Irrlicht 3D Engine
ISceneNodeAnimatorCameraMaya.h
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00001 // Copyright (C) 2002-2012 Nikolaus Gebhardt
00002 // This file is part of the "Irrlicht Engine".
00003 // For conditions of distribution and use, see copyright notice in irrlicht.h
00004 
00005 #ifndef __I_SCENE_NODE_ANIMATOR_CAMERA_MAYA_H_INCLUDED__
00006 #define __I_SCENE_NODE_ANIMATOR_CAMERA_MAYA_H_INCLUDED__
00007 
00008 #include "ISceneNodeAnimator.h"
00009 
00010 namespace irr
00011 {
00012 
00013 namespace scene
00014 {
00015 
00017 
00025     class ISceneNodeAnimatorCameraMaya : public ISceneNodeAnimator
00026     {
00027     public:
00028 
00030         virtual f32 getMoveSpeed() const = 0;
00031 
00033         virtual void setMoveSpeed(f32 moveSpeed) = 0;
00034 
00036         virtual f32 getRotateSpeed() const = 0;
00037 
00039         virtual void setRotateSpeed(f32 rotateSpeed) = 0;
00040 
00042         virtual f32 getZoomSpeed() const = 0;
00043 
00045         virtual void setZoomSpeed(f32 zoomSpeed) = 0;
00046 
00048         virtual f32 getDistance() const = 0;
00049 
00051         virtual void setDistance(f32 distance) = 0;
00052     };
00053 
00054 } // end namespace scene
00055 } // end namespace irr
00056 
00057 #endif
00058