Irrlicht 3D Engine
irr::core::rect< T > Member List
This is the complete list of members for irr::core::rect< T >, including all inherited members.
addInternalPoint(const position2d< T > &p)irr::core::rect< T > [inline]
addInternalPoint(T x, T y)irr::core::rect< T > [inline]
clipAgainst(const rect< T > &other)irr::core::rect< T > [inline]
constrainTo(const rect< T > &other)irr::core::rect< T > [inline]
getArea() const irr::core::rect< T > [inline]
getCenter() const irr::core::rect< T > [inline]
getHeight() const irr::core::rect< T > [inline]
getSize() const irr::core::rect< T > [inline]
getWidth() const irr::core::rect< T > [inline]
isPointInside(const position2d< T > &pos) const irr::core::rect< T > [inline]
isRectCollided(const rect< T > &other) const irr::core::rect< T > [inline]
isValid() const irr::core::rect< T > [inline]
LowerRightCornerirr::core::rect< T >
operator!=(const rect< T > &other) const irr::core::rect< T > [inline]
operator+(const position2d< T > &pos) const irr::core::rect< T > [inline]
operator+=(const position2d< T > &pos)irr::core::rect< T > [inline]
operator-(const position2d< T > &pos) const irr::core::rect< T > [inline]
operator-=(const position2d< T > &pos)irr::core::rect< T > [inline]
operator<(const rect< T > &other) const irr::core::rect< T > [inline]
operator==(const rect< T > &other) const irr::core::rect< T > [inline]
rect()irr::core::rect< T > [inline]
rect(T x, T y, T x2, T y2)irr::core::rect< T > [inline]
rect(const position2d< T > &upperLeft, const position2d< T > &lowerRight)irr::core::rect< T > [inline]
rect(const position2d< T > &pos, const dimension2d< U > &size)irr::core::rect< T > [inline]
repair()irr::core::rect< T > [inline]
UpperLeftCornerirr::core::rect< T >