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makeNormalMapTexture
irr::video::IVideoDriver
makePlanarTextureMapping
irr::scene::IMeshManipulator::makePlanarTextureMapping(IMesh *mesh, f32 resolution=0.001f) const =0
irr::scene::IMeshManipulator::makePlanarTextureMapping(scene::IMeshBuffer *meshbuffer, f32 resolution=0.001f) const =0
irr::scene::IMeshManipulator::makePlanarTextureMapping(scene::IMesh *mesh, f32 resolutionS, f32 resolutionT, u8 axis, const core::vector3df &offset) const =0
irr::scene::IMeshManipulator::makePlanarTextureMapping(scene::IMeshBuffer *buffer, f32 resolutionS, f32 resolutionT, u8 axis, const core::vector3df &offset) const =0
move
irr::gui::IGUIElement
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