Irrlicht 3D Engine
IParticleRingEmitter.h
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00001 // Copyright (C) 2002-2012 Nikolaus Gebhardt
00002 // This file is part of the "Irrlicht Engine".
00003 // For conditions of distribution and use, see copyright notice in irrlicht.h
00004 
00005 #ifndef __I_PARTICLE_RING_EMITTER_H_INCLUDED__
00006 #define __I_PARTICLE_RING_EMITTER_H_INCLUDED__
00007 
00008 #include "IParticleEmitter.h"
00009 
00010 namespace irr
00011 {
00012 namespace scene
00013 {
00014 
00016 class IParticleRingEmitter : public IParticleEmitter
00017 {
00018 public:
00019 
00021     virtual void setCenter( const core::vector3df& center ) = 0;
00022 
00024     virtual void setRadius( f32 radius ) = 0;
00025 
00027     virtual void setRingThickness( f32 ringThickness ) = 0;
00028 
00030     virtual const core::vector3df& getCenter() const = 0;
00031 
00033     virtual f32 getRadius() const = 0;
00034 
00036     virtual f32 getRingThickness() const = 0;
00037 
00039     virtual E_PARTICLE_EMITTER_TYPE getType() const { return EPET_RING; }
00040 };
00041 
00042 } // end namespace scene
00043 } // end namespace irr
00044 
00045 
00046 #endif
00047