileName=CNPKReader.cpp CompileCpp=1 Folder=Irrlicht/io/archive Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit628] FileName=..\..\include\EAttributes.h CompileCpp=1 Folder=include/io Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit629] FileName=IAttribute.h CompileCpp=1 Folder=Irrlicht/io/attributes Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit630] FileName=aesGladman\aes.h Folder=Irrlicht/extern/aesGladman Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit631] FileName=aesGladman\aescrypt.cpp Folder=Irrlicht/extern/aesGladman Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit632] FileName=aesGladman\aeskey.cpp Folder=Irrlicht/extern/aesGladman Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit633] FileName=aesGladman\aesopt.h Folder=Irrlicht/extern/aesGladman Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit634] FileName=aesGladman\aestab.cpp Folder=Irrlicht/extern/aesGladman Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit635] FileName=aesGladman\sha2.h Folder=Irrlicht/extern/aesGladman Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit636] FileName=aesGladman\fileenc.cpp Folder=Irrlicht/extern/aesGladman Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit637] FileName=aesGladman\fileenc.h Folder=Irrlicht/extern/aesGladman Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit638] FileName=aesGladman\hmac.cpp Folder=Irrlicht/extern/aesGladman Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit639] FileName=aesGladman\hmac.h Folder=Irrlicht/extern/aesGladman Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit640] FileName=aesGladman\prng.cpp Folder=Irrlicht/extern/aesGladman Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit641] FileName=aesGladman\prng.h Folder=Irrlicht/extern/aesGladman Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit642] FileName=aesGladman\pwd2key.cpp Folder=Irrlicht/extern/aesGladman Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit643] FileName=aesGladman\pwd2key.h Folder=Irrlicht/extern/aesGladman Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit644] FileName=aesGladman\sha1.cpp Folder=Irrlicht/extern/aesGladman Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit645] FileName=aesGladman\sha1.h Folder=Irrlicht/extern/aesGladman Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit646] FileName=aesGladman\sha2.cpp Folder=Irrlicht/extern/aesGladman Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit647] FileName=bzip2\blocksort.c Folder=Irrlicht/extern/bzip2 Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit648] FileName=bzip2\bzcompress.c Folder=Irrlicht/extern/bzip2 Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit649] FileName=bzip2\bzlib.c Folder=Irrlicht/extern/bzip2 Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit650] FileName=bzip2\bzlib.h Folder=Irrlicht/extern/bzip2 Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit651] FileName=bzip2\bzlib_private.h Folder=Irrlicht/extern/bzip2 Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit652] FileName=bzip2\crctable.c Folder=Irrlicht/extern/bzip2 Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit653] FileName=bzip2\decompress.c Folder=Irrlicht/extern/bzip2 Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit654] FileName=bzip2\huffman.c Folder=Irrlicht/extern/bzip2 Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit655] FileName=bzip2\randtable.c Folder=Irrlicht/extern/bzip2 Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit656] FileName=lzma\LzmaDec.c Folder=Irrlicht/extern Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit657] FileName=lzma\LzmaDec.h Folder=Irrlicht/extern Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit658] FileName=lzma\Types.h Folder=Irrlicht/extern Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd=