images { image: "bubble.png" COMP; // COMP means to use lossless compression. image: "bubble_sh.png" COMP; image: "logo.png" COMP; image: "pt.png" COMP; image: "sky_01.jpg" COMP; image: "sky_02.jpg" COMP; image: "sky_03.jpg" COMP; image: "sky_04.jpg" COMP; } collections { group { name: "winFang/layout"; parts { part { name: "winFang/background"; type: SWALLOW; mouse_events: 0; description { state: "default" 0.0; } } part { name: "winFang/underlay"; type: SWALLOW; mouse_events: 1; description { state: "default" 0.0; } } part { name: "winFang/title"; type: SWALLOW; mouse_events: 0; description { state: "default" 0.0; fixed: 1 0; rel1 { relative: 0.0 0.0; to: "winFang/background"; } rel2 { relative: 1.0 0.0; offset: 0 20; to: "winFang/background"; } } description { state: "main" 0.0; inherit: "default"; visible: 0; rel2 { relative: 1.0 0.0; offset: 0 0; to: "winFang/background"; } } } part { name: "winFang/toolbar"; type: SWALLOW; mouse_events: 1; description { state: "default" 0.0; fixed: 1 0; visible: 0; rel1 { relative: 0.0 1.0; to: "winFang/title"; } rel2 { relative: 1.0 1.0; offset: 0 0; to: "winFang/title"; } } description { state: "toolbar" 0.0; inherit: "default"; visible: 1; rel2 { relative: 1.0 1.0; offset: 0 50; to: "winFang/title"; } } } part { name: "winFang/box"; type: SWALLOW; mouse_events: 1; description { state: "default" 0.0; fixed: 0 1; rel1 { relative: 0.0 1.0; to: "winFang/toolbar"; } rel2 { relative: 1.0 1.0; to: "winFang/background"; } } } // winFang/box part { name: "winFang/grid"; type: SWALLOW; mouse_events: 1; description { state: "default" 0.0; fixed: 0 1; rel1 { relative: 0.0 0.0; to: "winFang/box"; } rel2 { relative: 1.0 1.0; to: "winFang/box"; } } } // winFang/grid programs { program { name: "isToolbar"; signal: "isToolbar"; source: "isToolbar"; action: STATE_SET "toolbar" 0.0; target: "winFang/toolbar"; } program { name: "isMain"; signal: "isMain"; source: "isMain"; action: STATE_SET "main" 0.0; target: "winFang/title"; } } } } }