#ifndef _EVAS_ENGINE_SDL_16_H # define _EVAS_ENGINE_SDL_16_H #include typedef struct _Evas_Engine_Info_SDL_16 Evas_Engine_Info_SDL_16; struct _Evas_Engine_Info_SDL_16 { /* PRIVATE - don't mess with this baby or evas will poke its tongue out */ /* at you and make nasty noises */ Evas_Engine_Info magic; struct { int rotation; int fullscreen : 1; int hwsurface : 1; int noframe : 1; int alpha : 1; } info; /* non-blocking or blocking mode */ Evas_Engine_Render_Mode render_mode; }; #endif