00001 // Copyright (C) 2002-2012 Nikolaus Gebhardt 00002 // This file is part of the "Irrlicht Engine". 00003 // For conditions of distribution and use, see copyright notice in irrlicht.h 00004 00005 #ifndef __I_SCENE_PARAMETERS_H_INCLUDED__ 00006 #define __I_SCENE_PARAMETERS_H_INCLUDED__ 00007 00015 namespace irr 00016 { 00017 namespace scene 00018 { 00020 00030 const c8* const ALLOW_ZWRITE_ON_TRANSPARENT = "Allow_ZWrite_On_Transparent"; 00031 00033 00038 const c8* const CSM_TEXTURE_PATH = "CSM_TexturePath"; 00039 00041 00046 const c8* const LMTS_TEXTURE_PATH = "LMTS_TexturePath"; 00047 00049 00054 const c8* const MY3D_TEXTURE_PATH = "MY3D_TexturePath"; 00055 00057 00067 const c8* const COLLADA_CREATE_SCENE_INSTANCES = "COLLADA_CreateSceneInstances"; 00068 00070 00077 const c8* const DMF_TEXTURE_PATH = "DMF_TexturePath"; 00078 00080 00093 const c8* const DMF_IGNORE_MATERIALS_DIRS = "DMF_IgnoreMaterialsDir"; 00094 00096 00102 const c8* const DMF_ALPHA_CHANNEL_REF = "DMF_AlphaRef"; 00103 00105 00111 const c8* const DMF_FLIP_ALPHA_TEXTURES = "DMF_FlipAlpha"; 00112 00113 00115 00120 const c8* const OBJ_TEXTURE_PATH = "OBJ_TexturePath"; 00121 00123 00128 const c8* const OBJ_LOADER_IGNORE_GROUPS = "OBJ_IgnoreGroups"; 00129 00130 00132 00137 const c8* const OBJ_LOADER_IGNORE_MATERIAL_FILES = "OBJ_IgnoreMaterialFiles"; 00138 00139 00141 00146 const c8* const B3D_LOADER_IGNORE_MIPMAP_FLAG = "B3D_IgnoreMipmapFlag"; 00147 00149 00154 const c8* const B3D_TEXTURE_PATH = "B3D_TexturePath"; 00155 00157 00159 const c8* const IRR_SCENE_MANAGER_IS_EDITOR = "IRR_Editor"; 00160 00162 00167 const c8* const DEBUG_NORMAL_LENGTH = "DEBUG_Normal_Length"; 00168 00170 00175 const c8* const DEBUG_NORMAL_COLOR = "DEBUG_Normal_Color"; 00176 00177 00178 } // end namespace scene 00179 } // end namespace irr 00180 00181 #endif 00182