#!/usr/bin/env luajit local dir = ... if 'nil' == type(dir) then local build, err = loadfile('../../build.lua') if build then setfenv(build, getfenv(2)) build(2) else print("ERROR - " .. err) end dir = workingDir end removeFiles(dir, {'../../media/love.edj'}) runCommand('edje_cc', dir, 'edje_cc ' .. EDJE_FLAGS .. ' love.edc ../../media/love.edj') compileFiles('../../love', dir, {'love'}, '')