#include "evas_common.h" #include "evas_private.h" #include "evas_engine.h" #include "Evas_Engine_Software_16_DDraw.h" #include "evas_common_soft16.h" int _evas_engine_soft16_ddraw_log_dom = -1; /* function tables - filled in later (func and parent func) */ static Evas_Func func, pfunc; /* engine struct data */ typedef struct _Render_Engine Render_Engine; struct _Render_Engine { HWND window; LPDIRECTDRAW object; LPDIRECTDRAWSURFACE surface_primary; LPDIRECTDRAWSURFACE surface_back; LPDIRECTDRAWSURFACE surface_source; int width; int height; int rotation; Tilebuf *tb; Tilebuf_Rect *rects; Tilebuf_Rect *cur_rect; DDraw_Output_Buffer *ddob; Soft16_Image *tmp_out; /* used by indirect render, like rotation */ HRGN clip_rects; unsigned char end : 1; }; /* prototypes we will use here */ static void *eng_info(Evas *e); static void eng_info_free(Evas *e, void *info); static int eng_setup(Evas *e, void *info); static void eng_output_free(void *data); static void eng_output_resize(void *data, int w, int h); static void eng_output_tile_size_set(void *data, int w, int h); static void eng_output_redraws_rect_add(void *data, int x, int y, int w, int h); static void eng_output_redraws_rect_del(void *data, int x, int y, int w, int h); static void eng_output_redraws_clear(void *data); static void *eng_output_redraws_next_update_get(void *data, int *x, int *y, int *w, int *h, int *cx, int *cy, int *cw, int *ch); static void eng_output_redraws_next_update_push(void *data, void *surface, int x, int y, int w, int h); static void eng_output_flush(void *data); static void eng_output_idle_flush(void *data); /* engine api this module provides */ static void * eng_info(Evas *e) { Evas_Engine_Info_Software_16_DDraw *info; info = calloc(1, sizeof(Evas_Engine_Info_Software_16_DDraw)); if (!info) return NULL; info->magic.magic = rand(); info->render_mode = EVAS_RENDER_MODE_BLOCKING; return info; e = NULL; } static void eng_info_free(Evas *e, void *info) { Evas_Engine_Info_Software_16_DDraw *in; in = (Evas_Engine_Info_Software_16_DDraw *)info; free(in); } static void _tmp_out_alloc(Render_Engine *re) { Tilebuf_Rect *r; int w = 0, h = 0; EINA_INLIST_FOREACH(re->rects, r) { if (r->w > w) w = r->w; if (r->h > h) h = r->h; } if (re->tmp_out) { if ((re->tmp_out->cache_entry.w < w) || (re->tmp_out->cache_entry.h < h)) { evas_cache_image_drop(&re->tmp_out->cache_entry); re->tmp_out = NULL; } } if (!re->tmp_out) { Soft16_Image *im; im = (Soft16_Image *) evas_cache_image_empty(evas_common_soft16_image_cache_get()); im->cache_entry.flags.alpha = 0; evas_cache_image_surface_alloc(&im->cache_entry, w, h); re->tmp_out = im; } } static int eng_setup(Evas *e, void *in) { Render_Engine *re; Evas_Engine_Info_Software_16_DDraw *info; info = (Evas_Engine_Info_Software_16_DDraw *)in; if (!e->engine.data.output) { /* the only check - simplistic, i know, but enough for this * "special purpose" engine. Remember it is meant to be used * for limited power devices that have a 16bit display mode * and no real other acceleration, and high resolution so we * can pre-dither into 16bpp. */ if (info->info.depth != 16) return 0; /* do common routine init - we wil at least use it for core * image loading and font loading/glyph rendering & placement */ evas_common_cpu_init(); evas_common_blend_init(); evas_common_image_init(); evas_common_convert_init(); evas_common_scale_init(); evas_common_rectangle_init(); evas_common_polygon_init(); evas_common_line_init(); evas_common_font_init(); evas_common_draw_init(); evas_common_tilebuf_init(); evas_common_soft16_image_init(); /* render engine specific data */ re = calloc(1, sizeof(Render_Engine)); if (!re) return 0; e->engine.data.output = re; re->window = info->info.window; re->object = info->info.object; re->surface_primary = info->info.surface_primary; re->surface_back = info->info.surface_back; re->surface_source = info->info.surface_source; re->width = e->output.w; re->height = e->output.h; re->rotation = info->info.rotation; re->tb = evas_common_tilebuf_new(e->output.w, e->output.h); if (re->tb) evas_common_tilebuf_set_tile_size(re->tb, TILESIZE, TILESIZE); } else { /* we changed the info after first init - do a re-eval where * appropriate */ if (info->info.depth != 16) return 0; re = e->engine.data.output; if (re->tb) evas_common_tilebuf_free(re->tb); re->window = info->info.window; re->object = info->info.object; re->surface_primary = info->info.surface_primary; re->surface_back = info->info.surface_back; re->surface_source = info->info.surface_source; re->width = e->output.w; re->height = e->output.h; re->rotation = info->info.rotation; re->tb = evas_common_tilebuf_new(e->output.w, e->output.h); if (re->tb) evas_common_tilebuf_set_tile_size(re->tb, TILESIZE, TILESIZE); if (re->tmp_out) { evas_cache_image_drop(&re->tmp_out->cache_entry); re->tmp_out = NULL; } } if (!e->engine.data.output) return 0; /* add a draw context if we dont have one */ if (!e->engine.data.context) e->engine.data.context = e->engine.func->context_new(e->engine.data.output); return 1; } static void eng_output_free(void *data) { Render_Engine *re; re = (Render_Engine *)data; if (re->ddob) evas_software_ddraw_output_buffer_free(re->ddob, 0); if (re->clip_rects) DeleteObject(re->clip_rects); if (re->tb) evas_common_tilebuf_free(re->tb); if (re->rects) evas_common_tilebuf_free_render_rects(re->rects); if (re->tmp_out) evas_cache_image_drop(&re->tmp_out->cache_entry); free(re); evas_common_font_shutdown(); evas_common_image_shutdown(); evas_common_soft16_image_shutdown(); } static void eng_output_resize(void *data, int w, int h) { Render_Engine *re; re = (Render_Engine *)data; if ((re->width == w) && (re->height == h)) return; if (re->ddob) evas_software_ddraw_surface_resize(re->ddob); evas_common_tilebuf_free(re->tb); re->width = w; re->height = h; re->tb = evas_common_tilebuf_new(w, h); if (re->tb) evas_common_tilebuf_set_tile_size(re->tb, TILESIZE, TILESIZE); if (re->ddob) { evas_software_ddraw_output_buffer_free(re->ddob, 0); re->ddob = NULL; } if (re->clip_rects) { DeleteObject(re->clip_rects); re->clip_rects = NULL; } if (re->tmp_out) { evas_cache_image_drop(&re->tmp_out->cache_entry); re->tmp_out = NULL; } } static void eng_output_tile_size_set(void *data, int w, int h) { Render_Engine *re; re = (Render_Engine *)data; evas_common_tilebuf_set_tile_size(re->tb, w, h); } static void eng_output_redraws_rect_add(void *data, int x, int y, int w, int h) { Render_Engine *re; re = (Render_Engine *)data; evas_common_tilebuf_add_redraw(re->tb, x, y, w, h); } static void eng_output_redraws_rect_del(void *data, int x, int y, int w, int h) { Render_Engine *re; re = (Render_Engine *)data; evas_common_tilebuf_del_redraw(re->tb, x, y, w, h); } static void eng_output_redraws_clear(void *data) { Render_Engine *re; re = (Render_Engine *)data; evas_common_tilebuf_clear(re->tb); } static inline void _output_buffer_alloc(Render_Engine *re) { int width; int height; if (re->ddob) return; if ((re->rotation == 0) || (re->rotation == 180)) { width = re->width; height = re->height; } else { width = re->height; height = re->width; } re->ddob = evas_software_ddraw_output_buffer_new(re->window, re->object, re->surface_primary, re->surface_back, re->surface_source, width, height); } static void * eng_output_redraws_next_update_get(void *data, int *x, int *y, int *w, int *h, int *cx, int *cy, int *cw, int *ch) { Render_Engine *re; Tilebuf_Rect *rect; int ux, uy, uw, uh; re = (Render_Engine *)data; if (re->end) { re->end = 0; return NULL; } if (!re->rects) { re->rects = evas_common_tilebuf_get_render_rects(re->tb); if (!re->rects) return NULL; re->cur_rect = re->rects; _output_buffer_alloc(re); if (re->rotation != 0) _tmp_out_alloc(re); /* grows if required */ } if (!re->cur_rect) { if (re->rects) evas_common_tilebuf_free_render_rects(re->rects); re->rects = NULL; return NULL; } rect = re->cur_rect; ux = rect->x; uy = rect->y; uw = rect->w; uh = rect->h; re->cur_rect = (Tilebuf_Rect *)((EINA_INLIST_GET(re->cur_rect))->next); if (!re->cur_rect) { evas_common_tilebuf_free_render_rects(re->rects); re->rects = NULL; re->end = 1; } *x = ux; *y = uy; *w = uw; *h = uh; if (re->rotation == 0) { *cx = ux; *cy = uy; *cw = uw; *ch = uh; return &re->ddob->im; } else { *cx = 0; *cy = 0; *cw = uw; *ch = uh; return re->tmp_out; } } static void _blit_rot_90(Soft16_Image *dst, const Soft16_Image *src, int out_x, int out_y, int w, int h) { DATA16 *dp, *sp; int x, y; sp = src->pixels; dp = dst->pixels + (out_x + (w + out_y - 1) * dst->stride); for (y = 0; y < h; y++) { DATA16 *dp_itr, *sp_itr; sp_itr = sp; dp_itr = dp; for (x = 0; x < w; x++) { *dp_itr = *sp_itr; sp_itr++; dp_itr -= dst->stride; } sp += src->stride; dp++; } } static void _blit_rot_180(Soft16_Image *dst, const Soft16_Image *src, int out_x, int out_y, int w, int h) { DATA16 *dp, *sp; int x, y; sp = src->pixels; dp = dst->pixels + ((w + out_x - 1) + (h + out_y - 1) * dst->stride); for (y = 0; y < h; y++) { DATA16 *dp_itr, *sp_itr; sp_itr = sp; dp_itr = dp; for (x = 0; x < w; x++) { *dp_itr = *sp_itr; sp_itr++; dp_itr--; } sp += src->stride; dp -= dst->stride; } } static void _blit_rot_270(Soft16_Image *dst, const Soft16_Image *src, int out_x, int out_y, int w, int h) { DATA16 *dp, *sp; int x, y; sp = src->pixels; dp = dst->pixels + ((h + out_x - 1) + out_y * dst->stride); for (y = 0; y < h; y++) { DATA16 *dp_itr, *sp_itr; sp_itr = sp; dp_itr = dp; for (x = 0; x < w; x++) { *dp_itr = *sp_itr; sp_itr++; dp_itr += dst->stride; } sp += src->stride; dp--; } } static void _tmp_out_process(Render_Engine *re, int out_x, int out_y, int w, int h) { Soft16_Image *d, *s; d = &re->ddob->im; s = re->tmp_out; if ((w < 1) || (h < 1) || (out_x >= d->cache_entry.w) || (out_y >= d->cache_entry.h)) return; if (re->rotation == 90) _blit_rot_90(d, s, out_x, out_y, w, h); else if (re->rotation == 180) _blit_rot_180(d, s, out_x, out_y, w, h); else if (re->rotation == 270) _blit_rot_270(d, s, out_x, out_y, w, h); } static void eng_output_redraws_next_update_push(void *data, void *surface, int x, int y, int w, int h) { Render_Engine *re; HRGN region; int xx; int yy; int width; int height; re = (Render_Engine *)data; if (!re->clip_rects) re->clip_rects = CreateRectRgn(0, 0, 0, 0); if (re->rotation == 0) { xx = x; yy = y; width = w; height = h; } else if (re->rotation == 90) { xx = y; yy = re->width - w - x; width = h; height = w; } else if (re->rotation == 180) { xx = re->width - w - x; yy = re->height - h - y; width = w; height = h; } else if (re->rotation == 270) { xx = re->height - h - y; yy = x; width = h; height = w; } region = CreateRectRgn(xx, yy, xx + width, yy + height); if (re->rotation != 0) _tmp_out_process(re, xx, yy, w, h); CombineRgn(re->clip_rects, re->clip_rects, region, RGN_OR); } static void eng_output_flush(void *data) { Render_Engine *re; void *ddraw_data; int ddraw_width; int ddraw_height; int ddraw_pitch; int ddraw_depth; re = (Render_Engine *)data; if (re->clip_rects) { /* FIXME : i have to manage that */ /* XSetRegion(re->disp, re->gc, re->clip_rects); */ DeleteObject(re->clip_rects); re->clip_rects = NULL; } else return; evas_software_ddraw_output_buffer_paste(re->ddob); /* FIXME : i have to manage that */ /* XSetClipMask(re->disp, re->gc, None); */ } static void eng_output_idle_flush(void *data) { Render_Engine *re; re = (Render_Engine *)data; if (re->ddob) { evas_software_ddraw_output_buffer_free(re->ddob, 0); re->ddob = NULL; } if (re->clip_rects) { DeleteObject(re->clip_rects); re->clip_rects = NULL; } if (re->tmp_out) { evas_cache_image_drop(&re->tmp_out->cache_entry); re->tmp_out = NULL; } } static Eina_Bool eng_canvas_alpha_get(void *data, void *context) { return EINA_FALSE; } /* module advertising code */ static int module_open(Evas_Module *em) { if (!em) return 0; /* get whatever engine module we inherit from */ if (!_evas_module_engine_inherit(&pfunc, "software_16")) return 0; _evas_engine_soft16_ddraw_log_dom = eina_log_domain_register ("evas-software_16_ddraw", EVAS_DEFAULT_LOG_COLOR); if (_evas_engine_soft16_ddraw_log_dom < 0) { EINA_LOG_ERR("Can not create a module log domain."); return 0; } /* store it for later use */ func = pfunc; /* now to override methods */ #define ORD(f) EVAS_API_OVERRIDE(f, &func, eng_) ORD(info); ORD(info_free); ORD(setup); ORD(canvas_alpha_get); ORD(output_free); ORD(output_resize); ORD(output_tile_size_set); ORD(output_redraws_rect_add); ORD(output_redraws_rect_del); ORD(output_redraws_clear); ORD(output_redraws_next_update_get); ORD(output_redraws_next_update_push); ORD(output_flush); ORD(output_idle_flush); /* now advertise out own api */ em->functions = (void *)(&func); return 1; } static void module_close(Evas_Module *em) { eina_log_domain_unregister(_evas_engine_soft16_ddraw_log_dom); } static Evas_Module_Api evas_modapi = { EVAS_MODULE_API_VERSION, "software_16_ddraw", "none", { module_open, module_close } }; EVAS_MODULE_DEFINE(EVAS_MODULE_TYPE_ENGINE, engine, software_16_ddraw); #ifndef EVAS_STATIC_BUILD_SOFTWARE_16_DDRAW EVAS_EINA_MODULE_DEFINE(engine, software_16_ddraw); #endif