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f
irr::core::FloatIntUnion32::f()
irr::core::inttofloat::f()
Falloff
irr::video::SLight
fast_atof_table
irr::core
Filename
irr::io::SAttributeReadWriteOptions::Filename()
irr::scene::SMD3Header::fileName()
fileSize
irr::scene::SMD3Header
first
irr::scene::SMD3AnimationInfo
Flags
irr::io::SAttributeReadWriteOptions
FogEnable
irr::video::SMaterial
FogTypeNames
irr::video
fps
irr::scene::SMD3AnimationInfo
frame
irr::scene::ISkinnedMesh::SPositionKey::frame()
irr::scene::ISkinnedMesh::SScaleKey::frame()
irr::scene::ISkinnedMesh::SRotationKey::frame()
Frames
irr::gui::SGUISprite
FramesPerSecond
irr::scene::SAnimatedMesh
frameStart
irr::scene::SMD3Header
frameTime
irr::gui::SGUISprite
frequency
irr::scene::quake3::SModifierFunction
FrontfaceCulling
irr::video::SMaterial
Fullscreen
irr::SIrrlichtCreationParameters
func
irr::scene::quake3::SModifierFunction
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