Here is a list of all class members with links to the classes they belong to:
- n -
- name
: irr::scene::quake3::SVariable
, irr::scene::quake3::IShader
- Name
: irr::scene::SMD3Mesh
, irr::scene::ISkinnedMesh::SJoint
, irr::SJoystickInfo
, irr::scene::SMD3QuaternionTag
, irr::gui::IGUIElement
, irr::scene::ISceneNode
- NamedPath
: irr::video::ITexture
- nameForMaterial()
: irr::scene::IColladaMeshWriterNames
- nameForMesh()
: irr::scene::IColladaMeshWriterNames
- nameForNode()
: irr::scene::IColladaMeshWriterNames
- NoClip
: irr::gui::IGUIElement
- Node
: irr::core::map< KeyType, ValueType >
- Normal
: irr::video::S3DVertex
- normal
: irr::scene::SMD3Vertex
- Normal
: irr::core::plane3d< T >
- normalize()
: irr::core::vector2d< T >
, irr::core::quaternion
, irr::core::vector3d< T >
- NormalizeNormals
: irr::video::SMaterial
- num
: irr::scene::SMD3AnimationInfo
- NUMBER_OF_AXES
: irr::SEvent::SJoystickEvent
- NUMBER_OF_BUTTONS
: irr::SEvent::SJoystickEvent
- numFrames
: irr::scene::SMD3MeshHeader
, irr::scene::SMD3Header
- numMaxSkins
: irr::scene::SMD3Header
- numMeshes
: irr::scene::SMD3Header
- numShader
: irr::scene::SMD3MeshHeader
- numTags
: irr::scene::SMD3Header
- numTriangles
: irr::scene::SMD3MeshHeader
- numVertices
: irr::scene::SMD3MeshHeader