Irrlicht 3D Engine
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Here is a list of all namespace members with links to the namespace documentation for each member:
- r -
R5G6B5toA1R5G5B5() :
irr::video
R5G6B5toA8R8G8B8() :
irr::video
radToDeg() :
irr::core
RADTODEG :
irr::core
RADTODEG64 :
irr::core
reciprocal() :
irr::core
reciprocal_approxim() :
irr::core
RECIPROCAL_PI :
irr::core
RECIPROCAL_PI64 :
irr::core
reciprocal_squareroot() :
irr::core
rectf :
irr::core
recti :
irr::core
RGB16() :
irr::video
RGB16from16() :
irr::video
RGBA16() :
irr::video
RGBGEN :
irr::scene::quake3
ROTATE :
irr::scene::quake3
round32() :
irr::core
round_() :
irr::core
ROUNDING_ERROR_f32 :
irr::core
ROUNDING_ERROR_f64 :
irr::core
ROUNDING_ERROR_S32 :
irr::core
ROUNDING_ERROR_S64 :
irr::core
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Irrlicht Engine
Documentation © 2003-2012 by Nikolaus Gebhardt. Generated on Sun Nov 17 2013 20:18:48 for Irrlicht 3D Engine by
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1.7.5.1