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Namespaces
- namespace irr
Everything in the Irrlicht Engine can be found in this namespace.
- namespace irr::scene
All scene management can be found in this namespace: Mesh loading, special scene nodes like octrees and billboards, ...
Enumerations
- enum irr::scene::ESCENE_NODE_ANIMATOR_TYPE {
irr::scene::ESNAT_FLY_CIRCLE = 0,
irr::scene::ESNAT_FLY_STRAIGHT,
irr::scene::ESNAT_FOLLOW_SPLINE,
irr::scene::ESNAT_ROTATION,
irr::scene::ESNAT_TEXTURE,
irr::scene::ESNAT_DELETION,
irr::scene::ESNAT_COLLISION_RESPONSE,
irr::scene::ESNAT_CAMERA_FPS,
irr::scene::ESNAT_CAMERA_MAYA,
irr::scene::ESNAT_COUNT,
irr::scene::ESNAT_UNKNOWN,
irr::scene::ESNAT_FORCE_32_BIT = 0x7fffffff
}
- An enumeration for all types of built-in scene node animators. More...