#include "SledjHamr.h" #include "LumbrJack.h" #include "Runnr.h" #define WIDTH (300) #define HEIGHT (300) #define SKANG "skang" #define MODULEBEGIN "moduleBegin" #define MODULEEND "moduleEnd" #define THINGASM "thingasm" typedef struct _globals { Evas *evas; Evas_Object *win; // Our Elm window. Eina_Clist widgets; // Our windows widgets. int logDom; // Our logging domain. } globals; void GuiLuaDo(int argc, char **argv);