#!/usr/bin/env lua local dir = ... if 'nil' == type(dir) then local build, err = loadfile('../../build.lua') if build then setfenv(build, getfenv(2)) build(2) else print("ERROR - " .. err) end dir = workingDir end removeFiles(dir, {'../../love', '*.o', '../../media/love.edj'}) runCommand('edje_cc', dir, 'edje_cc ' .. EDJE_FLAGS .. ' love.edc ../../media/love.edj') -- While SledHamr.c does this, we can't use that here, coz love is not an Elm app. CFLAGS = CFLAGS .. ' -DPACKAGE_BIN_DIR=\\"' .. bin_d .. '\\"' CFLAGS = CFLAGS .. ' -DPACKAGE_LIB_DIR=\\"' .. lib_d .. '\\"' CFLAGS = CFLAGS .. ' -DPACKAGE_DATA_DIR=\\"' .. data_d .. '\\"' CFLAGS = CFLAGS .. ' -DPACKAGE_LOCALE_DIR=\\"' .. locale_d .. '\\"' compileFiles('../../love', dir, {'love', '../LuaSL/LuaSL_utilities'}, '')