Go to the source code of this file.
Namespaces
- namespace irr
Everything in the Irrlicht Engine can be found in this namespace.
- namespace irr::video
The video namespace contains classes for accessing the video driver. All 2d and 3d rendering is done here.
Enumerations
- enum irr::video::E_VIDEO_DRIVER_FEATURE {
irr::video::EVDF_RENDER_TO_TARGET = 0,
irr::video::EVDF_HARDWARE_TL,
irr::video::EVDF_MULTITEXTURE,
irr::video::EVDF_BILINEAR_FILTER,
irr::video::EVDF_MIP_MAP,
irr::video::EVDF_MIP_MAP_AUTO_UPDATE,
irr::video::EVDF_STENCIL_BUFFER,
irr::video::EVDF_VERTEX_SHADER_1_1,
irr::video::EVDF_VERTEX_SHADER_2_0,
irr::video::EVDF_VERTEX_SHADER_3_0,
irr::video::EVDF_PIXEL_SHADER_1_1,
irr::video::EVDF_PIXEL_SHADER_1_2,
irr::video::EVDF_PIXEL_SHADER_1_3,
irr::video::EVDF_PIXEL_SHADER_1_4,
irr::video::EVDF_PIXEL_SHADER_2_0,
irr::video::EVDF_PIXEL_SHADER_3_0,
irr::video::EVDF_ARB_VERTEX_PROGRAM_1,
irr::video::EVDF_ARB_FRAGMENT_PROGRAM_1,
irr::video::EVDF_ARB_GLSL,
irr::video::EVDF_HLSL,
irr::video::EVDF_TEXTURE_NSQUARE,
irr::video::EVDF_TEXTURE_NPOT,
irr::video::EVDF_FRAMEBUFFER_OBJECT,
irr::video::EVDF_VERTEX_BUFFER_OBJECT,
irr::video::EVDF_ALPHA_TO_COVERAGE,
irr::video::EVDF_COLOR_MASK,
irr::video::EVDF_MULTIPLE_RENDER_TARGETS,
irr::video::EVDF_MRT_BLEND,
irr::video::EVDF_MRT_COLOR_MASK,
irr::video::EVDF_MRT_BLEND_FUNC,
irr::video::EVDF_GEOMETRY_SHADER,
irr::video::EVDF_OCCLUSION_QUERY,
irr::video::EVDF_POLYGON_OFFSET,
irr::video::EVDF_BLEND_OPERATIONS,
irr::video::EVDF_TEXTURE_MATRIX,
irr::video::EVDF_CG,
irr::video::EVDF_COUNT
}
- enumeration for querying features of the video driver. More...