Header file containing all scene parameters for modifying mesh loading etc. More...
Go to the source code of this file.
Everything in the Irrlicht Engine can be found in this namespace.
All scene management can be found in this namespace: Mesh loading, special scene nodes like octrees and billboards, ...
Header file containing all scene parameters for modifying mesh loading etc.
This file includes all parameter names which can be set using ISceneManager::getParameters() to modify the behavior of plugins and mesh loaders.
Definition in file SceneParameters.h.