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00002
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00004
00005 #ifndef __IRR_ARRAY_H_INCLUDED__
00006 #define __IRR_ARRAY_H_INCLUDED__
00007
00008 #include "irrTypes.h"
00009 #include "heapsort.h"
00010 #include "irrAllocator.h"
00011 #include "irrMath.h"
00012
00013 namespace irr
00014 {
00015 namespace core
00016 {
00017
00019
00021 template <class T, typename TAlloc = irrAllocator<T> >
00022 class array
00023 {
00024
00025 public:
00026
00028 array()
00029 : data(0), allocated(0), used(0),
00030 strategy(ALLOC_STRATEGY_DOUBLE), free_when_destroyed(true), is_sorted(true)
00031 {
00032 }
00033
00034
00036
00037 array(u32 start_count)
00038 : data(0), allocated(0), used(0),
00039 strategy(ALLOC_STRATEGY_DOUBLE), free_when_destroyed(true), is_sorted(true)
00040 {
00041 reallocate(start_count);
00042 }
00043
00044
00046 array(const array<T, TAlloc>& other) : data(0)
00047 {
00048 *this = other;
00049 }
00050
00051
00053
00055 ~array()
00056 {
00057 clear();
00058 }
00059
00060
00062
00067 void reallocate(u32 new_size, bool canShrink=true)
00068 {
00069 if (allocated==new_size)
00070 return;
00071 if (!canShrink && (new_size < allocated))
00072 return;
00073
00074 T* old_data = data;
00075
00076 data = allocator.allocate(new_size);
00077 allocated = new_size;
00078
00079
00080 s32 end = used < new_size ? used : new_size;
00081
00082 for (s32 i=0; i<end; ++i)
00083 {
00084
00085 allocator.construct(&data[i], old_data[i]);
00086 }
00087
00088
00089 for (u32 j=0; j<used; ++j)
00090 allocator.destruct(&old_data[j]);
00091
00092 if (allocated < used)
00093 used = allocated;
00094
00095 allocator.deallocate(old_data);
00096 }
00097
00098
00100
00103 void setAllocStrategy ( eAllocStrategy newStrategy = ALLOC_STRATEGY_DOUBLE )
00104 {
00105 strategy = newStrategy;
00106 }
00107
00108
00110
00112 void push_back(const T& element)
00113 {
00114 insert(element, used);
00115 }
00116
00117
00119
00123 void push_front(const T& element)
00124 {
00125 insert(element);
00126 }
00127
00128
00130
00135 void insert(const T& element, u32 index=0)
00136 {
00137 _IRR_DEBUG_BREAK_IF(index>used)
00138
00139 if (used + 1 > allocated)
00140 {
00141
00142
00143
00144 const T e(element);
00145
00146
00147 u32 newAlloc;
00148 switch ( strategy )
00149 {
00150 case ALLOC_STRATEGY_DOUBLE:
00151 newAlloc = used + 1 + (allocated < 500 ?
00152 (allocated < 5 ? 5 : used) : used >> 2);
00153 break;
00154 default:
00155 case ALLOC_STRATEGY_SAFE:
00156 newAlloc = used + 1;
00157 break;
00158 }
00159 reallocate( newAlloc);
00160
00161
00162
00163 for (u32 i=used; i>index; --i)
00164 {
00165 if (i<used)
00166 allocator.destruct(&data[i]);
00167 allocator.construct(&data[i], data[i-1]);
00168 }
00169
00170 if (used > index)
00171 allocator.destruct(&data[index]);
00172 allocator.construct(&data[index], e);
00173 }
00174 else
00175 {
00176
00177 if ( used > index )
00178 {
00179
00180 allocator.construct(&data[used], data[used-1]);
00181
00182
00183 for (u32 i=used-1; i>index; --i)
00184 {
00185 data[i] = data[i-1];
00186 }
00187
00188 data[index] = element;
00189 }
00190 else
00191 {
00192
00193 allocator.construct(&data[index], element);
00194 }
00195 }
00196
00197 is_sorted = false;
00198 ++used;
00199 }
00200
00201
00203 void clear()
00204 {
00205 if (free_when_destroyed)
00206 {
00207 for (u32 i=0; i<used; ++i)
00208 allocator.destruct(&data[i]);
00209
00210 allocator.deallocate(data);
00211 }
00212 data = 0;
00213 used = 0;
00214 allocated = 0;
00215 is_sorted = true;
00216 }
00217
00218
00220
00228 void set_pointer(T* newPointer, u32 size, bool _is_sorted=false, bool _free_when_destroyed=true)
00229 {
00230 clear();
00231 data = newPointer;
00232 allocated = size;
00233 used = size;
00234 is_sorted = _is_sorted;
00235 free_when_destroyed=_free_when_destroyed;
00236 }
00237
00238
00240
00247 void set_free_when_destroyed(bool f)
00248 {
00249 free_when_destroyed = f;
00250 }
00251
00252
00254
00257 void set_used(u32 usedNow)
00258 {
00259 if (allocated < usedNow)
00260 reallocate(usedNow);
00261
00262 used = usedNow;
00263 }
00264
00265
00267 const array<T, TAlloc>& operator=(const array<T, TAlloc>& other)
00268 {
00269 if (this == &other)
00270 return *this;
00271 strategy = other.strategy;
00272
00273 if (data)
00274 clear();
00275
00276
00277 if (other.allocated == 0)
00278 data = 0;
00279 else
00280 data = allocator.allocate(other.allocated);
00281
00282 used = other.used;
00283 free_when_destroyed = true;
00284 is_sorted = other.is_sorted;
00285 allocated = other.allocated;
00286
00287 for (u32 i=0; i<other.used; ++i)
00288 allocator.construct(&data[i], other.data[i]);
00289
00290 return *this;
00291 }
00292
00293
00295 bool operator == (const array<T, TAlloc>& other) const
00296 {
00297 if (used != other.used)
00298 return false;
00299
00300 for (u32 i=0; i<other.used; ++i)
00301 if (data[i] != other[i])
00302 return false;
00303 return true;
00304 }
00305
00306
00308 bool operator != (const array<T, TAlloc>& other) const
00309 {
00310 return !(*this==other);
00311 }
00312
00313
00315 T& operator [](u32 index)
00316 {
00317 _IRR_DEBUG_BREAK_IF(index>=used)
00318
00319 return data[index];
00320 }
00321
00322
00324 const T& operator [](u32 index) const
00325 {
00326 _IRR_DEBUG_BREAK_IF(index>=used)
00327
00328 return data[index];
00329 }
00330
00331
00333 T& getLast()
00334 {
00335 _IRR_DEBUG_BREAK_IF(!used)
00336
00337 return data[used-1];
00338 }
00339
00340
00342 const T& getLast() const
00343 {
00344 _IRR_DEBUG_BREAK_IF(!used)
00345
00346 return data[used-1];
00347 }
00348
00349
00351
00352 T* pointer()
00353 {
00354 return data;
00355 }
00356
00357
00359
00360 const T* const_pointer() const
00361 {
00362 return data;
00363 }
00364
00365
00367
00368 u32 size() const
00369 {
00370 return used;
00371 }
00372
00373
00375
00377 u32 allocated_size() const
00378 {
00379 return allocated;
00380 }
00381
00382
00384
00385 bool empty() const
00386 {
00387 return used == 0;
00388 }
00389
00390
00392
00394 void sort()
00395 {
00396 if (!is_sorted && used>1)
00397 heapsort(data, used);
00398 is_sorted = true;
00399 }
00400
00401
00403
00409 s32 binary_search(const T& element)
00410 {
00411 sort();
00412 return binary_search(element, 0, used-1);
00413 }
00414
00415
00417
00422 s32 binary_search(const T& element) const
00423 {
00424 if (is_sorted)
00425 return binary_search(element, 0, used-1);
00426 else
00427 return linear_search(element);
00428 }
00429
00430
00432
00437 s32 binary_search(const T& element, s32 left, s32 right) const
00438 {
00439 if (!used)
00440 return -1;
00441
00442 s32 m;
00443
00444 do
00445 {
00446 m = (left+right)>>1;
00447
00448 if (element < data[m])
00449 right = m - 1;
00450 else
00451 left = m + 1;
00452
00453 } while((element < data[m] || data[m] < element) && left<=right);
00454
00455
00456
00457
00458
00459
00460 if (!(element < data[m]) && !(data[m] < element))
00461 return m;
00462
00463 return -1;
00464 }
00465
00466
00469
00475 s32 binary_search_multi(const T& element, s32 &last)
00476 {
00477 sort();
00478 s32 index = binary_search(element, 0, used-1);
00479 if ( index < 0 )
00480 return index;
00481
00482
00483
00484 last = index;
00485
00486 while ( index > 0 && !(element < data[index - 1]) && !(data[index - 1] < element) )
00487 {
00488 index -= 1;
00489 }
00490
00491 while ( last < (s32) used - 1 && !(element < data[last + 1]) && !(data[last + 1] < element) )
00492 {
00493 last += 1;
00494 }
00495
00496 return index;
00497 }
00498
00499
00501
00506 s32 linear_search(const T& element) const
00507 {
00508 for (u32 i=0; i<used; ++i)
00509 if (element == data[i])
00510 return (s32)i;
00511
00512 return -1;
00513 }
00514
00515
00517
00522 s32 linear_reverse_search(const T& element) const
00523 {
00524 for (s32 i=used-1; i>=0; --i)
00525 if (data[i] == element)
00526 return i;
00527
00528 return -1;
00529 }
00530
00531
00533
00536 void erase(u32 index)
00537 {
00538 _IRR_DEBUG_BREAK_IF(index>=used)
00539
00540 for (u32 i=index+1; i<used; ++i)
00541 {
00542 allocator.destruct(&data[i-1]);
00543 allocator.construct(&data[i-1], data[i]);
00544 }
00545
00546 allocator.destruct(&data[used-1]);
00547
00548 --used;
00549 }
00550
00551
00553
00557 void erase(u32 index, s32 count)
00558 {
00559 if (index>=used || count<1)
00560 return;
00561 if (index+count>used)
00562 count = used-index;
00563
00564 u32 i;
00565 for (i=index; i<index+count; ++i)
00566 allocator.destruct(&data[i]);
00567
00568 for (i=index+count; i<used; ++i)
00569 {
00570 if (i-count >= index+count)
00571 allocator.destruct(&data[i-count]);
00572
00573 allocator.construct(&data[i-count], data[i]);
00574
00575 if (i >= used-count)
00576 allocator.destruct(&data[i]);
00577 }
00578
00579 used-= count;
00580 }
00581
00582
00584 void set_sorted(bool _is_sorted)
00585 {
00586 is_sorted = _is_sorted;
00587 }
00588
00589
00591
00594 void swap(array<T, TAlloc>& other)
00595 {
00596 core::swap(data, other.data);
00597 core::swap(allocated, other.allocated);
00598 core::swap(used, other.used);
00599 core::swap(allocator, other.allocator);
00600 eAllocStrategy helper_strategy(strategy);
00601 strategy = other.strategy;
00602 other.strategy = helper_strategy;
00603 bool helper_free_when_destroyed(free_when_destroyed);
00604 free_when_destroyed = other.free_when_destroyed;
00605 other.free_when_destroyed = helper_free_when_destroyed;
00606 bool helper_is_sorted(is_sorted);
00607 is_sorted = other.is_sorted;
00608 other.is_sorted = helper_is_sorted;
00609 }
00610
00611
00612 private:
00613 T* data;
00614 u32 allocated;
00615 u32 used;
00616 TAlloc allocator;
00617 eAllocStrategy strategy:4;
00618 bool free_when_destroyed:1;
00619 bool is_sorted:1;
00620 };
00621
00622
00623 }
00624 }
00625
00626 #endif
00627