// Copyright (C) 2002-2012 Nikolaus Gebhardt // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h #include "IrrCompileConfig.h" #ifdef _IRR_COMPILE_WITH_SOFTWARE_ #include "CSoftwareTexture.h" #include "os.h" namespace irr { namespace video { //! constructor CSoftwareTexture::CSoftwareTexture(IImage* image, const io::path& name, bool renderTarget, void* mipmapData) : ITexture(name), Texture(0), IsRenderTarget(renderTarget) { #ifdef _DEBUG setDebugName("CSoftwareTexture"); #endif if (image) { OrigSize = image->getDimension(); core::dimension2d optSize=OrigSize.getOptimalSize(); Image = new CImage(ECF_A1R5G5B5, OrigSize); image->copyTo(Image); if (optSize == OrigSize) { Texture = Image; Texture->grab(); } else { Texture = new CImage(ECF_A1R5G5B5, optSize); Image->copyToScaling(Texture); } } } //! destructor CSoftwareTexture::~CSoftwareTexture() { if (Image) Image->drop(); if (Texture) Texture->drop(); } //! lock function void* CSoftwareTexture::lock(E_TEXTURE_LOCK_MODE mode, u32 mipmapLevel) { return Image->lock(); } //! unlock function void CSoftwareTexture::unlock() { if (Image != Texture) { os::Printer::log("Performance warning, slow unlock of non power of 2 texture.", ELL_WARNING); Image->copyToScaling(Texture); } Image->unlock(); } //! Returns original size of the texture. const core::dimension2d& CSoftwareTexture::getOriginalSize() const { return OrigSize; } //! Returns (=size) of the texture. const core::dimension2d& CSoftwareTexture::getSize() const { return Image->getDimension(); } //! returns unoptimized surface CImage* CSoftwareTexture::getImage() { return Image; } //! returns texture surface CImage* CSoftwareTexture::getTexture() { return Texture; } //! returns driver type of texture (=the driver, who created the texture) E_DRIVER_TYPE CSoftwareTexture::getDriverType() const { return EDT_SOFTWARE; } //! returns color format of texture ECOLOR_FORMAT CSoftwareTexture::getColorFormat() const { return ECF_A1R5G5B5; } //! returns pitch of texture (in bytes) u32 CSoftwareTexture::getPitch() const { return Image->getDimension().Width * 2; } //! Regenerates the mip map levels of the texture. Useful after locking and //! modifying the texture void CSoftwareTexture::regenerateMipMapLevels(void* mipmapData) { // our software textures don't have mip maps } bool CSoftwareTexture::isRenderTarget() const { return IsRenderTarget; } } // end namespace video } // end namespace irr #endif // _IRR_COMPILE_WITH_SOFTWARE_