Debug
Win32
Debug
x64
Release
Win32
Release
x64
16.Quake3MapShader
{EB3B38EA-5CE7-4983-845B-880661E69D09}
16.Quake3MapShader
Win32Proj
Application
MultiByte
v110
Application
MultiByte
v110
Application
MultiByte
v110
Application
MultiByte
v110
<_ProjectFileVersion>10.0.30319.1
..\..\bin\Win32-VisualStudio\
..\..\bin\Win64-VisualStudio\
true
true
..\..\bin\Win32-VisualStudio\
..\..\bin\Win64-VisualStudio\
AllRules.ruleset
AllRules.ruleset
AllRules.ruleset
AllRules.ruleset
Disabled
..\..\include;%(AdditionalIncludeDirectories)
WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)
true
EnableFastChecks
MultiThreadedDebug
Level3
EditAndContinue
Cdecl
..\..\bin\Win32-VisualStudio\16.Quake3MapShader.exe
..\..\lib\Win32-visualstudio;%(AdditionalLibraryDirectories)
true
Console
Disabled
..\..\include;%(AdditionalIncludeDirectories)
WIN32;WIN64;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)
EnableFastChecks
MultiThreadedDebug
Level3
ProgramDatabase
Cdecl
..\..\bin\Win64-VisualStudio\16.Quake3MapShader.exe
..\..\lib\Win64-visualstudio;%(AdditionalLibraryDirectories)
true
Console
true
Speed
..\..\include;%(AdditionalIncludeDirectories)
WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)
MultiThreaded
false
Level3
Cdecl
..\..\bin\Win32-VisualStudio\16.Quake3MapShader.exe
..\..\lib\Win32-visualstudio;%(AdditionalLibraryDirectories)
false
Console
true
true
true
Speed
..\..\include;%(AdditionalIncludeDirectories)
WIN32;WIN64;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)
MultiThreaded
false
Level3
Cdecl
..\..\bin\Win64-VisualStudio\16.Quake3MapShader.exe
..\..\lib\Win64-visualstudio;%(AdditionalLibraryDirectories)
false
Console
true
true