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Irrlicht 3D Engine
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- c -
- c
: irr::io::xmlChar< T >
- Caller
: irr::SEvent::SGUIEvent
- cameraPosition
: irr::scene::SViewFrustum
- CastShadows
: irr::video::SLight
- ChangedID
: irr::scene::CIndexBuffer
, irr::scene::CVertexBuffer
- ChangedID_Index
: irr::scene::SSharedMeshBuffer
, irr::scene::SSkinMeshBuffer
, irr::scene::CMeshBuffer< T >
- ChangedID_Vertex
: irr::scene::CMeshBuffer< T >
, irr::scene::SSharedMeshBuffer
, irr::scene::SSkinMeshBuffer
- Char
: irr::SEvent::SKeyInput
- Children
: irr::scene::ISkinnedMesh::SJoint
, irr::gui::IGUIElement
, irr::scene::ISceneNode
- cleanUnResolvedMeshes
: irr::scene::quake3::Q3LevelLoadParameter
- Color
: irr::video::S3DVertex
- color
: irr::video::SColor
, irr::scene::SParticle
- ColorMask
: irr::video::SMaterial
, irr::video::IRenderTarget
- ColorMaterial
: irr::video::SMaterial
- content
: irr::scene::quake3::SVariable
- Control
: irr::SEvent::SKeyInput
, irr::SEvent::SMouseInput
- count
: irr::scene::quake3::SModifierFunction