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Irrlicht 3D Engine
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- r -
- rand()
: irr::IRandomizer
- randMax()
: irr::IRandomizer
- read()
: irr::io::IReadFile
, irr::io::IFileReadCallBack
, irr::io::IAttributes
, irr::io::IIrrXMLReader< char_type, super_class >
- readGUIElement()
: irr::gui::IGUIEnvironment
- reallocate()
: irr::scene::CIndexBuffer
, irr::scene::CVertexBuffer
, irr::scene::IIndexBuffer
, irr::core::array< T, TAlloc >
, irr::scene::IVertexBuffer
- recalculateAbsolutePosition()
: irr::gui::IGUIElement
- recalculateBoundingBox()
: irr::scene::IDynamicMeshBuffer
, irr::scene::IMeshBuffer
, irr::scene::SAnimatedMesh
, irr::scene::SMesh
, irr::scene::SSharedMeshBuffer
, irr::scene::SSkinMeshBuffer
, irr::scene::SViewFrustum
, irr::scene::CDynamicMeshBuffer
, irr::scene::CMeshBuffer< T >
- recalculateD()
: irr::core::plane3d< T >
- recalculateNormals()
: irr::scene::IMeshManipulator
- recalculateTangents()
: irr::scene::IMeshManipulator
- rect()
: irr::core::rect< T >
- regenerateMipMapLevels()
: irr::video::ITexture
- registerGUIElementFactory()
: irr::gui::IGUIEnvironment
- registerNodeForRendering()
: irr::scene::ISceneManager
- registerSceneNodeAnimatorFactory()
: irr::scene::ISceneManager
- registerSceneNodeFactory()
: irr::scene::ISceneManager
- remove()
: irr::gui::IGUIElement
, irr::core::map< KeyType, ValueType >
, irr::core::string< T, TAlloc >
, irr::scene::ISceneNode
- removeAll()
: irr::scene::ISceneNode
- removeAllAffectors()
: irr::scene::IParticleSystemSceneNode
- removeAllHardwareBuffers()
: irr::video::IVideoDriver
- removeAllItems()
: irr::gui::IGUIContextMenu
- removeAllOcclusionQueries()
: irr::video::IVideoDriver
- removeAllTextures()
: irr::video::IVideoDriver
- removeAllTriangleSelectors()
: irr::scene::IMetaTriangleSelector
- removeAnimator()
: irr::scene::ISceneNode
- removeAnimators()
: irr::scene::ISceneNode
- removeChars()
: irr::core::string< T, TAlloc >
- removeChild()
: irr::gui::IGUIElement
, irr::scene::ISceneNode
- removeColumn()
: irr::gui::IGUITable
- removeFileArchive()
: irr::io::IFileSystem
- removeFocus()
: irr::gui::IGUIEnvironment
- removeFont()
: irr::gui::IGUIEnvironment
- removeHardwareBuffer()
: irr::video::IVideoDriver
- removeItem()
: irr::gui::IGUIListBox
, irr::gui::IGUIContextMenu
, irr::gui::IGUIComboBox
- removeMesh()
: irr::scene::IMeshCache
- removeOcclusionQuery()
: irr::video::IVideoDriver
- removeRow()
: irr::gui::IGUITable
- removeTab()
: irr::gui::IGUITabControl
- removeTexture()
: irr::video::IVideoDriver
- removeTriangleSelector()
: irr::scene::IMetaTriangleSelector
- renameMesh()
: irr::scene::IMeshCache
- renameTexture()
: irr::video::IVideoDriver
- render()
: irr::scene::IBoneSceneNode
, irr::scene::ISceneNode
- repair()
: irr::core::aabbox3d< T >
, irr::core::rect< T >
- replace()
: irr::core::string< T, TAlloc >
- reserve()
: irr::core::string< T, TAlloc >
- reset()
: irr::core::aabbox3d< T >
, irr::core::map< KeyType, ValueType >::ParentFirstIterator
, irr::core::aabbox3d< T >
, irr::core::map< KeyType, ValueType >::ConstIterator
, irr::IRandomizer
, irr::core::map< KeyType, ValueType >::ParentLastIterator
, irr::core::aabbox3d< T >
, irr::core::map< KeyType, ValueType >::Iterator
- restoreWindow()
: irr::IrrlichtDevice
- rotateBy()
: irr::core::vector2d< T >
- rotateVect()
: irr::core::CMatrix4< T >
- rotateXYBy()
: irr::core::vector3d< T >
- rotateXZBy()
: irr::core::vector3d< T >
- rotateYZBy()
: irr::core::vector3d< T >
- rotationFromTo()
: irr::core::quaternion
- rotationToDirection()
: irr::core::vector3d< T >
- run()
: irr::IrrlichtDevice
- runAllOcclusionQueries()
: irr::video::IVideoDriver
- runOcclusionQuery()
: irr::video::IVideoDriver