Irrlicht 3D Engine
irr::core::aabbox3d< T > Member List
This is the complete list of members for irr::core::aabbox3d< T >, including all inherited members.
aabbox3d()irr::core::aabbox3d< T > [inline]
aabbox3d(const vector3d< T > &min, const vector3d< T > &max)irr::core::aabbox3d< T > [inline]
aabbox3d(const vector3d< T > &init)irr::core::aabbox3d< T > [inline]
aabbox3d(T minx, T miny, T minz, T maxx, T maxy, T maxz)irr::core::aabbox3d< T > [inline]
addInternalBox(const aabbox3d< T > &b)irr::core::aabbox3d< T > [inline]
addInternalPoint(const vector3d< T > &p)irr::core::aabbox3d< T > [inline]
addInternalPoint(T x, T y, T z)irr::core::aabbox3d< T > [inline]
classifyPlaneRelation(const plane3d< T > &plane) const irr::core::aabbox3d< T > [inline]
getArea() const irr::core::aabbox3d< T > [inline]
getCenter() const irr::core::aabbox3d< T > [inline]
getEdges(vector3d< T > *edges) const irr::core::aabbox3d< T > [inline]
getExtent() const irr::core::aabbox3d< T > [inline]
getInterpolated(const aabbox3d< T > &other, f32 d) const irr::core::aabbox3d< T > [inline]
getVolume() const irr::core::aabbox3d< T > [inline]
intersectsWithBox(const aabbox3d< T > &other) const irr::core::aabbox3d< T > [inline]
intersectsWithLine(const line3d< T > &line) const irr::core::aabbox3d< T > [inline]
intersectsWithLine(const vector3d< T > &linemiddle, const vector3d< T > &linevect, T halflength) const irr::core::aabbox3d< T > [inline]
isEmpty() const irr::core::aabbox3d< T > [inline]
isFullInside(const aabbox3d< T > &other) const irr::core::aabbox3d< T > [inline]
isPointInside(const vector3d< T > &p) const irr::core::aabbox3d< T > [inline]
isPointTotalInside(const vector3d< T > &p) const irr::core::aabbox3d< T > [inline]
MaxEdgeirr::core::aabbox3d< T >
MinEdgeirr::core::aabbox3d< T >
operator!=(const aabbox3d< T > &other) const irr::core::aabbox3d< T > [inline]
operator==(const aabbox3d< T > &other) const irr::core::aabbox3d< T > [inline]
repair()irr::core::aabbox3d< T > [inline]
reset(T x, T y, T z)irr::core::aabbox3d< T > [inline]
reset(const aabbox3d< T > &initValue)irr::core::aabbox3d< T > [inline]
reset(const vector3d< T > &initValue)irr::core::aabbox3d< T > [inline]