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f32 irr
F32_A_GREATER_B irrMath.h
F32_AS_S32 irrMath.h
F32_AS_U32 irrMath.h
F32_AS_U32_POINTER irrMath.h
F32_EQUAL_0 irrMath.h
F32_EQUAL_1 irrMath.h
F32_EXPON_MANTISSA irrMath.h
F32_GREATER_0 irrMath.h
F32_LOWER_0 irrMath.h
F32_LOWER_EQUAL_0 irrMath.h
f32_max3 irr::core
f32_min3 irr::core
F32_SIGN_BIT irrMath.h
F32_VALUE_0 irrMath.h
F32_VALUE_1 irrMath.h
f64 irr
fadeIn irr::gui::IGUIInOutFader
fadeOut irr::gui::IGUIInOutFader
Falloff irr::video::SLight
fast_atof irr::core
fast_atof_move irr::core
fast_atof_table irr::core
fileSize irr::scene::SMD3Header
fill irr::video::IImage
fillMaterialStructureFromAttributes irr::video::IVideoDriver
finalize irr::scene::ISkinnedMesh
findAttribute irr::io::IAttributes
findFile irr::io::IFileList
findFirst irr::core::string
findFirstChar irr::core::string
findFirstCharNotInList irr::core::string
findItemWithCommandId irr::gui::IGUIContextMenu
findLast irr::core::string
findLastChar irr::core::string
findLastCharNotInList irr::core::string
findNext irr::core::string
findTexture irr::video::IVideoDriver
first irr::scene::SMD3AnimationInfo
Flags irr::io::SAttributeReadWriteOptions
flattenFilename irr::io::IFileSystem
flipSurfaces irr::scene::IMeshManipulator
FloatIntUnion32 irr::core::FloatIntUnion32
FloatIntUnion32 irr::core
floor32 irr::core
FLT_MAX irrMath.h
FLT_MIN irrMath.h
FogEnable irr::video::SMaterial
FogTypeNames irr::video
fps irr::scene::SMD3AnimationInfo
fract irr::core
Frames irr::gui::SGUISprite
FramesPerSecond irr::scene::SAnimatedMesh
frameStart irr::scene::SMD3Header
frameTime irr::gui::SGUISprite
frand irr::IRandomizer
frequency irr::scene::quake3::SModifierFunction
fromAngleAxis irr::core::quaternion
fromRGB irr::video::SColorHSL
FrontfaceCulling irr::video::SMaterial
fschar_t irr
Fullscreen irr::SIrrlichtCreationParameters
func irr::scene::quake3::SModifierFunction
FUNCTION2 irr::scene::quake3
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